(H)
Mossley AFC
Mike Jaffe
Bridgwater Town
Martyn Hathaway
League Round 3
S T A R T I N G L I N E U P S MOSSLEY AFC BRIDGWATER TOWN Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Mateo Romano 10 0 10 Gk Viggo Lindqvist 13 0 13 Sw Paul MacKenzie 10 1 11 Sw Mark Wright 10 0 10 Df Eoin O'Neal 10 0 10 Df Jamie Whiteside 6 2 8 Df Gilberto Medina 10 1 11 Df Patrick Lynch 6 2 8 Df William Cockham 6 2 8 Df Antonin Delattre 5 2 7 Mf Coll Wilson 14 0 14 Df Baptiste Labbe 14 0 14 Mf Callum Davies 10 0 10 Mf Tristan Pichard 10 0 10 Mf Algenon White 10 0 10 Mf Michael Taylor 6 2 8 Mf Robbie Mitchell 10 0 10 Mf Chuck Knox 6 2 8 Fw Juan Antonio Ruiz 12 0 12 Fw Riley Holland 12 0 12 Fw Rob Ramsey 11 0 11 Fw Tyler Trickelbank 3 2 5 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 10 11 29 44 23 ROSTER TOTALS 13 10 37 26 17 0 0 0 0 0 HARDNESS 0 0 0 2 0 0 0 3 3 3 HOME ADVANTAGE 0 0 0 0 0 0 0 0 2 2 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 10 11 32 49 28 T O T A L S 13 10 37 28 17 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* MOSSLEY AFC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Mateo Romano: Chance of booking = 4.5% | Random number = 35.95 (no booking) Chance of straight red card = 0.75% | Random number = 54.69 (no red card) Sw Paul MacKenzie: Chance of booking = 4.5% | Random number = 5.98 (no booking) Chance of second booking = 0.75% | Random number = 70.69 (no red card) Df Eoin O'Neal: Chance of booking = 4.5% | Random number = 22.21 (no booking) Chance of second booking = 0.75% | Random number = 88.24 (no red card) Df Gilberto Medina: Chance of booking = 4.5% | Random number = 14.23 (no booking) Chance of second booking = 0.75% | Random number = 91.2 (no red card) Df William Cockham: Chance of booking = 4.5% | Random number = 79.54 (no booking) Chance of second booking = 0.75% | Random number = 35.32 (no red card) Mf Coll Wilson: Chance of booking = 4.5% | Random number = 92.04 (no booking) Chance of second booking = 0.75% | Random number = 24.15 (no red card) Mf Callum Davies: Chance of booking = 4.5% | Random number = 74.76 (no booking) Chance of second booking = 0.75% | Random number = 36.5 (no red card) Mf Algenon White: Chance of booking = 4.5% | Random number = 49.42 (no booking) Chance of second booking = 0.75% | Random number = 62.75 (no red card) Mf Robbie Mitchell: Chance of booking = 4.5% | Random number = 16.14 (no booking) Chance of second booking = 0.75% | Random number = 58.21 (no red card) Fw Juan Antonio Ruiz: Chance of booking = 4.5% | Random number = 36.85 (no booking) Chance of second booking = 0.75% | Random number = 83.41 (no red card) Fw Rob Ramsey: Chance of booking = 4.5% | Random number = 92.66 (no booking) Chance of second booking = 0.75% | Random number = 25.44 (no red card) ******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES ******* - Team Hardness = 2 - Gk Hardness = 0 Gk Viggo Lindqvist: Chance of booking = 4.5% | Random number = 3.71 (no booking) Chance of straight red card = 0.75% | Random number = 48.09 (no red card) Sw Mark Wright: Chance of booking = 7.5% | Random number = 12.38 (no booking) Chance of second booking = 1.25% | Random number = 37.69 (no red card) Df Jamie Whiteside: Chance of booking = 7.5% | Random number = 32.04 (no booking) Chance of second booking = 1.25% | Random number = 44.07 (no red card) Df Patrick Lynch: Chance of booking = 7.5% | Random number = 29.2 (no booking) Chance of second booking = 1.25% | Random number = 47.18 (no red card) Df Antonin Delattre: Chance of booking = 7.5% | Random number = 16.73 (no booking) Chance of second booking = 1.25% | Random number = 94.15 (no red card) Df Baptiste Labbe: Chance of booking = 7.5% | Random number = 77.14 (no booking) Chance of second booking = 1.25% | Random number = 0.02 (STRAIGHT RED CARD! SENT OFF!!!) Baptiste Labbe new match skill level = 7 Baptiste Labbe new match total level = 7 Mf Tristan Pichard: Chance of booking = 7.5% | Random number = 36.12 (no booking) Chance of second booking = 1.25% | Random number = 89.2 (no red card) Mf Michael Taylor: Chance of booking = 7.5% | Random number = 93.22 (no booking) Chance of second booking = 1.25% | Random number = 13.8 (no red card) Mf Chuck Knox: Chance of booking = 7.5% | Random number = 69.9 (no booking) Chance of second booking = 1.25% | Random number = 39.18 (no red card) Fw Riley Holland: Chance of booking = 7.5% | Random number = 33.92 (no booking) Chance of second booking = 1.25% | Random number = 34.29 (no red card) Fw Tyler Trickelbank: Chance of booking = 7.5% | Random number = 90.68 (no booking) Chance of second booking = 1.25% | Random number = 46.62 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* MOSSLEY AFC CHANCES FOR INJURY ******* - Mossley AFC Team Hardness = 0 - Bridgwater Town Team Hardness = 2 - All (except Gk) chance of injury = 4.0% - Gk chance of injury = 2.0% Gk Mateo Romano: Chance of injury = 2.0% | Random number = 35.72 (no injury) Sw Paul MacKenzie: Chance of injury = 4.0% | Random number = 96.96 (no injury) Df Eoin O'Neal: Chance of injury = 4.0% | Random number = 59.97 (no injury) Df Gilberto Medina: Chance of injury = 4.0% | Random number = 61.96 (no injury) Df William Cockham: Chance of injury = 4.0% | Random number = 61.29 (no injury) Mf Coll Wilson: Chance of injury = 4.0% | Random number = 49.77 (no injury) Mf Callum Davies: Chance of injury = 4.0% | Random number = 72.23 (no injury) Mf Algenon White: Chance of injury = 4.0% | Random number = 38.77 (no injury) Mf Robbie Mitchell: Chance of injury = 4.0% | Random number = 91.11 (no injury) Fw Juan Antonio Ruiz: Chance of injury = 4.0% | Random number = 71.23 (no injury) Fw Rob Ramsey: Chance of injury = 4.0% | Random number = 64.97 (no injury) ******* BRIDGWATER TOWN CHANCES FOR INJURY ******* - Bridgwater Town Team Hardness = 2 - Mossley AFC Team Hardness = 0 - All (except Gk) chance of injury = 3.0% - Gk chance of injury = 1.5% Gk Viggo Lindqvist: Chance of injury = 1.5% | Random number = 57.88 (no injury) Sw Mark Wright: Chance of injury = 3.0% | Random number = 38.29 (no injury) Df Jamie Whiteside: Chance of injury = 3.0% | Random number = 17.24 (no injury) Df Patrick Lynch: Chance of injury = 3.0% | Random number = 78.71 (no injury) Df Antonin Delattre: Chance of injury = 3.0% | Random number = 42.32 (no injury) Df Baptiste Labbe: Chance of injury = 3.0% | Random number = 57.86 (no injury) Mf Tristan Pichard: Chance of injury = 3.0% | Random number = 89.79 (no injury) Mf Michael Taylor: Chance of injury = 3.0% | Random number = 88.37 (no injury) Mf Chuck Knox: Chance of injury = 3.0% | Random number = 4.39 (no injury) Fw Riley Holland: Chance of injury = 3.0% | Random number = 50.58 (no injury) Fw Tyler Trickelbank: Chance of injury = 3.0% | Random number = 87.36 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 2; (2 10% chances of yielding PKs) - PK Taker: Coll Wilson SL 14 - Defending Gk: Viggo Lindqvist SL 13 1: Chance of PK occurring = 10% | Random number = 95 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 52 (no penalty kick) ******* MOSSLEY AFC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Riley Holland SL 12 - Defending Gk: Mateo Romano SL 10 intRndPk = 100 1: Chance of PK occurring = 5% | Random number = 100 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* MOSSLEY AFC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Mossley AFC 10 11 32 49 28 Bridgwater Town 13 10 30 28 17 Mossley AFC Fw Attacks = 0 (28 - 30) Mossley AFC Mf Attacks = 11 ((49 - 28) / 2) ; result rounded up Mossley AFC Df Attacks = 5 ((32 - 17) / 3); result rounded up Mossley AFC Total Attacks = 16 1: Attack for Df Eoin O'Neal Chance of Sw stopping attack = 50% | Random number = 85 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 34 (Shot Off Target) 2: Attack for Df Gilberto Medina Chance of Sw stopping attack = 50% | Random number = 77 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 42 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 62.51 (Shot Saved by Gk) 3: Attack for Df Gilberto Medina Chance of Sw stopping attack = 50% | Random number = 93 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 26 (Shot Off Target) 4: Attack for Df Eoin O'Neal Chance of Sw stopping attack = 50% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 95 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 94.07 (GOOOOOAAAAALLLLL!!!!!) 5: Attack for Df Eoin O'Neal Chance of Sw stopping attack = 50% | Random number = 100 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 18 (Shot Off Target) 6: Attack for Mf Algenon White Chance of Sw stopping attack = 50% | Random number = 45 (Sw stopped attack) 7: Attack for Mf Robbie Mitchell Chance of Sw stopping attack = 50% | Random number = 53 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 64 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 87.21 (GOOOOOAAAAALLLLL!!!!!) 8: Attack for Mf Callum Davies Chance of Sw stopping attack = 50% | Random number = 85 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 16 (Shot Off Target) 9: Attack for Mf Coll Wilson Chance of Sw stopping attack = 50% | Random number = 58 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 23 (Shot Off Target) 10: Attack for Mf Callum Davies Chance of Sw stopping attack = 50% | Random number = 59 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 94 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 19.58 (Shot Saved by Gk) 11: Attack for Mf Callum Davies Chance of Sw stopping attack = 50% | Random number = 70 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 69 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 60.18 (Shot Saved by Gk) 12: Attack for Mf Coll Wilson Chance of Sw stopping attack = 50% | Random number = 81 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 18 (Shot Off Target) 13: Attack for Mf Robbie Mitchell Chance of Sw stopping attack = 50% | Random number = 80 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 43 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 96.77 (GOOOOOAAAAALLLLL!!!!!) 14: Attack for Mf Robbie Mitchell Chance of Sw stopping attack = 50% | Random number = 49 (Sw stopped attack) 15: Attack for Mf Callum Davies Chance of Sw stopping attack = 50% | Random number = 63 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 9 (Shot Off Target) 16: Attack for Mf Coll Wilson Chance of Sw stopping attack = 50% | Random number = 98 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 68 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 72.18 (GOOOOOAAAAALLLLL!!!!!) ******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Bridgwater Town 13 10 30 28 17 Mossley AFC 10 11 32 49 28 Bridgwater Town Fw Attacks = 0 (17 - 32) Bridgwater Town Mf Attacks = 0 ((28 - 49) / 2; rounded up) Bridgwater Town Df Attacks = 1 ((30 - 28) / 3); result rounded up Bridgwater Town Total Attacks = 1 1: Attack for Df Baptiste Labbe Chance of Sw stopping attack = 52% | Random number = 53 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 74 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 26.92 (Shot Saved by Gk) =============================================== F I N A L S C O R E MOSSLEY AFC 4 - BRIDGWATER TOWN 0