(H)
AFC Rushden & Diamonds
John Holden
Clevedon Town FC
Bryce Kalmbach
League Round 4
S T A R T I N G L I N E U P S AFC RUSHDEN & DIAMONDS CLEVEDON TOWN FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Gordon Wilkins 15 1 16 Gk Christopher Clyne 6 2 8 Sw Luís Morais 6 2 8 Sw Christian Murray 3 2 5 Df Charles Clarke 11 2 13 Df Guillaume Chauvin 10 2 12 Df Carrington Green 11 0 11 Df Calum Morrison 10 2 12 Df Markus Jacobsen 3 2 5 Df Michael Thompson 3 2 5 Mf Ashton Ali 10 2 12 Df Lukas Mas 3 2 5 Mf Scott Chapman 10 0 10 Mf Jake Brooks 10 0 10 Fw Angus Williamson 13 2 15 Mf Ethan Duckworth 6 2 8 Fw Giorgio Grasso 10 2 12 Mf Eoghan Thompson 3 2 5 Fw Frank Johnson 8 2 10 Fw Juan Martin 6 2 8 Fw Mark Solomon 6 2 8 Fw Jamie Hunt 6 2 8 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 16 8 29 22 45 ROSTER TOTALS 8 5 34 23 16 1 0 0 0 0 HARDNESS 0 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 17 8 29 22 54 T O T A L S 8 5 34 23 16 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* AFC RUSHDEN & DIAMONDS YELLOW/RED CARD CHANCES ******* - Team Hardness = 1 - Gk Hardness = 1 Gk Gordon Wilkins: Chance of booking = 6.75% | Random number = 8.14 (no booking) Chance of straight red card = 1.0% | Random number = 82.09 (no red card) Sw Luís Morais: Chance of booking = 6.0% | Random number = 6.73 (no booking) Chance of second booking = 1.0% | Random number = 93.07 (no red card) Df Charles Clarke: Chance of booking = 6.0% | Random number = 93.21 (no booking) Chance of second booking = 1.0% | Random number = 0.23 (STRAIGHT RED CARD! SENT OFF!!!) Charles Clarke new match skill level = 6 Charles Clarke new match total level = 8 Df Carrington Green: Chance of booking = 6.0% | Random number = 48.63 (no booking) Chance of second booking = 1.0% | Random number = 28.14 (no red card) Df Markus Jacobsen: Chance of booking = 6.0% | Random number = 80.34 (no booking) Chance of second booking = 1.0% | Random number = 1.62 (no red card) Mf Ashton Ali: Chance of booking = 6.0% | Random number = 47.92 (no booking) Chance of second booking = 1.0% | Random number = 39.98 (no red card) Mf Scott Chapman: Chance of booking = 6.0% | Random number = 3.82 (BOOKED!) Chance of second booking = 1.0% | Random number = 26.48 (no second yellow) Fw Angus Williamson: Chance of booking = 6.0% | Random number = 4.68 (BOOKED!) Chance of second booking = 1.0% | Random number = 55.42 (no second yellow) Fw Giorgio Grasso: Chance of booking = 6.0% | Random number = 81.23 (no booking) Chance of second booking = 1.0% | Random number = 55.77 (no red card) Fw Frank Johnson: Chance of booking = 6.0% | Random number = 37.58 (no booking) Chance of second booking = 1.0% | Random number = 60.12 (no red card) Fw Mark Solomon: Chance of booking = 6.0% | Random number = 89.57 (no booking) Chance of second booking = 1.0% | Random number = 26.53 (no red card) ******* CLEVEDON TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Christopher Clyne: Chance of booking = 4.5% | Random number = 76.14 (no booking) Chance of straight red card = 0.75% | Random number = 95.94 (no red card) Sw Christian Murray: Chance of booking = 4.5% | Random number = 50.74 (no booking) Chance of second booking = 0.75% | Random number = 44.12 (no red card) Df Guillaume Chauvin: Chance of booking = 4.5% | Random number = 54.28 (no booking) Chance of second booking = 0.75% | Random number = 1.37 (no red card) Df Calum Morrison: Chance of booking = 4.5% | Random number = 1.79 (BOOKED!) Chance of second booking = 0.75% | Random number = 18.68 (no second yellow) Df Michael Thompson: Chance of booking = 4.5% | Random number = 82.22 (no booking) Chance of second booking = 0.75% | Random number = 99.45 (no red card) Df Lukas Mas: Chance of booking = 4.5% | Random number = 87.77 (no booking) Chance of second booking = 0.75% | Random number = 88.85 (no red card) Mf Jake Brooks: Chance of booking = 4.5% | Random number = 0.54 (BOOKED!) Chance of second booking = 0.75% | Random number = 29.26 (no second yellow) Mf Ethan Duckworth: Chance of booking = 4.5% | Random number = 60.1 (no booking) Chance of second booking = 0.75% | Random number = 60.81 (no red card) Mf Eoghan Thompson: Chance of booking = 4.5% | Random number = 18.99 (no booking) Chance of second booking = 0.75% | Random number = 24.53 (no red card) Fw Juan Martin: Chance of booking = 4.5% | Random number = 28.95 (no booking) Chance of second booking = 0.75% | Random number = 88.95 (no red card) Fw Jamie Hunt: Chance of booking = 4.5% | Random number = 58.51 (no booking) Chance of second booking = 0.75% | Random number = 94.44 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* AFC RUSHDEN & DIAMONDS CHANCES FOR INJURY ******* - AFC Rushden & Diamonds Team Hardness = 1 - Clevedon Town FC Team Hardness = 0 - All (except Gk) chance of injury = 2.75% - Gk chance of injury = 1.37% Gk Gordon Wilkins: Chance of injury = 1.37% | Random number = 93.02 (no injury) Sw Luís Morais: Chance of injury = 2.75% | Random number = 16.9 (no injury) Df Charles Clarke: Chance of injury = 2.75% | Random number = 48.42 (no injury) Df Carrington Green: Chance of injury = 2.75% | Random number = 48.17 (no injury) Df Markus Jacobsen: Chance of injury = 2.75% | Random number = 37.71 (no injury) Mf Ashton Ali: Chance of injury = 2.75% | Random number = 34.94 (no injury) Mf Scott Chapman: Chance of injury = 2.75% | Random number = 29.88 (no injury) Fw Angus Williamson: Chance of injury = 2.75% | Random number = 7.87 (no injury) Fw Giorgio Grasso: Chance of injury = 2.75% | Random number = 30.8 (no injury) Fw Frank Johnson: Chance of injury = 2.75% | Random number = 65.34 (no injury) Fw Mark Solomon: Chance of injury = 2.75% | Random number = 67.84 (no injury) ******* CLEVEDON TOWN FC CHANCES FOR INJURY ******* - Clevedon Town FC Team Hardness = 0 - AFC Rushden & Diamonds Team Hardness = 1 - All (except Gk) chance of injury = 3.25% - Gk chance of injury = 1.62% Gk Christopher Clyne: Chance of injury = 1.62% | Random number = 38.8 (no injury) Sw Christian Murray: Chance of injury = 3.25% | Random number = 12.27 (no injury) Df Guillaume Chauvin: Chance of injury = 3.25% | Random number = 3.79 (no injury) Df Calum Morrison: Chance of injury = 3.25% | Random number = 72.91 (no injury) Df Michael Thompson: Chance of injury = 3.25% | Random number = 33.47 (no injury) Df Lukas Mas: Chance of injury = 3.25% | Random number = 32.62 (no injury) Mf Jake Brooks: Chance of injury = 3.25% | Random number = 36.8 (no injury) Mf Ethan Duckworth: Chance of injury = 3.25% | Random number = 32.45 (no injury) Mf Eoghan Thompson: Chance of injury = 3.25% | Random number = 82.63 (no injury) Fw Juan Martin: Chance of injury = 3.25% | Random number = 61.97 (no injury) Fw Jamie Hunt: Chance of injury = 3.25% | Random number = 55.14 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* CLEVEDON TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Angus Williamson SL 13 - Defending Gk: Christopher Clyne SL 6 intRndPk = 31 1: Chance of PK occurring = 5% | Random number = 31 (no penalty kick) ******* AFC RUSHDEN & DIAMONDS CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 1; (1 10% chance of yielding a PK) - PK Taker: Guillaume Chauvin SL 10 - Defending Gk: Gordon Wilkins SL 15 1: Chance of PK occurring = 10% | Random number = 6 (PENALTY KICK!) Chance of scoring = 60% | Random number = 30 (PENALTY KICK GOOOAAALLL!!!) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* AFC RUSHDEN & DIAMONDS ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- AFC Rushden & Diamonds 17 8 24 22 54 Clevedon Town FC 8 5 34 23 16 AFC Rushden & Diamonds Fw Attacks = 20 (54 - 34); result rounded up AFC Rushden & Diamonds Mf Attacks = 0 ((22 - 23) / 2; rounded up) AFC Rushden & Diamonds Df Attacks = 3 ((24 - 16) / 3); result rounded up AFC Rushden & Diamonds Total Attacks = 23 1: Attack for Df Carrington Green Chance of Sw stopping attack = 40% | Random number = 79 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 30 (Shot Off Target) 2: Attack for Df Carrington Green Chance of Sw stopping attack = 40% | Random number = 34 (Sw stopped attack) 3: Attack for Df Carrington Green Chance of Sw stopping attack = 40% | Random number = 16 (Sw stopped attack) 4: Attack for Fw Frank Johnson Chance of Sw stopping attack = 40% | Random number = 69 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 56 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 29.13 (Shot Saved by Gk) 5: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 40% | Random number = 34 (Sw stopped attack) 6: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 40% | Random number = 47 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 64 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 84.43 (GOOOOOAAAAALLLLL!!!!!) 7: Attack for Fw Angus Williamson Chance of Sw stopping attack = 40% | Random number = 57 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 87 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 76.33 (GOOOOOAAAAALLLLL!!!!!) 8: Attack for Fw Mark Solomon Chance of Sw stopping attack = 40% | Random number = 30 (Sw stopped attack) 9: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 40% | Random number = 93 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 42 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 3.36 (Shot Saved by Gk) 10: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 40% | Random number = 59 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 27 (Shot Off Target) 11: Attack for Fw Frank Johnson Chance of Sw stopping attack = 40% | Random number = 14 (Sw stopped attack) 12: Attack for Fw Frank Johnson Chance of Sw stopping attack = 40% | Random number = 60 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 43 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 22.96 (Shot Saved by Gk) 13: Attack for Fw Angus Williamson Chance of Sw stopping attack = 40% | Random number = 87 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 8 (Shot Off Target) 14: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 40% | Random number = 77 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 26 (Shot Off Target) 15: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 40% | Random number = 36 (Sw stopped attack) 16: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 40% | Random number = 1 (Sw stopped attack) 17: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 40% | Random number = 22 (Sw stopped attack) 18: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 40% | Random number = 79 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 29 (Shot Off Target) 19: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 40% | Random number = 83 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 34 (Shot Off Target) 20: Attack for Fw Angus Williamson Chance of Sw stopping attack = 40% | Random number = 14 (Sw stopped attack) 21: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 40% | Random number = 72 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 49 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 73.34 (GOOOOOAAAAALLLLL!!!!!) 22: Attack for Fw Frank Johnson Chance of Sw stopping attack = 40% | Random number = 95 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 53 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 41.45 (Shot Saved by Gk) 23: Attack for Fw Angus Williamson Chance of Sw stopping attack = 40% | Random number = 49 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 55 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 85.54 (GOOOOOAAAAALLLLL!!!!!) ******* CLEVEDON TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Clevedon Town FC 8 5 34 23 16 AFC Rushden & Diamonds 17 8 24 22 54 Clevedon Town FC Fw Attacks = 0 (16 - 24) Clevedon Town FC Mf Attacks = 1 ((23 - 22) / 2) ; result rounded up Clevedon Town FC Df Attacks = 0 ((34 - 54) / 3; rounded up) Clevedon Town FC Total Attacks = 1 1: Attack for Mf Eoghan Thompson Chance of Sw stopping attack = 46% | Random number = 15 (Sw stopped attack) =============================================== F I N A L S C O R E AFC RUSHDEN & DIAMONDS 4 - CLEVEDON TOWN FC 1
Match Notes
This match is the session from hell's creamy middle.
John (AFC Rushden & Diamonds) 02/10 - 7:32 PM
Bryce helped us out here, thanks Bryce!
John (AFC Rushden & Diamonds) 02/10 - 9:45 PM
(◣_◢)
Bryce (Clevedon Town FC) 02/11 - 5:27 AM