(H)
Bedford Town FC
Simon Compton
AFC Rushden & Diamonds
John Holden
League Round 6
S T A R T I N G L I N E U P S BEDFORD TOWN FC AFC RUSHDEN & DIAMONDS Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Jake Flynn 6 2 8 Gk Gordon Wilkins 16 1 17 Sw Sean Buckley 10 2 12 Sw Luís Morais 7 2 9 Df Jeff Howard 11 1 12 Df Charles Clarke 11 2 13 Df Theo Crowley 10 1 11 Df Carrington Green 11 0 11 Df Darren Hanny 6 2 8 Df Lucas Soramaki 6 2 8 Mf Ronan Brown 10 2 12 Mf Ashton Ali 10 2 12 Mf Mateo Ferreira 8 2 10 Mf Jay Hill 9 1 10 Fw Jamie Craig 13 1 14 Fw Giorgio Grasso 11 2 13 Fw Carlton Lloyd 10 2 12 Fw Harvey Davis 14 1 15 Fw Sean Sturridge 7 2 9 Fw Giles Lee 10 2 12 Fw Gonzalo Soler 3 2 5 Fw Mark Solomon 6 2 8 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 8 12 31 22 40 ROSTER TOTALS 17 9 32 22 48 0 0 0 0 0 HARDNESS 1 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 8 12 31 22 49 T O T A L S 18 9 32 22 48 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* BEDFORD TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Jake Flynn: Chance of booking = 4.5% | Random number = 61.73 (no booking) Chance of straight red card = 0.75% | Random number = 14.9 (no red card) Sw Sean Buckley: Chance of booking = 4.5% | Random number = 92.24 (no booking) Chance of second booking = 0.75% | Random number = 90.94 (no red card) Df Jeff Howard: Chance of booking = 4.5% | Random number = 52.89 (no booking) Chance of second booking = 0.75% | Random number = 68.92 (no red card) Df Theo Crowley: Chance of booking = 4.5% | Random number = 10.9 (no booking) Chance of second booking = 0.75% | Random number = 7.23 (no red card) Df Darren Hanny: Chance of booking = 4.5% | Random number = 85.2 (no booking) Chance of second booking = 0.75% | Random number = 85.37 (no red card) Mf Ronan Brown: Chance of booking = 4.5% | Random number = 23.27 (no booking) Chance of second booking = 0.75% | Random number = 11.83 (no red card) Mf Mateo Ferreira: Chance of booking = 4.5% | Random number = 28.52 (no booking) Chance of second booking = 0.75% | Random number = 40.3 (no red card) Fw Jamie Craig: Chance of booking = 4.5% | Random number = 74.64 (no booking) Chance of second booking = 0.75% | Random number = 30.58 (no red card) Fw Carlton Lloyd: Chance of booking = 4.5% | Random number = 36.67 (no booking) Chance of second booking = 0.75% | Random number = 16.81 (no red card) Fw Sean Sturridge: Chance of booking = 4.5% | Random number = 50.38 (no booking) Chance of second booking = 0.75% | Random number = 44.8 (no red card) Fw Gonzalo Soler: Chance of booking = 4.5% | Random number = 17.13 (no booking) Chance of second booking = 0.75% | Random number = 43.99 (no red card) ******* AFC RUSHDEN & DIAMONDS YELLOW/RED CARD CHANCES ******* - Team Hardness = 1 - Gk Hardness = 1 Gk Gordon Wilkins: Chance of booking = 6.75% | Random number = 63.34 (no booking) Chance of straight red card = 1.0% | Random number = 52.52 (no red card) Sw Luís Morais: Chance of booking = 6.0% | Random number = 80.89 (no booking) Chance of second booking = 1.0% | Random number = 76.44 (no red card) Df Charles Clarke: Chance of booking = 6.0% | Random number = 94.0 (no booking) Chance of second booking = 1.0% | Random number = 92.05 (no red card) Df Carrington Green: Chance of booking = 6.0% | Random number = 69.27 (no booking) Chance of second booking = 1.0% | Random number = 12.21 (no red card) Df Lucas Soramaki: Chance of booking = 6.0% | Random number = 43.97 (no booking) Chance of second booking = 1.0% | Random number = 94.19 (no red card) Mf Ashton Ali: Chance of booking = 6.0% | Random number = 35.81 (no booking) Chance of second booking = 1.0% | Random number = 18.1 (no red card) Mf Jay Hill: Chance of booking = 6.0% | Random number = 58.98 (no booking) Chance of second booking = 1.0% | Random number = 25.06 (no red card) Fw Giorgio Grasso: Chance of booking = 6.0% | Random number = 26.81 (no booking) Chance of second booking = 1.0% | Random number = 11.44 (no red card) Fw Harvey Davis: Chance of booking = 6.0% | Random number = 99.73 (no booking) Chance of second booking = 1.0% | Random number = 43.49 (no red card) Fw Giles Lee: Chance of booking = 6.0% | Random number = 56.48 (no booking) Chance of second booking = 1.0% | Random number = 43.63 (no red card) Fw Mark Solomon: Chance of booking = 6.0% | Random number = 90.11 (no booking) Chance of second booking = 1.0% | Random number = 44.63 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* BEDFORD TOWN FC CHANCES FOR INJURY ******* - Bedford Town FC Team Hardness = 0 - AFC Rushden & Diamonds Team Hardness = 1 - All (except Gk) chance of injury = 3.25% - Gk chance of injury = 1.62% Gk Jake Flynn: Chance of injury = 1.62% | Random number = 16.8 (no injury) Sw Sean Buckley: Chance of injury = 3.25% | Random number = 94.75 (no injury) Df Jeff Howard: Chance of injury = 3.25% | Random number = 78.48 (no injury) Df Theo Crowley: Chance of injury = 3.25% | Random number = 23.79 (no injury) Df Darren Hanny: Chance of injury = 3.25% | Random number = 72.05 (no injury) Mf Ronan Brown: Chance of injury = 3.25% | Random number = 43.97 (no injury) Mf Mateo Ferreira: Chance of injury = 3.25% | Random number = 27.28 (no injury) Fw Jamie Craig: Chance of injury = 3.25% | Random number = 37.97 (no injury) Fw Carlton Lloyd: Chance of injury = 3.25% | Random number = 7.64 (no injury) Fw Sean Sturridge: Chance of injury = 3.25% | Random number = 8.34 (no injury) Fw Gonzalo Soler: Chance of injury = 3.25% | Random number = 17.73 (no injury) ******* AFC RUSHDEN & DIAMONDS CHANCES FOR INJURY ******* - AFC Rushden & Diamonds Team Hardness = 1 - Bedford Town FC Team Hardness = 0 - All (except Gk) chance of injury = 2.75% - Gk chance of injury = 1.37% Gk Gordon Wilkins: Chance of injury = 1.37% | Random number = 59.55 (no injury) Sw Luís Morais: Chance of injury = 2.75% | Random number = 62.63 (no injury) Df Charles Clarke: Chance of injury = 2.75% | Random number = 62.2 (no injury) Df Carrington Green: Chance of injury = 2.75% | Random number = 88.93 (no injury) Df Lucas Soramaki: Chance of injury = 2.75% | Random number = 9.89 (no injury) Mf Ashton Ali: Chance of injury = 2.75% | Random number = 40.5 (no injury) Mf Jay Hill: Chance of injury = 2.75% | Random number = 81.11 (no injury) Fw Giorgio Grasso: Chance of injury = 2.75% | Random number = 11.11 (no injury) Fw Harvey Davis: Chance of injury = 2.75% | Random number = 98.43 (no injury) Fw Giles Lee: Chance of injury = 2.75% | Random number = 18.42 (no injury) Fw Mark Solomon: Chance of injury = 2.75% | Random number = 60.09 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* AFC RUSHDEN & DIAMONDS CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 1; (1 10% chance of yielding a PK) - PK Taker: Jamie Craig SL 13 - Defending Gk: Gordon Wilkins SL 16 1: Chance of PK occurring = 10% | Random number = 23 (no penalty kick) ******* BEDFORD TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Harvey Davis SL 14 - Defending Gk: Jake Flynn SL 6 intRndPk = 5 1: Chance of PK occurring = 5% | Random number = 5 (PENALTY KICK!) Chance of scoring = 94% | Random number = 54 (PENALTY KICK GOOOAAALLL!!!) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* BEDFORD TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Bedford Town FC 8 12 31 22 49 AFC Rushden & Diamonds 18 9 32 22 48 Bedford Town FC Fw Attacks = 17 (49 - 32); result rounded up Bedford Town FC Mf Attacks = 0 ((22 - 22) / 2; rounded up) Bedford Town FC Df Attacks = 0 ((31 - 48) / 3; rounded up) Bedford Town FC Total Attacks = 17 1: Attack for Fw Jamie Craig Chance of Sw stopping attack = 48% | Random number = 73 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 37 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 9.45 (Shot Saved by Gk) 2: Attack for Fw Jamie Craig Chance of Sw stopping attack = 48% | Random number = 76 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 36 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 13.26 (Shot Saved by Gk) 3: Attack for Fw Carlton Lloyd Chance of Sw stopping attack = 48% | Random number = 30 (Sw stopped attack) 4: Attack for Fw Jamie Craig Chance of Sw stopping attack = 48% | Random number = 64 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 71 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 56.58 (Shot Saved by Gk) 5: Attack for Fw Jamie Craig Chance of Sw stopping attack = 48% | Random number = 80 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 67 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 44.74 (Shot Saved by Gk) 6: Attack for Fw Sean Sturridge Chance of Sw stopping attack = 48% | Random number = 27 (Sw stopped attack) 7: Attack for Fw Sean Sturridge Chance of Sw stopping attack = 48% | Random number = 55 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 43 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 47.14 (Shot Saved by Gk) 8: Attack for Fw Carlton Lloyd Chance of Sw stopping attack = 48% | Random number = 62 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 98 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 30.37 (Shot Saved by Gk) 9: Attack for Fw Jamie Craig Chance of Sw stopping attack = 48% | Random number = 98 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 71 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 72.83 (Shot Saved by Gk) 10: Attack for Fw Sean Sturridge Chance of Sw stopping attack = 48% | Random number = 12 (Sw stopped attack) 11: Attack for Fw Jamie Craig Chance of Sw stopping attack = 48% | Random number = 61 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 33 (Shot Off Target) 12: Attack for Fw Jamie Craig Chance of Sw stopping attack = 48% | Random number = 79 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 46 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 77.55 (Shot Saved by Gk) 13: Attack for Fw Sean Sturridge Chance of Sw stopping attack = 48% | Random number = 95 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 3 (Shot Off Target) 14: Attack for Fw Jamie Craig Chance of Sw stopping attack = 48% | Random number = 19 (Sw stopped attack) 15: Attack for Fw Sean Sturridge Chance of Sw stopping attack = 48% | Random number = 91 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 59 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 28.41 (Shot Saved by Gk) 16: Attack for Fw Carlton Lloyd Chance of Sw stopping attack = 48% | Random number = 40 (Sw stopped attack) 17: Attack for Fw Carlton Lloyd Chance of Sw stopping attack = 48% | Random number = 76 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 10 (Shot Off Target) ******* AFC RUSHDEN & DIAMONDS ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- AFC Rushden & Diamonds 18 9 32 22 48 Bedford Town FC 8 12 31 22 49 AFC Rushden & Diamonds Fw Attacks = 17 (48 - 31); result rounded up AFC Rushden & Diamonds Mf Attacks = 0 ((22 - 22) / 2; rounded up) AFC Rushden & Diamonds Df Attacks = 0 ((32 - 49) / 3; rounded up) AFC Rushden & Diamonds Total Attacks = 17 1: Attack for Fw Harvey Davis Chance of Sw stopping attack = 54% | Random number = 87 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 14 (Shot Off Target) 2: Attack for Fw Harvey Davis Chance of Sw stopping attack = 54% | Random number = 45 (Sw stopped attack) 3: Attack for Fw Giles Lee Chance of Sw stopping attack = 54% | Random number = 32 (Sw stopped attack) 4: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 54% | Random number = 90 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 86 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 88.52 (GOOOOOAAAAALLLLL!!!!!) 5: Attack for Fw Giles Lee Chance of Sw stopping attack = 54% | Random number = 38 (Sw stopped attack) 6: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 54% | Random number = 96 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 51 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 54.13 (Shot Saved by Gk) 7: Attack for Fw Harvey Davis Chance of Sw stopping attack = 54% | Random number = 97 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 89 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 21.88 (Shot Saved by Gk) 8: Attack for Fw Mark Solomon Chance of Sw stopping attack = 54% | Random number = 98 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 28 (Shot Off Target) 9: Attack for Fw Harvey Davis Chance of Sw stopping attack = 54% | Random number = 94 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 25 (Shot Off Target) 10: Attack for Fw Giles Lee Chance of Sw stopping attack = 54% | Random number = 46 (Sw stopped attack) 11: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 54% | Random number = 79 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 24 (Shot Off Target) 12: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 54% | Random number = 58 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 31 (Shot Off Target) 13: Attack for Fw Harvey Davis Chance of Sw stopping attack = 54% | Random number = 55 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 95 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 39.92 (Shot Saved by Gk) 14: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 54% | Random number = 28 (Sw stopped attack) 15: Attack for Fw Mark Solomon Chance of Sw stopping attack = 54% | Random number = 13 (Sw stopped attack) 16: Attack for Fw Harvey Davis Chance of Sw stopping attack = 54% | Random number = 83 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 48 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 52.69 (Shot Saved by Gk) 17: Attack for Fw Mark Solomon Chance of Sw stopping attack = 54% | Random number = 40 (Sw stopped attack) =============================================== F I N A L S C O R E BEDFORD TOWN FC 0 - AFC RUSHDEN & DIAMONDS 2
Match Notes
Sigh. Compo again?
John (AFC Rushden & Diamonds) 02/10 - 9:46 PM
Close game here
Simon (Bedford Town FC) 02/17 - 8:15 PM
Not sure about the penalty
Simon (Bedford Town FC) 02/17 - 8:15 PM
Unlucky pen, but Compo's APP keeper got us a couple extra points
John (AFC Rushden & Diamonds) 02/17 - 8:28 PM
About as even lineups as you can find! 31-22-49 to 32-22-48
John (AFC Rushden & Diamonds) 02/17 - 8:28 PM