Energy and Injury Spreadsheet
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Not sure if the formulas will transfer properly, but here’s a tool to model different depletion rates for energy (plus half time and post match replenishment) and how this might impact on the likelihood of Injury (too high I think as currently modelled - even allowing for the fact that this player is being grossly overplayed).
Energy start | 1 | 2 | 3 | 4 | 5 | 6 | 7 | H/T | 8 | 9 | 10 | 11 | 12 | 13 | 14 | End | ||
Match 1 | Player 1 | 100 | 97 | 94 | 91 | 88 | 85 | 82 | 79 | 89 | 86 | 83 | 80 | 77 | 74 | 71 | 68 | 83 |
Match 2 | Player 1 | 83 | 80 | 77 | 74 | 71 | 68 | 65 | 62 | 72 | 69 | 66 | 63 | 60 | 57 | 54 | 51 | 66 |
Match 3 | Player 1 | 66 | 63 | 60 | 57 | 54 | 51 | 48 | 45 | 55 | 52 | 49 | 46 | 43 | 40 | 37 | 34 | 49 |
New session | Player 1 | 49 | ||||||||||||||||
Min by min reduction | 3 | |||||||||||||||||
H/T recovery | 10 | |||||||||||||||||
P/M recovery | 15 | |||||||||||||||||
Injury Risk | ||||||||||||||||||
Match 1 | Player 1 | 0 | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 11 | 14 | 17 | 20 | 23 | 26 | 29 | 32 | 17 |
Match 2 | Player 1 | 17 | 20 | 23 | 26 | 29 | 32 | 35 | 38 | 28 | 31 | 34 | 37 | 40 | 43 | 46 | 49 | 34 |
Match 3 | Player 1 | 34 | 37 | 40 | 43 | 46 | 49 | 52 | 55 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 51 |
New session | Player 1 | 51 | ||||||||||||||||
Injury Risk | 100 |