(H)

Worksop Town FC
David Morgan

Bridgwater Town
Martyn Hathaway
League Round 12
S T A R T I N G L I N E U P S WORKSOP TOWN FC BRIDGWATER TOWN Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Frank Kennedy 6 1 7 Gk Owen Brudenell 14 0 14 Df Taylor Saunders 12 0 12 Sw Lucas Moore 8 2 10 Df Harley Watson 10 0 10 Df André Carvalho 13 0 13 Df Max Burroughs 10 -1 9 Df Josh Martin 11 1 12 Df Gordon Jackson 7 2 9 Df John Tufnel 8 2 10 Mf Yevgeniy Zaytsev 12 2 14 Df Cesar Ruiz 4 2 6 Mf Laurence Sansom 13 2 15 Mf Geoffrey Simpson 12 1 13 Mf Kerecsen Katona 10 -1 9 Mf Melker Lundin 8 2 10 Fw Peder Laursen 11 1 12 Mf Louie Richman 4 2 6 Fw Laurence Newman 10 0 10 Fw Toby Hall 8 2 10 Fw Lewis Hill 9 1 10 Fw George Taylor 4 2 6 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 7 0 40 38 32 ROSTER TOTALS 14 10 41 29 16 0 0 0 0 0 HARDNESS 0 0 0 2 0 0 0 3 4 2 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 7 0 43 42 34 T O T A L S 14 10 41 31 16 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* WORKSOP TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Frank Kennedy: Chance of booking = 4.5% | Random number = 76.87 (no booking) Chance of straight red card = 0.75% | Random number = 2.21 (no red card) Df Taylor Saunders: Chance of booking = 4.5% | Random number = 70.6 (no booking) Chance of second booking = 0.75% | Random number = 20.32 (no red card) Df Harley Watson: Chance of booking = 4.5% | Random number = 26.4 (no booking) Chance of second booking = 0.75% | Random number = 23.04 (no red card) Df Max Burroughs: Chance of booking = 4.5% | Random number = 64.1 (no booking) Chance of second booking = 0.75% | Random number = 61.08 (no red card) Df Gordon Jackson: Chance of booking = 4.5% | Random number = 1.66 (BOOKED!) Chance of second booking = 0.75% | Random number = 17.16 (no second yellow) Mf Yevgeniy Zaytsev: Chance of booking = 4.5% | Random number = 73.49 (no booking) Chance of second booking = 0.75% | Random number = 85.75 (no red card) Mf Laurence Sansom: Chance of booking = 4.5% | Random number = 2.95 (BOOKED!) Chance of second booking = 0.75% | Random number = 55.45 (no second yellow) Mf Kerecsen Katona: Chance of booking = 4.5% | Random number = 99.97 (no booking) Chance of second booking = 0.75% | Random number = 94.6 (no red card) Fw Peder Laursen: Chance of booking = 4.5% | Random number = 90.11 (no booking) Chance of second booking = 0.75% | Random number = 92.4 (no red card) Fw Laurence Newman: Chance of booking = 4.5% | Random number = 55.14 (no booking) Chance of second booking = 0.75% | Random number = 87.16 (no red card) Fw Lewis Hill: Chance of booking = 4.5% | Random number = 81.55 (no booking) Chance of second booking = 0.75% | Random number = 58.76 (no red card) ******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES ******* - Team Hardness = 2 - Gk Hardness = 0 Gk Owen Brudenell: Chance of booking = 4.5% | Random number = 73.44 (no booking) Chance of straight red card = 0.75% | Random number = 51.77 (no red card) Sw Lucas Moore: Chance of booking = 7.5% | Random number = 34.29 (no booking) Chance of second booking = 1.25% | Random number = 12.51 (no red card) Df André Carvalho: Chance of booking = 7.5% | Random number = 81.17 (no booking) Chance of second booking = 1.25% | Random number = 43.29 (no red card) Df Josh Martin: Chance of booking = 7.5% | Random number = 47.0 (no booking) Chance of second booking = 1.25% | Random number = 56.35 (no red card) Df John Tufnel: Chance of booking = 7.5% | Random number = 27.07 (no booking) Chance of second booking = 1.25% | Random number = 87.01 (no red card) Df Cesar Ruiz: Chance of booking = 7.5% | Random number = 32.84 (no booking) Chance of second booking = 1.25% | Random number = 51.31 (no red card) Mf Geoffrey Simpson: Chance of booking = 7.5% | Random number = 43.28 (no booking) Chance of second booking = 1.25% | Random number = 87.57 (no red card) Mf Melker Lundin: Chance of booking = 7.5% | Random number = 4.76 (BOOKED!) Chance of second booking = 1.25% | Random number = 39.67 (no second yellow) Mf Louie Richman: Chance of booking = 7.5% | Random number = 17.38 (no booking) Chance of second booking = 1.25% | Random number = 23.15 (no red card) Fw Toby Hall: Chance of booking = 7.5% | Random number = 8.44 (no booking) Chance of second booking = 1.25% | Random number = 21.75 (no red card) Fw George Taylor: Chance of booking = 7.5% | Random number = 5.21 (BOOKED!) Chance of second booking = 1.25% | Random number = 41.2 (no second yellow) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* WORKSOP TOWN FC CHANCES FOR INJURY ******* - Worksop Town FC Team Hardness = 0 - Bridgwater Town Team Hardness = 2 - All (except Gk) chance of injury = 4.0% - Gk chance of injury = 2.0% Gk Frank Kennedy: Chance of injury = 2.0% | Random number = 6.85 (no injury) Df Taylor Saunders: Chance of injury = 4.0% | Random number = 65.57 (no injury) Df Harley Watson: Chance of injury = 4.0% | Random number = 75.61 (no injury) Df Max Burroughs: Chance of injury = 4.0% | Random number = 51.66 (no injury) Df Gordon Jackson: Chance of injury = 4.0% | Random number = 96.56 (no injury) Mf Yevgeniy Zaytsev: Chance of injury = 4.0% | Random number = 23.71 (no injury) Mf Laurence Sansom: Chance of injury = 4.0% | Random number = 2.97 (INJURED!) Targeted fitness lost = 3 Laurence Sansom is being assisted by the Physio. He will lose 2 fitness points (deducted at end of session) Laurence Sansom new match skill level = 7 Laurence Sansom new match total level = 9 Mf Kerecsen Katona: Chance of injury = 4.0% | Random number = 25.95 (no injury) Fw Peder Laursen: Chance of injury = 4.0% | Random number = 73.76 (no injury) Fw Laurence Newman: Chance of injury = 4.0% | Random number = 40.94 (no injury) Fw Lewis Hill: Chance of injury = 4.0% | Random number = 39.56 (no injury) ******* BRIDGWATER TOWN CHANCES FOR INJURY ******* - Bridgwater Town Team Hardness = 2 - Worksop Town FC Team Hardness = 0 - All (except Gk) chance of injury = 3.0% - Gk chance of injury = 1.5% Gk Owen Brudenell: Chance of injury = 1.5% | Random number = 23.23 (no injury) Sw Lucas Moore: Chance of injury = 3.0% | Random number = 31.21 (no injury) Df André Carvalho: Chance of injury = 3.0% | Random number = 26.78 (no injury) Df Josh Martin: Chance of injury = 3.0% | Random number = 91.94 (no injury) Df John Tufnel: Chance of injury = 3.0% | Random number = 98.72 (no injury) Df Cesar Ruiz: Chance of injury = 3.0% | Random number = 97.04 (no injury) Mf Geoffrey Simpson: Chance of injury = 3.0% | Random number = 17.79 (no injury) Mf Melker Lundin: Chance of injury = 3.0% | Random number = 91.83 (no injury) Mf Louie Richman: Chance of injury = 3.0% | Random number = 1.68 (INJURED!) Targeted fitness lost = 3 Louie Richman is being assisted by the Physio. He will lose 2 fitness points (deducted at end of session) Louie Richman new match skill level = 2 Louie Richman new match total level = 4 Fw Toby Hall: Chance of injury = 3.0% | Random number = 84.62 (no injury) Fw George Taylor: Chance of injury = 3.0% | Random number = 39.54 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 2; (2 10% chances of yielding PKs) - PK Taker: Taylor Saunders SL 12 - Defending Gk: Owen Brudenell SL 14 1: Chance of PK occurring = 10% | Random number = 7 (PENALTY KICK!) Chance of scoring = 70% | Random number = 83 (pk blocked) 2: Chance of PK occurring = 10% | Random number = 7 (PENALTY KICK!) Chance of scoring = 70% | Random number = 75 (pk blocked) ******* WORKSOP TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: André Carvalho SL 13 - Defending Gk: Frank Kennedy SL 6 intRndPk = 57 1: Chance of PK occurring = 5% | Random number = 57 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* WORKSOP TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Worksop Town FC 7 0 43 36 34 Bridgwater Town 14 10 41 29 16 Worksop Town FC Fw Attacks = 0 (34 - 41) Worksop Town FC Mf Attacks = 4 ((36 - 29) / 2) ; result rounded up Worksop Town FC Df Attacks = 6 ((43 - 16) / 5); result rounded up Worksop Town FC Total Attacks = 10 1: Attack for Df Taylor Saunders Chance of Sw stopping attack = 50% | Random number = 56 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 10 (Shot Off Target) 2: Attack for Df Max Burroughs Chance of Sw stopping attack = 50% | Random number = 68 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 38 (Shot On Target) Chance of Gk Save = 71.5% | Random number = 73.26 (GOOOOOAAAAALLLLL!!!!!) 3: Attack for Df Taylor Saunders Chance of Sw stopping attack = 50% | Random number = 36 (Sw stopped attack) 4: Attack for Df Taylor Saunders Chance of Sw stopping attack = 50% | Random number = 98 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 8 (Shot Off Target) 5: Attack for Df Harley Watson Chance of Sw stopping attack = 50% | Random number = 85 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 73 (Shot On Target) Chance of Gk Save = 71.5% | Random number = 82.09 (GOOOOOAAAAALLLLL!!!!!) 6: Attack for Df Taylor Saunders Chance of Sw stopping attack = 50% | Random number = 83 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 32 (Shot Off Target) 7: Attack for Mf Yevgeniy Zaytsev Chance of Sw stopping attack = 50% | Random number = 88 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 59 (Shot On Target) Chance of Gk Save = 71.5% | Random number = 54.29 (Shot Saved by Gk) 8: Attack for Mf Kerecsen Katona Chance of Sw stopping attack = 50% | Random number = 73 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 23 (Shot Off Target) 9: Attack for Mf Kerecsen Katona Chance of Sw stopping attack = 50% | Random number = 45 (Sw stopped attack) 10: Attack for Mf Laurence Sansom Chance of Sw stopping attack = 50% | Random number = 63 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 32 (Shot Off Target) ******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Bridgwater Town 14 10 41 29 16 Worksop Town FC 7 0 43 36 34 Bridgwater Town Fw Attacks = 0 (16 - 43) Bridgwater Town Mf Attacks = 0 ((29 - 36) / 2; rounded up) Bridgwater Town Df Attacks = 3 ((41 - 34) / 3); result rounded up Bridgwater Town Total Attacks = 3 1: Attack for Df Josh Martin Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 11 (Shot Off Target) 2: Attack for Df Cesar Ruiz Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 21 (Shot Off Target) 3: Attack for Df André Carvalho Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 75 (Shot On Target) Chance of Gk Save = 55.75% | Random number = 30.02 (Shot Saved by Gk) =============================================== F I N A L S C O R E WORKSOP TOWN FC 2 - BRIDGWATER TOWN 0
Match Notes

All the best, Martin....
David (Worksop Town FC) 07/05 - 2:18 PM


Needed that win....
David (Worksop Town FC) 07/06 - 11:25 AM