(H)
Luton Town FC
Mike Cabral
Ilkeston Town FC
Steve Turner
League Round 13
S T A R T I N G L I N E U P S
LUTON TOWN FC ILKESTON TOWN FC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Hayden Barnes 13 0 13 Gk Daniel Sansom 9 2 11
Sw Joel Strömberg 15 2 17 Sw Leo McNeill 11 2 13
Df Philipp Koch 18 2 20 Df Hector Araya 9 2 11
Df Reis Golan 12 2 14 Df Christopher Cox 4 2 6
Df Frank Goodwin 8 2 10 Df Leron Katz 8 2 10
Mf Rhys Johnstone 8 2 10 Mf Padraig Conley 7 2 9
Mf Harley Ritchie 8 2 10 Mf Florian Smets 4 1 5
Fw Philipp Hoffmann 13 2 15 Fw Alex Murphy 12 2 14
Fw Corey Williams 12 2 14 Mf Raymond Vasquez 10 2 12
Fw Roberto Conti 8 2 10 Fw Harvey Barrett 8 2 10
Fw Victor Jourdan 8 2 10 Fw Marty Compton 4 2 6
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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13 17 44 20 49 ROSTER TOTALS 11 13 27 26 30
0 0 0 0 0 HARDNESS 0 0 0 0 0
0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 7 0 0
=======================================================================
13 17 44 20 58 T O T A L S 11 13 34 26 30
============================================================================
============================================================================
B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* LUTON TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Hayden Barnes: Chance of booking = 4.5% | Random number = 84.95 (no booking)
Chance of straight red card = 0.75% | Random number = 93.32 (no red card)
Sw Joel Strömberg: Chance of booking = 4.5% | Random number = 94.86 (no booking)
Chance of second booking = 0.75% | Random number = 54.77 (no red card)
Df Philipp Koch: Chance of booking = 4.5% | Random number = 10.85 (no booking)
Chance of second booking = 0.75% | Random number = 59.55 (no red card)
Df Reis Golan: Chance of booking = 4.5% | Random number = 67.22 (no booking)
Chance of second booking = 0.75% | Random number = 74.29 (no red card)
Df Frank Goodwin: Chance of booking = 4.5% | Random number = 53.94 (no booking)
Chance of second booking = 0.75% | Random number = 24.78 (no red card)
Mf Rhys Johnstone: Chance of booking = 4.5% | Random number = 56.36 (no booking)
Chance of second booking = 0.75% | Random number = 83.22 (no red card)
Mf Harley Ritchie: Chance of booking = 4.5% | Random number = 27.04 (no booking)
Chance of second booking = 0.75% | Random number = 4.78 (no red card)
Fw Philipp Hoffmann: Chance of booking = 4.5% | Random number = 81.26 (no booking)
Chance of second booking = 0.75% | Random number = 23.57 (no red card)
Fw Corey Williams: Chance of booking = 4.5% | Random number = 53.11 (no booking)
Chance of second booking = 0.75% | Random number = 41.28 (no red card)
Fw Roberto Conti: Chance of booking = 4.5% | Random number = 27.69 (no booking)
Chance of second booking = 0.75% | Random number = 97.83 (no red card)
Fw Victor Jourdan: Chance of booking = 4.5% | Random number = 93.54 (no booking)
Chance of second booking = 0.75% | Random number = 90.12 (no red card)
******* ILKESTON TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Daniel Sansom: Chance of booking = 4.5% | Random number = 44.65 (no booking)
Chance of straight red card = 0.75% | Random number = 51.04 (no red card)
Sw Leo McNeill: Chance of booking = 4.5% | Random number = 28.84 (no booking)
Chance of second booking = 0.75% | Random number = 38.57 (no red card)
Df Hector Araya: Chance of booking = 4.5% | Random number = 31.01 (no booking)
Chance of second booking = 0.75% | Random number = 74.21 (no red card)
Df Christopher Cox: Chance of booking = 4.5% | Random number = 43.09 (no booking)
Chance of second booking = 0.75% | Random number = 16.54 (no red card)
Df Leron Katz: Chance of booking = 4.5% | Random number = 78.33 (no booking)
Chance of second booking = 0.75% | Random number = 17.91 (no red card)
Mf Padraig Conley: Chance of booking = 4.5% | Random number = 40.05 (no booking)
Chance of second booking = 0.75% | Random number = 67.32 (no red card)
Mf Florian Smets: Chance of booking = 4.5% | Random number = 17.38 (no booking)
Chance of second booking = 0.75% | Random number = 20.16 (no red card)
Fw Alex Murphy: Chance of booking = 4.5% | Random number = 12.83 (no booking)
Chance of second booking = 0.75% | Random number = 62.0 (no red card)
Mf Raymond Vasquez: Chance of booking = 4.5% | Random number = 66.85 (no booking)
Chance of second booking = 0.75% | Random number = 42.41 (no red card)
Fw Harvey Barrett: Chance of booking = 4.5% | Random number = 32.34 (no booking)
Chance of second booking = 0.75% | Random number = 53.56 (no red card)
Fw Marty Compton: Chance of booking = 4.5% | Random number = 52.36 (no booking)
Chance of second booking = 0.75% | Random number = 60.79 (no red card)
============================================================================
============================================================================
I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* LUTON TOWN FC CHANCES FOR INJURY *******
- Luton Town FC Team Hardness = 0
- Ilkeston Town FC Team Hardness = 0
- All (except Gk) chance of injury = 2.5%
- Gk chance of injury = 1.25%
Gk Hayden Barnes: Chance of injury = 1.25% | Random number = 60.45 (no injury)
Sw Joel Strömberg: Chance of injury = 2.5% | Random number = 95.98 (no injury)
Df Philipp Koch: Chance of injury = 2.5% | Random number = 64.85 (no injury)
Df Reis Golan: Chance of injury = 2.5% | Random number = 8.5 (no injury)
Df Frank Goodwin: Chance of injury = 2.5% | Random number = 15.1 (no injury)
Mf Rhys Johnstone: Chance of injury = 2.5% | Random number = 52.72 (no injury)
Mf Harley Ritchie: Chance of injury = 2.5% | Random number = 8.51 (no injury)
Fw Philipp Hoffmann: Chance of injury = 2.5% | Random number = 1.0 (INJURED!)
Targeted fitness lost = 2
Philipp Hoffmann is being assisted by the Physio. He will lose 1 fitness points (deducted at end of session)
Philipp Hoffmann new match skill level = 7
Philipp Hoffmann new match total level = 9
Fw Corey Williams: Chance of injury = 2.5% | Random number = 31.17 (no injury)
Fw Roberto Conti: Chance of injury = 2.5% | Random number = 29.02 (no injury)
Fw Victor Jourdan: Chance of injury = 2.5% | Random number = 91.0 (no injury)
******* ILKESTON TOWN FC CHANCES FOR INJURY *******
- Ilkeston Town FC Team Hardness = 0
- Luton Town FC Team Hardness = 0
- All (except Gk) chance of injury = 2.5%
- Gk chance of injury = 1.25%
Gk Daniel Sansom: Chance of injury = 1.25% | Random number = 13.13 (no injury)
Sw Leo McNeill: Chance of injury = 2.5% | Random number = 46.84 (no injury)
Df Hector Araya: Chance of injury = 2.5% | Random number = 6.68 (no injury)
Df Christopher Cox: Chance of injury = 2.5% | Random number = 76.11 (no injury)
Df Leron Katz: Chance of injury = 2.5% | Random number = 66.72 (no injury)
Mf Padraig Conley: Chance of injury = 2.5% | Random number = 27.57 (no injury)
Mf Florian Smets: Chance of injury = 2.5% | Random number = 38.44 (no injury)
Fw Alex Murphy: Chance of injury = 2.5% | Random number = 73.03 (no injury)
Mf Raymond Vasquez: Chance of injury = 2.5% | Random number = 34.58 (no injury)
Fw Harvey Barrett: Chance of injury = 2.5% | Random number = 58.45 (no injury)
Fw Marty Compton: Chance of injury = 2.5% | Random number = 42.94 (no injury)
============================================================================
============================================================================
P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* ILKESTON TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Philipp Koch SL 18
- Defending Gk: Daniel Sansom SL 9
intRndPk = 96
1: Chance of PK occurring = 5% | Random number = 96 (no penalty kick)
******* LUTON TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Alex Murphy SL 12
- Defending Gk: Hayden Barnes SL 13
intRndPk = 8
1: Chance of PK occurring = 5% | Random number = 8 (no penalty kick)
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============================================================================
A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* LUTON TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Luton Town FC 13 17 44 20 52
Ilkeston Town FC 11 13 34 26 30
Luton Town FC Fw Attacks = 18 (52 - 34); result rounded up
Luton Town FC Mf Attacks = 0 ((20 - 26) / 2; rounded up)
Luton Town FC Df Attacks = 5 ((44 - 30) / 3); result rounded up
Luton Town FC Total Attacks = 23
1: Attack for Df Reis Golan
Chance of Sw stopping attack = 56% | Random number = 45 (Sw stopped attack)
2: Attack for Df Frank Goodwin
Chance of Sw stopping attack = 56% | Random number = 96 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 22 (Shot Off Target)
3: Attack for Df Reis Golan
Chance of Sw stopping attack = 56% | Random number = 20 (Sw stopped attack)
4: Attack for Df Philipp Koch
Chance of Sw stopping attack = 56% | Random number = 80 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 80 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 10.38 (Shot Saved by Gk)
5: Attack for Df Frank Goodwin
Chance of Sw stopping attack = 56% | Random number = 11 (Sw stopped attack)
6: Attack for Fw Corey Williams
Chance of Sw stopping attack = 56% | Random number = 77 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 82 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 3.44 (Shot Saved by Gk)
7: Attack for Fw Corey Williams
Chance of Sw stopping attack = 56% | Random number = 61 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 24 (Shot Off Target)
8: Attack for Fw Victor Jourdan
Chance of Sw stopping attack = 56% | Random number = 39 (Sw stopped attack)
9: Attack for Fw Victor Jourdan
Chance of Sw stopping attack = 56% | Random number = 80 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 99 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 67.25 (GOOOOOAAAAALLLLL!!!!!)
10: Attack for Fw Victor Jourdan
Chance of Sw stopping attack = 56% | Random number = 74 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 97 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 29.22 (Shot Saved by Gk)
11: Attack for Fw Philipp Hoffmann
Chance of Sw stopping attack = 56% | Random number = 81 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 47 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 25.27 (Shot Saved by Gk)
12: Attack for Fw Corey Williams
Chance of Sw stopping attack = 56% | Random number = 29 (Sw stopped attack)
13: Attack for Fw Philipp Hoffmann
Chance of Sw stopping attack = 56% | Random number = 90 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 17 (Shot Off Target)
14: Attack for Fw Corey Williams
Chance of Sw stopping attack = 56% | Random number = 98 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 60 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 57.53 (Shot Saved by Gk)
15: Attack for Fw Corey Williams
Chance of Sw stopping attack = 56% | Random number = 62 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 11 (Shot Off Target)
16: Attack for Fw Philipp Hoffmann
Chance of Sw stopping attack = 56% | Random number = 88 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 43 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 15.71 (Shot Saved by Gk)
17: Attack for Fw Philipp Hoffmann
Chance of Sw stopping attack = 56% | Random number = 62 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 23 (Shot Off Target)
18: Attack for Fw Corey Williams
Chance of Sw stopping attack = 56% | Random number = 81 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 20 (Shot Off Target)
19: Attack for Fw Roberto Conti
Chance of Sw stopping attack = 56% | Random number = 60 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 80 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 68.98 (GOOOOOAAAAALLLLL!!!!!)
20: Attack for Fw Roberto Conti
Chance of Sw stopping attack = 56% | Random number = 100 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 16 (Shot Off Target)
21: Attack for Fw Victor Jourdan
Chance of Sw stopping attack = 56% | Random number = 92 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 40 (Shot Off Target)
22: Attack for Fw Victor Jourdan
Chance of Sw stopping attack = 56% | Random number = 13 (Sw stopped attack)
23: Attack for Fw Victor Jourdan
Chance of Sw stopping attack = 56% | Random number = 42 (Sw stopped attack)
******* ILKESTON TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Ilkeston Town FC 11 13 34 26 30
Luton Town FC 13 17 44 20 52
Ilkeston Town FC is Playing For A Draw!
Ilkeston Town FC Fw Attacks = 0 (30 - 44)
Ilkeston Town FC Mf Attacks = 2 ((26 - 20) / 2) * 0.5 (Play For Draw Multiplier); result rounded up
Ilkeston Town FC Df Attacks = 0 ((34 - 52) / 3; rounded up)
Ilkeston Town FC Total Attacks = 2
1: Attack for Mf Raymond Vasquez
Chance of Sw stopping attack = 64% | Random number = 40 (Sw stopped attack)
2: Attack for Mf Raymond Vasquez
Chance of Sw stopping attack = 64% | Random number = 64 (Sw stopped attack)
===============================================
F I N A L S C O R E
LUTON TOWN FC 2 - ILKESTON TOWN FC 0
Match Notes
Olmec Steve takes Ilkeston to Luton in Division 2. The ball will be round, the grass will be green, and I will have processed seventeen better uses of my time before kick-off.
Olmec Head Marvin (Goole AFC) 06/24 - 7:30 PM