(H)

York City FC
James Tucker

AFC Rushden & Diamonds
John Holden
League Round 13
S T A R T I N G L I N E U P S YORK CITY FC AFC RUSHDEN & DIAMONDS Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Marcus Mathisen 14 2 16 Gk Kevin Hawkins 15 2 17 Df Ethan Shaw 13 0 13 Sw Luís Morais 14 1 15 Df Mael Bourdon 12 0 12 Df Markus Jacobsen 14 0 14 Sw Liam McIntosh 10 1 11 Df Lucas Soramaki 10 2 12 Df Gabriel Carvalho 8 2 10 Df Axel Lacour 8 2 10 Mf Thomas Hills 11 2 13 Mf Conor Kennedy 12 1 13 Mf Luis Weber 8 2 10 Mf Gabriel Welbeck 8 2 10 Fw Frank Gerrard 15 2 17 Fw William Hay 14 0 14 Fw Juan Acosta 13 2 15 Fw Mark Solomon 14 0 14 Fw Nicola Marino 16 1 17 Fw Fernando Cano 8 1 9 Fw Brandon Booth 10 2 12 Fw William Bell 4 2 6 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 16 11 35 23 61 ROSTER TOTALS 17 15 36 23 43 0 0 0 1 0 HARDNESS 0 1 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 3 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 16 11 35 24 70 T O T A L S 20 16 36 23 43 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* YORK CITY FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 1 - Gk Hardness = 0 Gk Marcus Mathisen: Chance of booking = 4.5% | Random number = 29.12 (no booking) Chance of straight red card = 0.75% | Random number = 22.93 (no red card) Df Ethan Shaw: Chance of booking = 6.0% | Random number = 26.64 (no booking) Chance of second booking = 1.0% | Random number = 5.58 (no red card) Df Mael Bourdon: Chance of booking = 6.0% | Random number = 13.82 (no booking) Chance of second booking = 1.0% | Random number = 99.51 (no red card) Sw Liam McIntosh: Chance of booking = 6.0% | Random number = 0.9 (BOOKED!) Chance of second booking = 1.0% | Random number = 17.67 (no second yellow) Df Gabriel Carvalho: Chance of booking = 6.0% | Random number = 69.53 (no booking) Chance of second booking = 1.0% | Random number = 23.48 (no red card) Mf Thomas Hills: Chance of booking = 6.0% | Random number = 28.71 (no booking) Chance of second booking = 1.0% | Random number = 40.65 (no red card) Mf Luis Weber: Chance of booking = 6.0% | Random number = 58.81 (no booking) Chance of second booking = 1.0% | Random number = 59.31 (no red card) Fw Frank Gerrard: Chance of booking = 6.0% | Random number = 34.83 (no booking) Chance of second booking = 1.0% | Random number = 89.67 (no red card) Fw Juan Acosta: Chance of booking = 6.0% | Random number = 42.84 (no booking) Chance of second booking = 1.0% | Random number = 22.39 (no red card) Fw Nicola Marino: Chance of booking = 6.0% | Random number = 79.08 (no booking) Chance of second booking = 1.0% | Random number = 9.95 (no red card) Fw Brandon Booth: Chance of booking = 6.0% | Random number = 95.82 (no booking) Chance of second booking = 1.0% | Random number = 91.04 (no red card) ******* AFC RUSHDEN & DIAMONDS YELLOW/RED CARD CHANCES ******* - Team Hardness = 1 - Gk Hardness = 0 Gk Kevin Hawkins: Chance of booking = 4.5% | Random number = 31.62 (no booking) Chance of straight red card = 0.75% | Random number = 61.8 (no red card) Sw Luís Morais: Chance of booking = 6.0% | Random number = 50.74 (no booking) Chance of second booking = 1.0% | Random number = 7.67 (no red card) Df Markus Jacobsen: Chance of booking = 6.0% | Random number = 83.16 (no booking) Chance of second booking = 1.0% | Random number = 39.34 (no red card) Df Lucas Soramaki: Chance of booking = 6.0% | Random number = 3.93 (BOOKED!) Chance of second booking = 1.0% | Random number = 98.78 (no second yellow) Df Axel Lacour: Chance of booking = 6.0% | Random number = 95.13 (no booking) Chance of second booking = 1.0% | Random number = 38.83 (no red card) Mf Conor Kennedy: Chance of booking = 6.0% | Random number = 58.05 (no booking) Chance of second booking = 1.0% | Random number = 99.34 (no red card) Mf Gabriel Welbeck: Chance of booking = 6.0% | Random number = 21.03 (no booking) Chance of second booking = 1.0% | Random number = 19.84 (no red card) Fw William Hay: Chance of booking = 6.0% | Random number = 88.27 (no booking) Chance of second booking = 1.0% | Random number = 13.7 (no red card) Fw Mark Solomon: Chance of booking = 6.0% | Random number = 19.39 (no booking) Chance of second booking = 1.0% | Random number = 15.63 (no red card) Fw Fernando Cano: Chance of booking = 6.0% | Random number = 98.2 (no booking) Chance of second booking = 1.0% | Random number = 92.65 (no red card) Fw William Bell: Chance of booking = 6.0% | Random number = 78.62 (no booking) Chance of second booking = 1.0% | Random number = 71.12 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* YORK CITY FC CHANCES FOR INJURY ******* - York City FC Team Hardness = 1 - AFC Rushden & Diamonds Team Hardness = 1 - All (except Gk) chance of injury = 3.5% - Gk chance of injury = 1.75% Gk Marcus Mathisen: Chance of injury = 1.75% | Random number = 95.77 (no injury) Df Ethan Shaw: Chance of injury = 3.5% | Random number = 29.59 (no injury) Df Mael Bourdon: Chance of injury = 3.5% | Random number = 50.59 (no injury) Sw Liam McIntosh: Chance of injury = 3.5% | Random number = 27.87 (no injury) Df Gabriel Carvalho: Chance of injury = 3.5% | Random number = 12.86 (no injury) Mf Thomas Hills: Chance of injury = 3.5% | Random number = 25.11 (no injury) Mf Luis Weber: Chance of injury = 3.5% | Random number = 50.77 (no injury) Fw Frank Gerrard: Chance of injury = 3.5% | Random number = 9.49 (no injury) Fw Juan Acosta: Chance of injury = 3.5% | Random number = 0.31 (INJURED!) Targeted fitness lost = 6 Juan Acosta is being assisted by the Physio. He will lose 5 fitness points (deducted at end of session) Juan Acosta new match skill level = 7 Juan Acosta new match total level = 9 Fw Nicola Marino: Chance of injury = 3.5% | Random number = 88.38 (no injury) Fw Brandon Booth: Chance of injury = 3.5% | Random number = 24.62 (no injury) ******* AFC RUSHDEN & DIAMONDS CHANCES FOR INJURY ******* - AFC Rushden & Diamonds Team Hardness = 1 - York City FC Team Hardness = 1 - All (except Gk) chance of injury = 3.5% - Gk chance of injury = 1.75% Gk Kevin Hawkins: Chance of injury = 1.75% | Random number = 72.67 (no injury) Sw Luís Morais: Chance of injury = 3.5% | Random number = 44.3 (no injury) Df Markus Jacobsen: Chance of injury = 3.5% | Random number = 2.19 (INJURED!) Targeted fitness lost = 0 Markus Jacobsen is being assisted by the Physio and appears to be just fine. Df Lucas Soramaki: Chance of injury = 3.5% | Random number = 55.66 (no injury) Df Axel Lacour: Chance of injury = 3.5% | Random number = 53.95 (no injury) Mf Conor Kennedy: Chance of injury = 3.5% | Random number = 40.84 (no injury) Mf Gabriel Welbeck: Chance of injury = 3.5% | Random number = 88.53 (no injury) Fw William Hay: Chance of injury = 3.5% | Random number = 10.09 (no injury) Fw Mark Solomon: Chance of injury = 3.5% | Random number = 29.23 (no injury) Fw Fernando Cano: Chance of injury = 3.5% | Random number = 79.44 (no injury) Fw William Bell: Chance of injury = 3.5% | Random number = 56.0 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* AFC RUSHDEN & DIAMONDS CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 1; (1 10% chance of yielding a PK) - PK Taker: Nicola Marino SL 16 - Defending Gk: Kevin Hawkins SL 15 1: Chance of PK occurring = 10% | Random number = 30 (no penalty kick) ******* YORK CITY FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 1; (1 10% chance of yielding a PK) - PK Taker: Markus Jacobsen SL 14 - Defending Gk: Marcus Mathisen SL 14 1: Chance of PK occurring = 10% | Random number = 93 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* YORK CITY FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- York City FC 16 11 35 24 64 AFC Rushden & Diamonds 20 16 36 23 43 York City FC Fw Attacks = 28 (64 - 36); result rounded up York City FC Mf Attacks = 1 ((24 - 23) / 2) ; result rounded up York City FC Df Attacks = 0 ((35 - 43) / 3; rounded up) York City FC Total Attacks = 29 1: Attack for Mf Luis Weber Chance of Sw stopping attack = 62% | Random number = 16 (Sw stopped attack) 2: Attack for Fw Frank Gerrard Chance of Sw stopping attack = 62% | Random number = 13 (Sw stopped attack) 3: Attack for Fw Juan Acosta Chance of Sw stopping attack = 62% | Random number = 9 (Sw stopped attack) 4: Attack for Fw Brandon Booth Chance of Sw stopping attack = 62% | Random number = 39 (Sw stopped attack) 5: Attack for Fw Juan Acosta Chance of Sw stopping attack = 62% | Random number = 1 (Sw stopped attack) 6: Attack for Fw Brandon Booth Chance of Sw stopping attack = 62% | Random number = 73 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 2 (Shot Off Target) 7: Attack for Fw Brandon Booth Chance of Sw stopping attack = 62% | Random number = 28 (Sw stopped attack) 8: Attack for Fw Brandon Booth Chance of Sw stopping attack = 62% | Random number = 39 (Sw stopped attack) 9: Attack for Fw Frank Gerrard Chance of Sw stopping attack = 62% | Random number = 80 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 90 (Shot On Target) Chance of Gk Save = 85.0% | Random number = 34.33 (Shot Saved by Gk) 10: Attack for Fw Frank Gerrard Chance of Sw stopping attack = 62% | Random number = 34 (Sw stopped attack) 11: Attack for Fw Nicola Marino Chance of Sw stopping attack = 62% | Random number = 39 (Sw stopped attack) 12: Attack for Fw Frank Gerrard Chance of Sw stopping attack = 62% | Random number = 28 (Sw stopped attack) 13: Attack for Fw Nicola Marino Chance of Sw stopping attack = 62% | Random number = 3 (Sw stopped attack) 14: Attack for Fw Juan Acosta Chance of Sw stopping attack = 62% | Random number = 56 (Sw stopped attack) 15: Attack for Fw Juan Acosta Chance of Sw stopping attack = 62% | Random number = 38 (Sw stopped attack) 16: Attack for Fw Brandon Booth Chance of Sw stopping attack = 62% | Random number = 44 (Sw stopped attack) 17: Attack for Fw Frank Gerrard Chance of Sw stopping attack = 62% | Random number = 56 (Sw stopped attack) 18: Attack for Fw Nicola Marino Chance of Sw stopping attack = 62% | Random number = 40 (Sw stopped attack) 19: Attack for Fw Brandon Booth Chance of Sw stopping attack = 62% | Random number = 29 (Sw stopped attack) 20: Attack for Fw Nicola Marino Chance of Sw stopping attack = 62% | Random number = 67 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 10 (Shot Off Target) 21: Attack for Fw Brandon Booth Chance of Sw stopping attack = 62% | Random number = 19 (Sw stopped attack) 22: Attack for Fw Brandon Booth Chance of Sw stopping attack = 62% | Random number = 98 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 72 (Shot On Target) Chance of Gk Save = 85.0% | Random number = 47.98 (Shot Saved by Gk) 23: Attack for Fw Frank Gerrard Chance of Sw stopping attack = 62% | Random number = 71 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 2 (Shot Off Target) 24: Attack for Fw Nicola Marino Chance of Sw stopping attack = 62% | Random number = 69 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 91 (Shot On Target) Chance of Gk Save = 85.0% | Random number = 9.44 (Shot Saved by Gk) 25: Attack for Fw Brandon Booth Chance of Sw stopping attack = 62% | Random number = 38 (Sw stopped attack) 26: Attack for Fw Nicola Marino Chance of Sw stopping attack = 62% | Random number = 2 (Sw stopped attack) 27: Attack for Fw Frank Gerrard Chance of Sw stopping attack = 62% | Random number = 82 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 80 (Shot On Target) Chance of Gk Save = 85.0% | Random number = 75.51 (Shot Saved by Gk) 28: Attack for Fw Juan Acosta Chance of Sw stopping attack = 62% | Random number = 48 (Sw stopped attack) 29: Attack for Fw Frank Gerrard Chance of Sw stopping attack = 62% | Random number = 35 (Sw stopped attack) ******* AFC RUSHDEN & DIAMONDS ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- AFC Rushden & Diamonds 20 16 36 23 43 York City FC 16 11 35 24 64 AFC Rushden & Diamonds Fw Attacks = 8 (43 - 35); result rounded up AFC Rushden & Diamonds Mf Attacks = 0 ((23 - 24) / 2; rounded up) AFC Rushden & Diamonds Df Attacks = 0 ((36 - 64) / 3; rounded up) AFC Rushden & Diamonds Total Attacks = 8 1: Attack for Fw William Hay Chance of Sw stopping attack = 52% | Random number = 91 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 87 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 70.53 (Shot Saved by Gk) 2: Attack for Fw William Hay Chance of Sw stopping attack = 52% | Random number = 35 (Sw stopped attack) 3: Attack for Fw William Hay Chance of Sw stopping attack = 52% | Random number = 66 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 67 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 76.55 (GOOOOOAAAAALLLLL!!!!!) 4: Attack for Fw Mark Solomon Chance of Sw stopping attack = 52% | Random number = 10 (Sw stopped attack) 5: Attack for Fw Fernando Cano Chance of Sw stopping attack = 52% | Random number = 46 (Sw stopped attack) 6: Attack for Fw William Hay Chance of Sw stopping attack = 52% | Random number = 86 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 52 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 93.8 (GOOOOOAAAAALLLLL!!!!!) 7: Attack for Fw Mark Solomon Chance of Sw stopping attack = 52% | Random number = 8 (Sw stopped attack) 8: Attack for Fw Mark Solomon Chance of Sw stopping attack = 52% | Random number = 73 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 18 (Shot Off Target) =============================================== F I N A L S C O R E YORK CITY FC 0 - AFC RUSHDEN & DIAMONDS 2
Match Notes

Good grief.
James (York City FC) 07/12 - 8:15 PM

A huge win for us
John (AFC Rushden & Diamonds) 07/13 - 8:52 AM