(H)

Hyde FC
Carl Oakes

Shepshed Dynamo FC
Alon Atie
League Round 14
S T A R T I N G L I N E U P S HYDE FC SHEPSHED DYNAMO FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Ramon Garcia 15 0 15 Gk George Cockham 16 2 18 Sw Connor Howard 13 2 15 Sw Daniel Clarke 16 2 18 Df Pedro Almeida 13 2 15 Df Nathan Khan 10 2 12 Df Michael Wright 8 2 10 Df Sean Taylor 10 2 12 Df Marco Rodríguez 4 2 6 Df Albert Goodwin 9 2 11 Mf Eirik Paulsen 13 2 15 Df Zak Strachan 4 2 6 Mf Ashton Hill 9 2 11 Mf Patrick Torres 9 2 11 Mf Sam Brudenell 4 2 6 Mf Albert Vazquez 8 2 10 Fw Tomas Morales 13 2 15 Fw Archie Hill 14 2 16 Fw Takeo Nakamura 16 2 18 Fw Freddie Rees 16 2 18 Fw Dave Shilton 9 1 10 Fw Tobias Walter 10 2 12 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 15 15 31 32 43 ROSTER TOTALS 18 18 41 21 46 0 0 0 0 0 HARDNESS 1 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 0 2 0 0 0 GREAT PERFORMANCE POINTS 2 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 15 17 31 32 52 T O T A L S 21 18 41 21 46 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* HYDE FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Ramon Garcia: Chance of booking = 4.5% | Random number = 4.09 (no booking) Chance of straight red card = 0.75% | Random number = 21.92 (no red card) Sw Connor Howard: Chance of booking = 4.5% | Random number = 1.46 (BOOKED!) Chance of second booking = 0.75% | Random number = 55.7 (no second yellow) Df Pedro Almeida: Chance of booking = 4.5% | Random number = 46.39 (no booking) Chance of second booking = 0.75% | Random number = 28.99 (no red card) Df Michael Wright: Chance of booking = 4.5% | Random number = 85.19 (no booking) Chance of second booking = 0.75% | Random number = 20.49 (no red card) Df Marco Rodríguez: Chance of booking = 4.5% | Random number = 0.7 (BOOKED!) Chance of second booking = 0.75% | Random number = 1.26 (no second yellow) Mf Eirik Paulsen: Chance of booking = 4.5% | Random number = 39.55 (no booking) Chance of second booking = 0.75% | Random number = 12.04 (no red card) Mf Ashton Hill: Chance of booking = 4.5% | Random number = 17.09 (no booking) Chance of second booking = 0.75% | Random number = 37.81 (no red card) Mf Sam Brudenell: Chance of booking = 4.5% | Random number = 78.05 (no booking) Chance of second booking = 0.75% | Random number = 7.08 (no red card) Fw Tomas Morales: Chance of booking = 4.5% | Random number = 92.12 (no booking) Chance of second booking = 0.75% | Random number = 32.24 (no red card) Fw Takeo Nakamura: Chance of booking = 4.5% | Random number = 58.42 (no booking) Chance of second booking = 0.75% | Random number = 16.29 (no red card) Fw Dave Shilton: Chance of booking = 4.5% | Random number = 79.65 (no booking) Chance of second booking = 0.75% | Random number = 39.13 (no red card) ******* SHEPSHED DYNAMO FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 1 - Gk Hardness = 1 Gk George Cockham: Chance of booking = 6.75% | Random number = 38.85 (no booking) Chance of straight red card = 1.0% | Random number = 38.78 (no red card) Sw Daniel Clarke: Chance of booking = 6.0% | Random number = 90.47 (no booking) Chance of second booking = 1.0% | Random number = 56.4 (no red card) Df Nathan Khan: Chance of booking = 6.0% | Random number = 7.26 (no booking) Chance of second booking = 1.0% | Random number = 65.74 (no red card) Df Sean Taylor: Chance of booking = 6.0% | Random number = 26.77 (no booking) Chance of second booking = 1.0% | Random number = 60.13 (no red card) Df Albert Goodwin: Chance of booking = 6.0% | Random number = 81.13 (no booking) Chance of second booking = 1.0% | Random number = 62.77 (no red card) Df Zak Strachan: Chance of booking = 6.0% | Random number = 44.05 (no booking) Chance of second booking = 1.0% | Random number = 46.08 (no red card) Mf Patrick Torres: Chance of booking = 6.0% | Random number = 16.55 (no booking) Chance of second booking = 1.0% | Random number = 67.56 (no red card) Mf Albert Vazquez: Chance of booking = 6.0% | Random number = 35.48 (no booking) Chance of second booking = 1.0% | Random number = 1.2 (no red card) Fw Archie Hill: Chance of booking = 6.0% | Random number = 62.1 (no booking) Chance of second booking = 1.0% | Random number = 77.22 (no red card) Fw Freddie Rees: Chance of booking = 6.0% | Random number = 89.98 (no booking) Chance of second booking = 1.0% | Random number = 8.63 (no red card) Fw Tobias Walter: Chance of booking = 6.0% | Random number = 72.81 (no booking) Chance of second booking = 1.0% | Random number = 16.84 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* HYDE FC CHANCES FOR INJURY ******* - Hyde FC Team Hardness = 0 - Shepshed Dynamo FC Team Hardness = 1 - All (except Gk) chance of injury = 3.25% - Gk chance of injury = 1.62% Gk Ramon Garcia: Chance of injury = 1.62% | Random number = 8.15 (no injury) Sw Connor Howard: Chance of injury = 3.25% | Random number = 31.32 (no injury) Df Pedro Almeida: Chance of injury = 3.25% | Random number = 27.98 (no injury) Df Michael Wright: Chance of injury = 3.25% | Random number = 72.33 (no injury) Df Marco Rodríguez: Chance of injury = 3.25% | Random number = 24.64 (no injury) Mf Eirik Paulsen: Chance of injury = 3.25% | Random number = 82.04 (no injury) Mf Ashton Hill: Chance of injury = 3.25% | Random number = 35.54 (no injury) Mf Sam Brudenell: Chance of injury = 3.25% | Random number = 21.34 (no injury) Fw Tomas Morales: Chance of injury = 3.25% | Random number = 44.06 (no injury) Fw Takeo Nakamura: Chance of injury = 3.25% | Random number = 56.04 (no injury) Fw Dave Shilton: Chance of injury = 3.25% | Random number = 22.94 (no injury) ******* SHEPSHED DYNAMO FC CHANCES FOR INJURY ******* - Shepshed Dynamo FC Team Hardness = 1 - Hyde FC Team Hardness = 0 - All (except Gk) chance of injury = 2.75% - Gk chance of injury = 1.37% Gk George Cockham: Chance of injury = 1.37% | Random number = 84.15 (no injury) Sw Daniel Clarke: Chance of injury = 2.75% | Random number = 30.38 (no injury) Df Nathan Khan: Chance of injury = 2.75% | Random number = 72.7 (no injury) Df Sean Taylor: Chance of injury = 2.75% | Random number = 93.17 (no injury) Df Albert Goodwin: Chance of injury = 2.75% | Random number = 78.29 (no injury) Df Zak Strachan: Chance of injury = 2.75% | Random number = 11.45 (no injury) Mf Patrick Torres: Chance of injury = 2.75% | Random number = 34.45 (no injury) Mf Albert Vazquez: Chance of injury = 2.75% | Random number = 65.2 (no injury) Fw Archie Hill: Chance of injury = 2.75% | Random number = 43.91 (no injury) Fw Freddie Rees: Chance of injury = 2.75% | Random number = 8.11 (no injury) Fw Tobias Walter: Chance of injury = 2.75% | Random number = 56.71 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* SHEPSHED DYNAMO FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 1; (1 10% chance of yielding a PK) - PK Taker: Takeo Nakamura SL 16 - Defending Gk: George Cockham SL 16 1: Chance of PK occurring = 10% | Random number = 89 (no penalty kick) ******* HYDE FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Freddie Rees SL 16 - Defending Gk: Ramon Garcia SL 15 intRndPk = 99 1: Chance of PK occurring = 5% | Random number = 99 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* HYDE FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Hyde FC 15 17 31 32 52 Shepshed Dynamo FC 21 18 41 21 46 Hyde FC Fw Attacks = 11 (52 - 41); result rounded up Hyde FC Mf Attacks = 6 ((32 - 21) / 2) ; result rounded up Hyde FC Df Attacks = 0 ((31 - 46) / 3; rounded up) Hyde FC Total Attacks = 17 1: Attack for Mf Sam Brudenell Chance of Sw stopping attack = 66% | Random number = 80 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 36 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 37.59 (Shot Saved by Gk) 2: Attack for Mf Ashton Hill Chance of Sw stopping attack = 66% | Random number = 32 (Sw stopped attack) 3: Attack for Mf Ashton Hill Chance of Sw stopping attack = 66% | Random number = 33 (Sw stopped attack) 4: Attack for Mf Eirik Paulsen Chance of Sw stopping attack = 66% | Random number = 87 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 6 (Shot Off Target) 5: Attack for Mf Ashton Hill Chance of Sw stopping attack = 66% | Random number = 4 (Sw stopped attack) 6: Attack for Mf Eirik Paulsen Chance of Sw stopping attack = 66% | Random number = 86 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 56 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 89.29 (GOOOOOAAAAALLLLL!!!!!) 7: Attack for Fw Tomas Morales Chance of Sw stopping attack = 66% | Random number = 70 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 84 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 82.59 (Shot Saved by Gk) 8: Attack for Fw Takeo Nakamura Chance of Sw stopping attack = 66% | Random number = 90 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 51 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 83.5 (Shot Saved by Gk) 9: Attack for Fw Takeo Nakamura Chance of Sw stopping attack = 66% | Random number = 48 (Sw stopped attack) 10: Attack for Fw Dave Shilton Chance of Sw stopping attack = 66% | Random number = 84 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 54 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 3.38 (Shot Saved by Gk) 11: Attack for Fw Takeo Nakamura Chance of Sw stopping attack = 66% | Random number = 35 (Sw stopped attack) 12: Attack for Fw Takeo Nakamura Chance of Sw stopping attack = 66% | Random number = 87 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 23 (Shot Off Target) 13: Attack for Fw Takeo Nakamura Chance of Sw stopping attack = 66% | Random number = 82 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 93 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 99.79 (GOOOOOAAAAALLLLL!!!!!) 14: Attack for Fw Dave Shilton Chance of Sw stopping attack = 66% | Random number = 54 (Sw stopped attack) 15: Attack for Fw Takeo Nakamura Chance of Sw stopping attack = 66% | Random number = 33 (Sw stopped attack) 16: Attack for Fw Takeo Nakamura Chance of Sw stopping attack = 66% | Random number = 48 (Sw stopped attack) 17: Attack for Fw Dave Shilton Chance of Sw stopping attack = 66% | Random number = 70 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 72 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 94.49 (GOOOOOAAAAALLLLL!!!!!) ******* SHEPSHED DYNAMO FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Shepshed Dynamo FC 21 18 41 21 46 Hyde FC 15 17 31 32 52 Shepshed Dynamo FC Fw Attacks = 15 (46 - 31); result rounded up Shepshed Dynamo FC Mf Attacks = 0 ((21 - 32) / 2; rounded up) Shepshed Dynamo FC Df Attacks = 0 ((41 - 52) / 3; rounded up) Shepshed Dynamo FC Total Attacks = 15 1: Attack for Fw Freddie Rees Chance of Sw stopping attack = 64% | Random number = 10 (Sw stopped attack) 2: Attack for Fw Archie Hill Chance of Sw stopping attack = 64% | Random number = 71 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 52 (Shot On Target) Chance of Gk Save = 73.75% | Random number = 17.75 (Shot Saved by Gk) 3: Attack for Fw Tobias Walter Chance of Sw stopping attack = 64% | Random number = 2 (Sw stopped attack) 4: Attack for Fw Archie Hill Chance of Sw stopping attack = 64% | Random number = 48 (Sw stopped attack) 5: Attack for Fw Tobias Walter Chance of Sw stopping attack = 64% | Random number = 11 (Sw stopped attack) 6: Attack for Fw Freddie Rees Chance of Sw stopping attack = 64% | Random number = 97 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 49 (Shot On Target) Chance of Gk Save = 73.75% | Random number = 49.33 (Shot Saved by Gk) 7: Attack for Fw Archie Hill Chance of Sw stopping attack = 64% | Random number = 19 (Sw stopped attack) 8: Attack for Fw Freddie Rees Chance of Sw stopping attack = 64% | Random number = 90 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 68 (Shot On Target) Chance of Gk Save = 73.75% | Random number = 37.69 (Shot Saved by Gk) 9: Attack for Fw Freddie Rees Chance of Sw stopping attack = 64% | Random number = 99 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 46 (Shot On Target) Chance of Gk Save = 73.75% | Random number = 16.01 (Shot Saved by Gk) 10: Attack for Fw Archie Hill Chance of Sw stopping attack = 64% | Random number = 8 (Sw stopped attack) 11: Attack for Fw Tobias Walter Chance of Sw stopping attack = 64% | Random number = 13 (Sw stopped attack) 12: Attack for Fw Freddie Rees Chance of Sw stopping attack = 64% | Random number = 50 (Sw stopped attack) 13: Attack for Fw Freddie Rees Chance of Sw stopping attack = 64% | Random number = 67 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 2 (Shot Off Target) 14: Attack for Fw Tobias Walter Chance of Sw stopping attack = 64% | Random number = 24 (Sw stopped attack) 15: Attack for Fw Freddie Rees Chance of Sw stopping attack = 64% | Random number = 66 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 49 (Shot On Target) Chance of Gk Save = 73.75% | Random number = 60.13 (Shot Saved by Gk) =============================================== F I N A L S C O R E HYDE FC 3 - SHEPSHED DYNAMO FC 0
Match Notes

A draw would surprise Hyde
Carl (Hyde FC) 07/06 - 1:07 PM


A win would and is gobsmacking
Carl (Hyde FC) 07/14 - 11:10 AM

Distractions for Shepshed win the day for Hyde
Carl (Hyde FC) 07/14 - 11:11 AM