(H)

Marine FC
Derek Purvis

Worksop Town FC
David Morgan
League Round 16
S T A R T I N G L I N E U P S MARINE FC WORKSOP TOWN FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk George Lindsay 5 2 7 Gk Ludvig Fredriksson 4 2 6 Sw Alfredo Herrera 5 2 7 Df Taylor Saunders 12 1 13 Df Andy Simpson 9 0 9 Df Harley Watson 11 0 11 Df Niall Dunn 8 0 8 Df Max Burroughs 10 -1 9 Df Afonso Gomes 7 2 9 Df Graham Clarke 4 2 6 Mf Jack Barry 8 -1 7 Mf Yevgeniy Zaytsev 12 2 14 Mf Adi Peretz 8 0 8 Mf Laurence Sansom 14 0 14 Mf Rory MacDonald 7 2 9 Mf Kerecsen Katona 10 -1 9 Fw Joel Sansom 10 0 10 Mf Patrick Morris 4 2 6 Fw Cliff Ruddle 8 -1 7 Fw Peder Laursen 11 1 12 Fw Alexander Murphy 6 -1 5 Fw Leon Bailey 7 2 9 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 7 7 26 24 22 ROSTER TOTALS 6 0 39 43 21 0 0 2 0 2 HARDNESS 0 0 0 0 0 0 0 3 3 3 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 7 7 31 27 27 T O T A L S 6 0 39 43 21 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* MARINE FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 4 - Gk Hardness = 0 Gk George Lindsay: Chance of booking = 4.5% | Random number = 86.18 (no booking) Chance of straight red card = 0.75% | Random number = 77.4 (no red card) Sw Alfredo Herrera: Chance of booking = 10.5% | Random number = 91.83 (no booking) Chance of second booking = 1.75% | Random number = 46.54 (no red card) Df Andy Simpson: Chance of booking = 10.5% | Random number = 64.1 (no booking) Chance of second booking = 1.75% | Random number = 12.02 (no red card) Df Niall Dunn: Chance of booking = 10.5% | Random number = 95.72 (no booking) Chance of second booking = 1.75% | Random number = 29.06 (no red card) Df Afonso Gomes: Chance of booking = 10.5% | Random number = 31.63 (no booking) Chance of second booking = 1.75% | Random number = 30.98 (no red card) Mf Jack Barry: Chance of booking = 10.5% | Random number = 36.8 (no booking) Chance of second booking = 1.75% | Random number = 30.98 (no red card) Mf Adi Peretz: Chance of booking = 10.5% | Random number = 43.17 (no booking) Chance of second booking = 1.75% | Random number = 5.57 (no red card) Mf Rory MacDonald: Chance of booking = 10.5% | Random number = 29.47 (no booking) Chance of second booking = 1.75% | Random number = 73.77 (no red card) Fw Joel Sansom: Chance of booking = 10.5% | Random number = 15.81 (no booking) Chance of second booking = 1.75% | Random number = 23.89 (no red card) Fw Cliff Ruddle: Chance of booking = 10.5% | Random number = 47.46 (no booking) Chance of second booking = 1.75% | Random number = 78.38 (no red card) Fw Alexander Murphy: Chance of booking = 10.5% | Random number = 26.54 (no booking) Chance of second booking = 1.75% | Random number = 45.41 (no red card) ******* WORKSOP TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Ludvig Fredriksson: Chance of booking = 4.5% | Random number = 37.54 (no booking) Chance of straight red card = 0.75% | Random number = 45.44 (no red card) Df Taylor Saunders: Chance of booking = 4.5% | Random number = 48.05 (no booking) Chance of second booking = 0.75% | Random number = 83.24 (no red card) Df Harley Watson: Chance of booking = 4.5% | Random number = 55.12 (no booking) Chance of second booking = 0.75% | Random number = 97.53 (no red card) Df Max Burroughs: Chance of booking = 4.5% | Random number = 6.56 (no booking) Chance of second booking = 0.75% | Random number = 35.68 (no red card) Df Graham Clarke: Chance of booking = 4.5% | Random number = 3.12 (BOOKED!) Chance of second booking = 0.75% | Random number = 84.91 (no second yellow) Mf Yevgeniy Zaytsev: Chance of booking = 4.5% | Random number = 52.67 (no booking) Chance of second booking = 0.75% | Random number = 67.98 (no red card) Mf Laurence Sansom: Chance of booking = 4.5% | Random number = 16.64 (no booking) Chance of second booking = 0.75% | Random number = 75.51 (no red card) Mf Kerecsen Katona: Chance of booking = 4.5% | Random number = 98.57 (no booking) Chance of second booking = 0.75% | Random number = 26.0 (no red card) Mf Patrick Morris: Chance of booking = 4.5% | Random number = 94.95 (no booking) Chance of second booking = 0.75% | Random number = 33.97 (no red card) Fw Peder Laursen: Chance of booking = 4.5% | Random number = 45.32 (no booking) Chance of second booking = 0.75% | Random number = 25.92 (no red card) Fw Leon Bailey: Chance of booking = 4.5% | Random number = 86.24 (no booking) Chance of second booking = 0.75% | Random number = 19.58 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* MARINE FC CHANCES FOR INJURY ******* - Marine FC Team Hardness = 4 - Worksop Town FC Team Hardness = 0 - All (except Gk) chance of injury = 3.5% - Gk chance of injury = 1.75% Gk George Lindsay: Chance of injury = 1.75% | Random number = 63.29 (no injury) Sw Alfredo Herrera: Chance of injury = 3.5% | Random number = 20.93 (no injury) Df Andy Simpson: Chance of injury = 3.5% | Random number = 16.6 (no injury) Df Niall Dunn: Chance of injury = 3.5% | Random number = 45.14 (no injury) Df Afonso Gomes: Chance of injury = 3.5% | Random number = 23.79 (no injury) Mf Jack Barry: Chance of injury = 3.5% | Random number = 91.76 (no injury) Mf Adi Peretz: Chance of injury = 3.5% | Random number = 20.09 (no injury) Mf Rory MacDonald: Chance of injury = 3.5% | Random number = 53.22 (no injury) Fw Joel Sansom: Chance of injury = 3.5% | Random number = 85.14 (no injury) Fw Cliff Ruddle: Chance of injury = 3.5% | Random number = 16.31 (no injury) Fw Alexander Murphy: Chance of injury = 3.5% | Random number = 60.69 (no injury) ******* WORKSOP TOWN FC CHANCES FOR INJURY ******* - Worksop Town FC Team Hardness = 0 - Marine FC Team Hardness = 4 - All (except Gk) chance of injury = 5.5% - Gk chance of injury = 2.75% Gk Ludvig Fredriksson: Chance of injury = 2.75% | Random number = 16.59 (no injury) Df Taylor Saunders: Chance of injury = 5.5% | Random number = 72.02 (no injury) Df Harley Watson: Chance of injury = 5.5% | Random number = 16.53 (no injury) Df Max Burroughs: Chance of injury = 5.5% | Random number = 33.3 (no injury) Df Graham Clarke: Chance of injury = 5.5% | Random number = 60.4 (no injury) Mf Yevgeniy Zaytsev: Chance of injury = 5.5% | Random number = 85.1 (no injury) Mf Laurence Sansom: Chance of injury = 5.5% | Random number = 63.11 (no injury) Mf Kerecsen Katona: Chance of injury = 5.5% | Random number = 69.57 (no injury) Mf Patrick Morris: Chance of injury = 5.5% | Random number = 74.32 (no injury) Fw Peder Laursen: Chance of injury = 5.5% | Random number = 4.77 (INJURED!) Targeted fitness lost = 0 Peder Laursen is being assisted by the Physio and appears to be just fine. Fw Leon Bailey: Chance of injury = 5.5% | Random number = 24.52 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* WORKSOP TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Joel Sansom SL 10 - Defending Gk: Ludvig Fredriksson SL 4 intRndPk = 88 1: Chance of PK occurring = 5% | Random number = 88 (no penalty kick) ******* MARINE FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 4; (4 10% chances of yielding PKs) - PK Taker: Laurence Sansom SL 14 - Defending Gk: George Lindsay SL 5 1: Chance of PK occurring = 10% | Random number = 22 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 23 (no penalty kick) 3: Chance of PK occurring = 10% | Random number = 52 (no penalty kick) 4: Chance of PK occurring = 10% | Random number = 76 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* MARINE FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Marine FC 7 7 31 27 27 Worksop Town FC 6 0 39 43 21 Marine FC Fw Attacks = 0 (27 - 39) Marine FC Mf Attacks = 0 ((27 - 43) / 2; rounded up) Marine FC Df Attacks = 4 ((31 - 21) / 3); result rounded up Marine FC Total Attacks = 4 1: Attack for Df Andy Simpson Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 10 (Shot Off Target) 2: Attack for Df Niall Dunn Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 68 (Shot On Target) Chance of Gk Save = 53.5% | Random number = 16.86 (Shot Saved by Gk) 3: Attack for Df Andy Simpson Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 64 (Shot On Target) Chance of Gk Save = 53.5% | Random number = 41.0 (Shot Saved by Gk) 4: Attack for Df Andy Simpson Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 89 (Shot On Target) Chance of Gk Save = 53.5% | Random number = 23.38 (Shot Saved by Gk) ******* WORKSOP TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Worksop Town FC 6 0 39 43 21 Marine FC 7 7 31 27 27 Worksop Town FC Fw Attacks = 0 (21 - 31) Worksop Town FC Mf Attacks = 8 ((43 - 27) / 2) ; result rounded up Worksop Town FC Df Attacks = 3 ((39 - 27) / 5); result rounded up Worksop Town FC Total Attacks = 11 1: Attack for Df Max Burroughs Chance of Sw stopping attack = 44% | Random number = 77 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 24 (Shot Off Target) 2: Attack for Df Max Burroughs Chance of Sw stopping attack = 44% | Random number = 74 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 86 (Shot On Target) Chance of Gk Save = 55.75% | Random number = 0.46 (Shot Saved by Gk) 3: Attack for Df Max Burroughs Chance of Sw stopping attack = 44% | Random number = 25 (Sw stopped attack) 4: Attack for Mf Yevgeniy Zaytsev Chance of Sw stopping attack = 44% | Random number = 46 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 77 (Shot On Target) Chance of Gk Save = 55.75% | Random number = 49.98 (Shot Saved by Gk) 5: Attack for Mf Kerecsen Katona Chance of Sw stopping attack = 44% | Random number = 56 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 65 (Shot On Target) Chance of Gk Save = 55.75% | Random number = 86.02 (GOOOOOAAAAALLLLL!!!!!) 6: Attack for Mf Laurence Sansom Chance of Sw stopping attack = 44% | Random number = 45 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 8 (Shot Off Target) 7: Attack for Mf Patrick Morris Chance of Sw stopping attack = 44% | Random number = 68 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 60 (Shot On Target) Chance of Gk Save = 55.75% | Random number = 50.42 (Shot Saved by Gk) 8: Attack for Mf Kerecsen Katona Chance of Sw stopping attack = 44% | Random number = 85 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 40 (Shot On Target) Chance of Gk Save = 55.75% | Random number = 60.62 (GOOOOOAAAAALLLLL!!!!!) 9: Attack for Mf Laurence Sansom Chance of Sw stopping attack = 44% | Random number = 87 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 90 (Shot On Target) Chance of Gk Save = 55.75% | Random number = 25.09 (Shot Saved by Gk) 10: Attack for Mf Laurence Sansom Chance of Sw stopping attack = 44% | Random number = 48 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 61 (Shot On Target) Chance of Gk Save = 55.75% | Random number = 76.5 (GOOOOOAAAAALLLLL!!!!!) 11: Attack for Mf Kerecsen Katona Chance of Sw stopping attack = 44% | Random number = 72 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 55 (Shot On Target) Chance of Gk Save = 55.75% | Random number = 87.25 (GOOOOOAAAAALLLLL!!!!!) =============================================== F I N A L S C O R E MARINE FC 0 - WORKSOP TOWN FC 4
Match Notes

All the best, Derek.....
David (Worksop Town FC) 07/18 - 3:14 PM