(H)

Bridgwater Town
Martyn Hathaway

Carlton Town FC
Mike Halpin
League Round 17
Create NMR Lineup
S T A R T I N G L I N E U P S
BRIDGWATER TOWN CARLTON TOWN FC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Joe Richman 10 2 12 Gk Benjamin Guery 15 0 15
Sw Lucas Moore 14 0 14 Sw çngel Gabriel López 9 1 10
Fw John Tufnel 11 1 12 Df Chris Howard 15 0 15
Df Josh Martin 13 -1 12 Df Murray Taylor 14 0 14
Df Cesar Ruiz 9 2 11 Df Jeff Charlton 12 2 14
Fw Melker Lundin 13 0 13 Df Francis Martin 9 1 10
Mf Patrick Gallaher 14 0 14 Mf Liam Dixon 14 0 14
Mf Louie Richman 9 -2 7 Mf Federico Gentile 12 2 14
Fw Jay Meldrum 14 0 14 Mf Gast?n Franco 11 1 12
Fw George Taylor 10 2 12 Fw Sveinur Hansen 15 2 17
Fw Conall Walsh 7 2 9 Fw Rhys McColl 16 0 16
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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12 14 23 21 60 ROSTER TOTALS 15 10 53 40 33
0 0 0 0 2 HARDNESS 1 2 2 1 2
0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0
0 0 1 3 1 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
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12 14 24 24 72 T O T A L S 16 12 55 41 35
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B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES *******
- Team Hardness = 2
- Gk Hardness = 0
Gk Joe Richman: Chance of booking = 4.5% | Random number = 81.99 (no booking)
Chance of straight red card = 0.75% | Random number = 87.27 (no red card)
Sw Lucas Moore: Chance of booking = 7.5% | Random number = 46.42 (no booking)
Chance of second booking = 1.25% | Random number = 47.72 (no red card)
Fw John Tufnel: Chance of booking = 7.5% | Random number = 17.28 (no booking)
Chance of second booking = 1.25% | Random number = 80.13 (no red card)
Df Josh Martin: Chance of booking = 7.5% | Random number = 30.87 (no booking)
Chance of second booking = 1.25% | Random number = 65.39 (no red card)
Df Cesar Ruiz: Chance of booking = 7.5% | Random number = 12.93 (no booking)
Chance of second booking = 1.25% | Random number = 16.21 (no red card)
Fw Melker Lundin: Chance of booking = 7.5% | Random number = 35.29 (no booking)
Chance of second booking = 1.25% | Random number = 54.76 (no red card)
Mf Patrick Gallaher: Chance of booking = 7.5% | Random number = 92.95 (no booking)
Chance of second booking = 1.25% | Random number = 0.13 (STRAIGHT RED CARD! SENT OFF!!!)
Patrick Gallaher new match skill level = 7
Patrick Gallaher new match total level = 7
Mf Louie Richman: Chance of booking = 7.5% | Random number = 74.31 (no booking)
Chance of second booking = 1.25% | Random number = 81.48 (no red card)
Fw Jay Meldrum: Chance of booking = 7.5% | Random number = 99.84 (no booking)
Chance of second booking = 1.25% | Random number = 46.66 (no red card)
Fw George Taylor: Chance of booking = 7.5% | Random number = 6.07 (BOOKED!)
Chance of second booking = 1.25% | Random number = 6.32 (no second yellow)
Fw Conall Walsh: Chance of booking = 7.5% | Random number = 74.85 (no booking)
Chance of second booking = 1.25% | Random number = 97.52 (no red card)
******* CARLTON TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 8
- Gk Hardness = 1
Gk Benjamin Guery: Chance of booking = 6.75% | Random number = 76.28 (no booking)
Chance of straight red card = 1.0% | Random number = 92.78 (no red card)
Sw çngel Gabriel López: Chance of booking = 16.5% | Random number = 94.6 (no booking)
Chance of second booking = 2.75% | Random number = 21.6 (no red card)
Df Chris Howard: Chance of booking = 16.5% | Random number = 53.36 (no booking)
Chance of second booking = 2.75% | Random number = 43.98 (no red card)
Df Murray Taylor: Chance of booking = 16.5% | Random number = 8.11 (BOOKED!)
Chance of second booking = 2.75% | Random number = 45.78 (no second yellow)
Df Jeff Charlton: Chance of booking = 16.5% | Random number = 13.35 (BOOKED!)
Chance of second booking = 2.75% | Random number = 89.82 (no second yellow)
Df Francis Martin: Chance of booking = 16.5% | Random number = 96.1 (no booking)
Chance of second booking = 2.75% | Random number = 95.86 (no red card)
Mf Liam Dixon: Chance of booking = 16.5% | Random number = 53.77 (no booking)
Chance of second booking = 2.75% | Random number = 70.42 (no red card)
Mf Federico Gentile: Chance of booking = 16.5% | Random number = 70.79 (no booking)
Chance of second booking = 2.75% | Random number = 65.75 (no red card)
Mf Gast?n Franco: Chance of booking = 16.5% | Random number = 81.37 (no booking)
Chance of second booking = 2.75% | Random number = 29.39 (no red card)
Fw Sveinur Hansen: Chance of booking = 16.5% | Random number = 24.61 (no booking)
Chance of second booking = 2.75% | Random number = 70.06 (no red card)
Fw Rhys McColl: Chance of booking = 16.5% | Random number = 26.38 (no booking)
Chance of second booking = 2.75% | Random number = 58.14 (no red card)
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I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* BRIDGWATER TOWN CHANCES FOR INJURY *******
- Bridgwater Town Team Hardness = 2
- Carlton Town FC Team Hardness = 8
- All (except Gk) chance of injury = 9.0%
- Gk chance of injury = 4.5%
Gk Joe Richman: Chance of injury = 4.5% | Random number = 58.77 (no injury)
Sw Lucas Moore: Chance of injury = 9.0% | Random number = 67.65 (no injury)
Fw John Tufnel: Chance of injury = 9.0% | Random number = 4.78 (INJURED!)
Targeted fitness lost = 5
John Tufnel is being assisted by the Physio. He will lose 4 fitness points (deducted at end of session)
John Tufnel new match skill level = 6
John Tufnel new match total level = 7
Df Josh Martin: Chance of injury = 9.0% | Random number = 44.27 (no injury)
Df Cesar Ruiz: Chance of injury = 9.0% | Random number = 62.7 (no injury)
Fw Melker Lundin: Chance of injury = 9.0% | Random number = 18.09 (no injury)
Mf Patrick Gallaher: Chance of injury = 9.0% | Random number = 85.16 (no injury)
Mf Louie Richman: Chance of injury = 9.0% | Random number = 99.74 (no injury)
Fw Jay Meldrum: Chance of injury = 9.0% | Random number = 90.27 (no injury)
Fw George Taylor: Chance of injury = 9.0% | Random number = 2.19 (INJURED!)
Targeted fitness lost = 0
George Taylor is being assisted by the Physio and appears to be just fine.
Fw Conall Walsh: Chance of injury = 9.0% | Random number = 14.02 (no injury)
******* CARLTON TOWN FC CHANCES FOR INJURY *******
- Carlton Town FC Team Hardness = 8
- Bridgwater Town Team Hardness = 2
- All (except Gk) chance of injury = 6.0%
- Gk chance of injury = 3.0%
Gk Benjamin Guery: Chance of injury = 3.0% | Random number = 31.21 (no injury)
Sw çngel Gabriel López: Chance of injury = 6.0% | Random number = 91.97 (no injury)
Df Chris Howard: Chance of injury = 6.0% | Random number = 87.16 (no injury)
Df Murray Taylor: Chance of injury = 6.0% | Random number = 76.84 (no injury)
Df Jeff Charlton: Chance of injury = 6.0% | Random number = 74.02 (no injury)
Df Francis Martin: Chance of injury = 6.0% | Random number = 47.55 (no injury)
Mf Liam Dixon: Chance of injury = 6.0% | Random number = 59.14 (no injury)
Mf Federico Gentile: Chance of injury = 6.0% | Random number = 4.24 (INJURED!)
Targeted fitness lost = 0
Federico Gentile is being assisted by the Physio and appears to be just fine.
Mf Gast?n Franco: Chance of injury = 6.0% | Random number = 84.06 (no injury)
Fw Sveinur Hansen: Chance of injury = 6.0% | Random number = 79.97 (no injury)
Fw Rhys McColl: Chance of injury = 6.0% | Random number = 50.36 (no injury)
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P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* CARLTON TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 8; (8 10% chances of yielding PKs)
- PK Taker: Jay Meldrum SL 14
- Defending Gk: Benjamin Guery SL 15
1: Chance of PK occurring = 10% | Random number = 60 (no penalty kick)
2: Chance of PK occurring = 10% | Random number = 49 (no penalty kick)
3: Chance of PK occurring = 10% | Random number = 67 (no penalty kick)
4: Chance of PK occurring = 10% | Random number = 83 (no penalty kick)
5: Chance of PK occurring = 10% | Random number = 22 (no penalty kick)
6: Chance of PK occurring = 10% | Random number = 70 (no penalty kick)
7: Chance of PK occurring = 10% | Random number = 54 (no penalty kick)
8: Chance of PK occurring = 10% | Random number = 80 (no penalty kick)
******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 2; (2 10% chances of yielding PKs)
- PK Taker: Rhys McColl SL 16
- Defending Gk: Joe Richman SL 10
1: Chance of PK occurring = 10% | Random number = 8 (PENALTY KICK!)
Chance of scoring = 94% | Random number = 35 (PENALTY KICK GOOOAAALLL!!!)
2: Chance of PK occurring = 10% | Random number = 92 (no penalty kick)
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Bridgwater Town 12 14 24 17 67
Carlton Town FC 16 12 55 41 35
Bridgwater Town Fw Attacks = 12 (67 - 55); result rounded up
Bridgwater Town Mf Attacks = 0 ((17 - 41) / 2; rounded up)
Bridgwater Town Df Attacks = 0 ((24 - 35) / 3; rounded up)
Bridgwater Town Total Attacks = 12
1: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 54% | Random number = 5 (Sw stopped attack)
2: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 54% | Random number = 1 (Sw stopped attack)
3: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 54% | Random number = 19 (Sw stopped attack)
4: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 54% | Random number = 8 (Sw stopped attack)
5: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 54% | Random number = 31 (Sw stopped attack)
6: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 54% | Random number = 86 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 91 (Shot On Target)
Chance of Gk Save = 76.0% | Random number = 44.89 (Shot Saved by Gk)
7: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 54% | Random number = 60 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 33 (Shot Off Target)
8: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 54% | Random number = 9 (Sw stopped attack)
9: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 54% | Random number = 13 (Sw stopped attack)
10: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 54% | Random number = 70 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 46 (Shot On Target)
Chance of Gk Save = 76.0% | Random number = 79.59 (GOOOOOAAAAALLLLL!!!!!)
11: Attack for Fw George Taylor
Chance of Sw stopping attack = 54% | Random number = 18 (Sw stopped attack)
12: Attack for Fw George Taylor
Chance of Sw stopping attack = 54% | Random number = 99 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 89 (Shot On Target)
Chance of Gk Save = 76.0% | Random number = 61.28 (Shot Saved by Gk)
******* CARLTON TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Carlton Town FC 16 12 55 41 35
Bridgwater Town 12 14 24 17 67
Carlton Town FC Fw Attacks = 11 (35 - 24); result rounded up
Carlton Town FC Mf Attacks = 12 ((41 - 17) / 2) ; result rounded up
Carlton Town FC Df Attacks = 0 ((55 - 67) / 3; rounded up)
Carlton Town FC Total Attacks = 23
1: Attack for Mf Liam Dixon
Chance of Sw stopping attack = 58% | Random number = 68 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 37 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 83.2 (GOOOOOAAAAALLLLL!!!!!)
2: Attack for Mf Federico Gentile
Chance of Sw stopping attack = 58% | Random number = 4 (Sw stopped attack)
3: Attack for Mf Gast?n Franco
Chance of Sw stopping attack = 58% | Random number = 22 (Sw stopped attack)
4: Attack for Mf Gast?n Franco
Chance of Sw stopping attack = 58% | Random number = 36 (Sw stopped attack)
5: Attack for Mf Gast?n Franco
Chance of Sw stopping attack = 58% | Random number = 56 (Sw stopped attack)
6: Attack for Mf Federico Gentile
Chance of Sw stopping attack = 58% | Random number = 88 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 55 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 16.19 (Shot Saved by Gk)
7: Attack for Mf Liam Dixon
Chance of Sw stopping attack = 58% | Random number = 98 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 48 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 43.61 (Shot Saved by Gk)
8: Attack for Mf Federico Gentile
Chance of Sw stopping attack = 58% | Random number = 32 (Sw stopped attack)
9: Attack for Mf Federico Gentile
Chance of Sw stopping attack = 58% | Random number = 31 (Sw stopped attack)
10: Attack for Mf Federico Gentile
Chance of Sw stopping attack = 58% | Random number = 55 (Sw stopped attack)
11: Attack for Mf Gast?n Franco
Chance of Sw stopping attack = 58% | Random number = 22 (Sw stopped attack)
12: Attack for Mf Federico Gentile
Chance of Sw stopping attack = 58% | Random number = 56 (Sw stopped attack)
13: Attack for Fw Sveinur Hansen
Chance of Sw stopping attack = 58% | Random number = 81 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 83 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 20.38 (Shot Saved by Gk)
14: Attack for Fw Rhys McColl
Chance of Sw stopping attack = 58% | Random number = 82 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 39 (Shot Off Target)
15: Attack for Fw Rhys McColl
Chance of Sw stopping attack = 58% | Random number = 32 (Sw stopped attack)
16: Attack for Fw Rhys McColl
Chance of Sw stopping attack = 58% | Random number = 27 (Sw stopped attack)
17: Attack for Fw Sveinur Hansen
Chance of Sw stopping attack = 58% | Random number = 11 (Sw stopped attack)
18: Attack for Fw Rhys McColl
Chance of Sw stopping attack = 58% | Random number = 68 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 44 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 62.69 (Shot Saved by Gk)
19: Attack for Fw Rhys McColl
Chance of Sw stopping attack = 58% | Random number = 67 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 89 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 63.88 (Shot Saved by Gk)
20: Attack for Fw Sveinur Hansen
Chance of Sw stopping attack = 58% | Random number = 14 (Sw stopped attack)
21: Attack for Fw Rhys McColl
Chance of Sw stopping attack = 58% | Random number = 48 (Sw stopped attack)
22: Attack for Fw Sveinur Hansen
Chance of Sw stopping attack = 58% | Random number = 55 (Sw stopped attack)
23: Attack for Fw Rhys McColl
Chance of Sw stopping attack = 58% | Random number = 29 (Sw stopped attack)
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F I N A L S C O R E
BRIDGWATER TOWN 1 - CARLTON TOWN FC 2