(H)

Marine FC
Derek Purvis

Bridgwater Town
Martyn Hathaway
League Round 18
S T A R T I N G L I N E U P S MARINE FC BRIDGWATER TOWN Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Thiago Alves 11 2 13 Gk Owen Brudenell 14 0 14 Sw Alfredo Herrera 6 2 8 Sw Lucas Moore 9 2 11 Df Niall Dunn 9 0 9 Df André Carvalho 13 0 13 Df Ryan Richardson 9 0 9 Mf Josh Martin 10 1 11 Df Afonso Gomes 7 2 9 Df John Tufnel 9 2 11 Mf Jack Barry 8 -1 7 Fw Patrick Gallaher 10 1 11 Mf Andrea Marino 11 0 11 Fw Geoffrey Simpson 10 1 11 Mf Rory MacDonald 7 2 9 Mf Melker Lundin 9 0 9 Fw Joel Sansom 10 0 10 Mf Louie Richman 5 2 7 Fw Cliff Ruddle 8 -1 7 Fw Jay Meldrum 12 -1 11 Fw Alexander Murphy 7 -1 6 Fw Conall Walsh 14 1 15 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 13 8 27 27 23 ROSTER TOTALS 14 11 24 27 48 0 0 2 2 2 HARDNESS 0 0 2 0 0 0 0 3 3 3 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 13 8 32 32 28 T O T A L S 14 11 26 27 48 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* MARINE FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 6 - Gk Hardness = 0 Gk Thiago Alves: Chance of booking = 4.5% | Random number = 4.9 (no booking) Chance of straight red card = 0.75% | Random number = 50.04 (no red card) Sw Alfredo Herrera: Chance of booking = 13.5% | Random number = 64.77 (no booking) Chance of second booking = 2.25% | Random number = 13.83 (no red card) Df Niall Dunn: Chance of booking = 13.5% | Random number = 73.59 (no booking) Chance of second booking = 2.25% | Random number = 43.09 (no red card) Df Ryan Richardson: Chance of booking = 13.5% | Random number = 29.32 (no booking) Chance of second booking = 2.25% | Random number = 8.87 (no red card) Df Afonso Gomes: Chance of booking = 13.5% | Random number = 5.01 (BOOKED!) Chance of second booking = 2.25% | Random number = 46.21 (no second yellow) Mf Jack Barry: Chance of booking = 13.5% | Random number = 86.63 (no booking) Chance of second booking = 2.25% | Random number = 26.55 (no red card) Mf Andrea Marino: Chance of booking = 13.5% | Random number = 39.76 (no booking) Chance of second booking = 2.25% | Random number = 58.28 (no red card) Mf Rory MacDonald: Chance of booking = 13.5% | Random number = 93.62 (no booking) Chance of second booking = 2.25% | Random number = 74.95 (no red card) Fw Joel Sansom: Chance of booking = 13.5% | Random number = 71.18 (no booking) Chance of second booking = 2.25% | Random number = 76.96 (no red card) Fw Cliff Ruddle: Chance of booking = 13.5% | Random number = 33.68 (no booking) Chance of second booking = 2.25% | Random number = 71.01 (no red card) Fw Alexander Murphy: Chance of booking = 13.5% | Random number = 48.14 (no booking) Chance of second booking = 2.25% | Random number = 46.39 (no red card) ******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES ******* - Team Hardness = 2 - Gk Hardness = 0 Gk Owen Brudenell: Chance of booking = 4.5% | Random number = 86.0 (no booking) Chance of straight red card = 0.75% | Random number = 34.34 (no red card) Sw Lucas Moore: Chance of booking = 7.5% | Random number = 94.52 (no booking) Chance of second booking = 1.25% | Random number = 67.11 (no red card) Df André Carvalho: Chance of booking = 7.5% | Random number = 38.54 (no booking) Chance of second booking = 1.25% | Random number = 51.01 (no red card) Mf Josh Martin: Chance of booking = 7.5% | Random number = 6.55 (BOOKED!) Chance of second booking = 1.25% | Random number = 26.52 (no second yellow) Df John Tufnel: Chance of booking = 7.5% | Random number = 2.46 (BOOKED!) Chance of second booking = 1.25% | Random number = 50.46 (no second yellow) Fw Patrick Gallaher: Chance of booking = 7.5% | Random number = 47.88 (no booking) Chance of second booking = 1.25% | Random number = 49.74 (no red card) Fw Geoffrey Simpson: Chance of booking = 7.5% | Random number = 58.84 (no booking) Chance of second booking = 1.25% | Random number = 59.05 (no red card) Mf Melker Lundin: Chance of booking = 7.5% | Random number = 10.03 (no booking) Chance of second booking = 1.25% | Random number = 68.11 (no red card) Mf Louie Richman: Chance of booking = 7.5% | Random number = 90.55 (no booking) Chance of second booking = 1.25% | Random number = 57.72 (no red card) Fw Jay Meldrum: Chance of booking = 7.5% | Random number = 3.03 (BOOKED!) Chance of second booking = 1.25% | Random number = 79.12 (no second yellow) Fw Conall Walsh: Chance of booking = 7.5% | Random number = 74.6 (no booking) Chance of second booking = 1.25% | Random number = 71.43 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* MARINE FC CHANCES FOR INJURY ******* - Marine FC Team Hardness = 6 - Bridgwater Town Team Hardness = 2 - All (except Gk) chance of injury = 5.5% - Gk chance of injury = 2.75% Gk Thiago Alves: Chance of injury = 2.75% | Random number = 84.88 (no injury) Sw Alfredo Herrera: Chance of injury = 5.5% | Random number = 5.18 (INJURED!) Targeted fitness lost = 1 Alfredo Herrera is being assisted by the Physio. He won't lose any fitness points, but he'll have to come off. Alfredo Herrera new match skill level = 3 Alfredo Herrera new match total level = 5 Df Niall Dunn: Chance of injury = 5.5% | Random number = 50.78 (no injury) Df Ryan Richardson: Chance of injury = 5.5% | Random number = 60.23 (no injury) Df Afonso Gomes: Chance of injury = 5.5% | Random number = 3.73 (INJURED!) Targeted fitness lost = 3 Afonso Gomes is being assisted by the Physio. He will lose 2 fitness points (deducted at end of session) Afonso Gomes new match skill level = 4 Afonso Gomes new match total level = 6 Mf Jack Barry: Chance of injury = 5.5% | Random number = 23.95 (no injury) Mf Andrea Marino: Chance of injury = 5.5% | Random number = 52.23 (no injury) Mf Rory MacDonald: Chance of injury = 5.5% | Random number = 1.52 (INJURED!) Targeted fitness lost = 1 Rory MacDonald is being assisted by the Physio. He won't lose any fitness points, but he'll have to come off. Rory MacDonald new match skill level = 4 Rory MacDonald new match total level = 6 Fw Joel Sansom: Chance of injury = 5.5% | Random number = 41.86 (no injury) Fw Cliff Ruddle: Chance of injury = 5.5% | Random number = 13.73 (no injury) Fw Alexander Murphy: Chance of injury = 5.5% | Random number = 77.84 (no injury) ******* BRIDGWATER TOWN CHANCES FOR INJURY ******* - Bridgwater Town Team Hardness = 2 - Marine FC Team Hardness = 6 - All (except Gk) chance of injury = 7.5% - Gk chance of injury = 3.75% Gk Owen Brudenell: Chance of injury = 3.75% | Random number = 78.63 (no injury) Sw Lucas Moore: Chance of injury = 7.5% | Random number = 32.41 (no injury) Df André Carvalho: Chance of injury = 7.5% | Random number = 24.23 (no injury) Mf Josh Martin: Chance of injury = 7.5% | Random number = 50.97 (no injury) Df John Tufnel: Chance of injury = 7.5% | Random number = 34.46 (no injury) Fw Patrick Gallaher: Chance of injury = 7.5% | Random number = 69.08 (no injury) Fw Geoffrey Simpson: Chance of injury = 7.5% | Random number = 51.25 (no injury) Mf Melker Lundin: Chance of injury = 7.5% | Random number = 2.97 (INJURED!) Targeted fitness lost = 2 Melker Lundin is being assisted by the Physio. He will lose 1 fitness points (deducted at end of session) Melker Lundin new match skill level = 5 Melker Lundin new match total level = 5 Mf Louie Richman: Chance of injury = 7.5% | Random number = 66.34 (no injury) Fw Jay Meldrum: Chance of injury = 7.5% | Random number = 66.39 (no injury) Fw Conall Walsh: Chance of injury = 7.5% | Random number = 11.32 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 2; (2 10% chances of yielding PKs) - PK Taker: Andrea Marino SL 11 - Defending Gk: Owen Brudenell SL 14 1: Chance of PK occurring = 10% | Random number = 18 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 1 (PENALTY KICK!) Chance of scoring = 66% | Random number = 92 (pk blocked) ******* MARINE FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 6; (6 10% chances of yielding PKs) - PK Taker: Conall Walsh SL 14 - Defending Gk: Thiago Alves SL 11 1: Chance of PK occurring = 10% | Random number = 49 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 60 (no penalty kick) 3: Chance of PK occurring = 10% | Random number = 68 (no penalty kick) 4: Chance of PK occurring = 10% | Random number = 88 (no penalty kick) 5: Chance of PK occurring = 10% | Random number = 36 (no penalty kick) 6: Chance of PK occurring = 10% | Random number = 19 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* MARINE FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Marine FC 13 5 29 29 28 Bridgwater Town 14 11 26 23 48 Marine FC Fw Attacks = 2 (28 - 26); result rounded up Marine FC Mf Attacks = 3 ((29 - 23) / 2) ; result rounded up Marine FC Df Attacks = 0 ((29 - 48) / 3; rounded up) Marine FC Total Attacks = 5 1: Attack for Mf Andrea Marino Chance of Sw stopping attack = 52% | Random number = 21 (Sw stopped attack) 2: Attack for Mf Andrea Marino Chance of Sw stopping attack = 52% | Random number = 71 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 84 (Shot On Target) Chance of Gk Save = 71.5% | Random number = 14.34 (Shot Saved by Gk) 3: Attack for Mf Andrea Marino Chance of Sw stopping attack = 52% | Random number = 65 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 75 (Shot On Target) Chance of Gk Save = 71.5% | Random number = 48.1 (Shot Saved by Gk) 4: Attack for Fw Joel Sansom Chance of Sw stopping attack = 52% | Random number = 6 (Sw stopped attack) 5: Attack for Fw Joel Sansom Chance of Sw stopping attack = 52% | Random number = 78 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 22 (Shot Off Target) ******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Bridgwater Town 14 11 26 23 48 Marine FC 13 5 29 29 28 Bridgwater Town Fw Attacks = 19 (48 - 29); result rounded up Bridgwater Town Mf Attacks = 0 ((23 - 29) / 2; rounded up) Bridgwater Town Df Attacks = 0 ((26 - 28) / 3; rounded up) Bridgwater Town Total Attacks = 19 1: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 40% | Random number = 99 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 65 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 51.65 (Shot Saved by Gk) 2: Attack for Fw Patrick Gallaher Chance of Sw stopping attack = 40% | Random number = 79 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 67 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 79.73 (GOOOOOAAAAALLLLL!!!!!) 3: Attack for Fw Geoffrey Simpson Chance of Sw stopping attack = 40% | Random number = 7 (Sw stopped attack) 4: Attack for Fw Conall Walsh Chance of Sw stopping attack = 40% | Random number = 75 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 100 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 53.19 (Shot Saved by Gk) 5: Attack for Fw Geoffrey Simpson Chance of Sw stopping attack = 40% | Random number = 50 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 1 (Shot Off Target) 6: Attack for Fw Conall Walsh Chance of Sw stopping attack = 40% | Random number = 22 (Sw stopped attack) 7: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 40% | Random number = 23 (Sw stopped attack) 8: Attack for Fw Patrick Gallaher Chance of Sw stopping attack = 40% | Random number = 100 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 38 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 30.02 (Shot Saved by Gk) 9: Attack for Fw Conall Walsh Chance of Sw stopping attack = 40% | Random number = 13 (Sw stopped attack) 10: Attack for Fw Conall Walsh Chance of Sw stopping attack = 40% | Random number = 34 (Sw stopped attack) 11: Attack for Fw Patrick Gallaher Chance of Sw stopping attack = 40% | Random number = 52 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 75 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 51.09 (Shot Saved by Gk) 12: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 40% | Random number = 62 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 7 (Shot Off Target) 13: Attack for Fw Conall Walsh Chance of Sw stopping attack = 40% | Random number = 74 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 51 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 63.1 (Shot Saved by Gk) 14: Attack for Fw Conall Walsh Chance of Sw stopping attack = 40% | Random number = 75 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 82 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 82.84 (GOOOOOAAAAALLLLL!!!!!) 15: Attack for Fw Patrick Gallaher Chance of Sw stopping attack = 40% | Random number = 36 (Sw stopped attack) 16: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 40% | Random number = 10 (Sw stopped attack) 17: Attack for Fw Conall Walsh Chance of Sw stopping attack = 40% | Random number = 77 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 56 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 46.85 (Shot Saved by Gk) 18: Attack for Fw Geoffrey Simpson Chance of Sw stopping attack = 40% | Random number = 74 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 64 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 44.6 (Shot Saved by Gk) 19: Attack for Fw Patrick Gallaher Chance of Sw stopping attack = 40% | Random number = 19 (Sw stopped attack) =============================================== F I N A L S C O R E MARINE FC 0 - BRIDGWATER TOWN 2