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Bridgwater Town
Martyn Hathaway
 
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S  T  A  R  T  I  N  G      L  I  N  E  U  P  S

BRIDGWATER TOWN                            MARINE FC

Ps Player Name            SL  FIT  LVL     Ps Player Name            SL  FIT  LVL
----------------------------------------------------------------------------------
Gk Joe Richman             5    2    7     Gk Thiago Alves            7    0    7
Sw Luiz Dias              11    0   11     Sw Alfredo  Herrera        6    0    6
Df Josh Martin            10    0   10     Df Afonso Gomes            8    0    8
Df Cesar Ruiz              5    2    7     Df Niall Dunn              7    0    7
Mf Patrick Gallaher       11    0   11     Df Andres Bianchi          3    2    5
Fw Geoffrey Simpson        7    0    7     Mf Rory MacDonald          8    0    8
Mf Louie Richman           5    2    7     Mf Adi Peretz              5    0    5
Fw Jay Meldrum            11    0   11     Mf Miksa Kelemen           3    2    5
Fw Toby Hall              10    0   10     Fw Joel Sansom             8    0    8
Fw Conall Walsh            7    0    7     Fw Alexander Murphy        7    0    7
Fw George Taylor           5    2    7     Fw Liam McColl             3    2    5

      Gk Sw Df Mf Fw   A R E A  T O T A L S    Gk Sw Df Mf Fw
-----------------------------------------------------------------------
       7 11 17 18 42        ROSTER TOTALS       7  6 20 18 20    
       0  0  0  0  0          HARDNESS          0  0  0  0  0    
       0  0  0  0  0       HOME ADVANTAGE       0  0  0  0  0    
       0  0  0  0  0  GREAT PERFORMANCE POINTS  0  0  2  2  2    
       0  0  0  0  0        PLAY FOR DRAW       0  0  0  0  0    
=======================================================================
       7 11 17 18 42         T O T A L S        7  6 22 20 22    

============================================================================
============================================================================
B  O  O  K  I  N  G  S

Each player is next given a chance for a yellow/red card.  The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn.  If the 
random number is less than or equal to the player's yellow/red card 
chance then the player is sent off.  Note that the chances are as follows:
	- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
	- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))

If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card.  Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.

*******  BRIDGWATER TOWN YELLOW/RED CARD CHANCES *******
   - Team Hardness = 0
   - Gk   Hardness = 0

Gk Joe Richman: Chance of booking = 4.5% | Random number = 2.79 (no booking) 
   Chance of straight red card = 0.75% | Random number = 15.2 (no red card)

Sw Luiz Dias: Chance of booking = 4.5% | Random number = 50.15 (no booking) 
   Chance of second booking = 0.75% | Random number = 94.43 (no red card)

Df Josh Martin: Chance of booking = 4.5% | Random number = 40.24 (no booking) 
   Chance of second booking = 0.75% | Random number = 54.55 (no red card)

Df Cesar Ruiz: Chance of booking = 4.5% | Random number = 63.89 (no booking) 
   Chance of second booking = 0.75% | Random number = 62.14 (no red card)

Mf Patrick Gallaher: Chance of booking = 4.5% | Random number = 17.06 (no booking) 
   Chance of second booking = 0.75% | Random number = 59.14 (no red card)

Fw Geoffrey Simpson: Chance of booking = 4.5% | Random number = 8.17 (no booking) 
   Chance of second booking = 0.75% | Random number = 88.45 (no red card)

Mf Louie Richman: Chance of booking = 4.5% | Random number = 53.55 (no booking) 
   Chance of second booking = 0.75% | Random number = 22.83 (no red card)

Fw Jay Meldrum: Chance of booking = 4.5% | Random number = 53.89 (no booking) 
   Chance of second booking = 0.75% | Random number = 2.84 (no red card)

Fw Toby Hall: Chance of booking = 4.5% | Random number = 57.83 (no booking) 
   Chance of second booking = 0.75% | Random number = 88.45 (no red card)

Fw Conall Walsh: Chance of booking = 4.5% | Random number = 46.16 (no booking) 
   Chance of second booking = 0.75% | Random number = 62.83 (no red card)

Fw George Taylor: Chance of booking = 4.5% | Random number = 75.12 (no booking) 
   Chance of second booking = 0.75% | Random number = 45.12 (no red card)

*******  MARINE FC YELLOW/RED CARD CHANCES *******
   - Team Hardness = 0
   - Gk   Hardness = 0

Gk Thiago Alves: Chance of booking = 4.5% | Random number = 31.4 (no booking) 
   Chance of straight red card = 0.75% | Random number = 26.03 (no red card)

Sw Alfredo  Herrera: Chance of booking = 4.5% | Random number = 35.31 (no booking) 
   Chance of second booking = 0.75% | Random number = 61.51 (no red card)

Df Afonso Gomes: Chance of booking = 4.5% | Random number = 40.5 (no booking) 
   Chance of second booking = 0.75% | Random number = 78.79 (no red card)

Df Niall Dunn: Chance of booking = 4.5% | Random number = 61.44 (no booking) 
   Chance of second booking = 0.75% | Random number = 57.56 (no red card)

Df Andres Bianchi: Chance of booking = 4.5% | Random number = 18.69 (no booking) 
   Chance of second booking = 0.75% | Random number = 52.38 (no red card)

Mf Rory MacDonald: Chance of booking = 4.5% | Random number = 95.02 (no booking) 
   Chance of second booking = 0.75% | Random number = 38.12 (no red card)

Mf Adi Peretz: Chance of booking = 4.5% | Random number = 20.47 (no booking) 
   Chance of second booking = 0.75% | Random number = 5.88 (no red card)

Mf Miksa Kelemen: Chance of booking = 4.5% | Random number = 90.24 (no booking) 
   Chance of second booking = 0.75% | Random number = 66.36 (no red card)

Fw Joel Sansom: Chance of booking = 4.5% | Random number = 40.84 (no booking) 
   Chance of second booking = 0.75% | Random number = 23.04 (no red card)

Fw Alexander Murphy: Chance of booking = 4.5% | Random number = 7.68 (no booking) 
   Chance of second booking = 0.75% | Random number = 67.06 (no red card)

Fw Liam McColl: Chance of booking = 4.5% | Random number = 34.49 (no booking) 
   Chance of second booking = 0.75% | Random number = 7.93 (no red card)
============================================================================
============================================================================
I  N  J  U  R  I  E  S

A major consequence of hardness is that your opponents get injured. 
For each player the chance of injury is:   
  ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
    For example if your team has a hardness of 8 and the opposition has a hardness of 4,
    the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.

The chance is halved for the opposition Gk. A player plays at half 
his normal level (skill plus fitness) in the match in which he is injured.

Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost. 
This fitness loss (if any) takes place at the end of the session, for 
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.


*******  BRIDGWATER TOWN CHANCES FOR INJURY *******
   - Bridgwater Town Team Hardness = 0
   - Marine FC Team Hardness = 0
   - All (except Gk) chance of injury = 2.5%
   - Gk chance of injury = 1.25%
Gk Joe Richman: Chance of injury = 1.25% | Random number = 8.33 (no injury) 
Sw Luiz Dias: Chance of injury = 2.5% | Random number = 69.6 (no injury) 
Df Josh Martin: Chance of injury = 2.5% | Random number = 2.38 (INJURED!) 
      Targeted fitness lost = 4
      Josh Martin is being assisted by the Physio. He will lose 3 fitness points (deducted at end of session)
      Josh Martin new match skill level =  5
      Josh Martin new match total level =  5
Df Cesar Ruiz: Chance of injury = 2.5% | Random number = 48.27 (no injury) 
Mf Patrick Gallaher: Chance of injury = 2.5% | Random number = 7.31 (no injury) 
Fw Geoffrey Simpson: Chance of injury = 2.5% | Random number = 38.89 (no injury) 
Mf Louie Richman: Chance of injury = 2.5% | Random number = 17.39 (no injury) 
Fw Jay Meldrum: Chance of injury = 2.5% | Random number = 53.82 (no injury) 
Fw Toby Hall: Chance of injury = 2.5% | Random number = 28.32 (no injury) 
Fw Conall Walsh: Chance of injury = 2.5% | Random number = 66.51 (no injury) 
Fw George Taylor: Chance of injury = 2.5% | Random number = 55.98 (no injury) 

*******  MARINE FC CHANCES FOR INJURY *******
   - Marine FC Team Hardness = 0
   - Bridgwater Town Team Hardness = 0
   - All (except Gk) chance of injury = 2.5%
   - Gk chance of injury = 1.25%
Gk Thiago Alves: Chance of injury = 1.25% | Random number = 80.68 (no injury) 
Sw Alfredo  Herrera: Chance of injury = 2.5% | Random number = 18.13 (no injury) 
Df Afonso Gomes: Chance of injury = 2.5% | Random number = 81.07 (no injury) 
Df Niall Dunn: Chance of injury = 2.5% | Random number = 86.59 (no injury) 
Df Andres Bianchi: Chance of injury = 2.5% | Random number = 17.01 (no injury) 
Mf Rory MacDonald: Chance of injury = 2.5% | Random number = 50.91 (no injury) 
Mf Adi Peretz: Chance of injury = 2.5% | Random number = 64.8 (no injury) 
Mf Miksa Kelemen: Chance of injury = 2.5% | Random number = 15.87 (no injury) 
Fw Joel Sansom: Chance of injury = 2.5% | Random number = 22.3 (no injury) 
Fw Alexander Murphy: Chance of injury = 2.5% | Random number = 46.75 (no injury) 
Fw Liam McColl: Chance of injury = 2.5% | Random number = 42.18 (no injury) 
============================================================================
============================================================================
P  E  N  A  L  T  Y     K  I  C  K  S

There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance. 
The chance of a penalty being scored is: 
  50 + (4 x penalty takers skill) - (2 x Gk skill)  %    (to a maximum 95%)

*******  MARINE FC CHANCES OF ALLOWING PENALTY KICKS *******
   - Team Hardness: 0; (1 5% chance of yielding a PK)
   - PK Taker: Patrick Gallaher SL 11
   - Defending Gk: Thiago Alves SL 7

     intRndPk = 97
1: Chance of PK occurring = 5% | Random number = 97 (no penalty kick)

*******  BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS *******
   - Team Hardness: 0; (1 5% chance of yielding a PK)
   - PK Taker: Afonso Gomes SL 8
   - Defending Gk: Joe Richman SL 5

     intRndPk = 68
1: Chance of PK occurring = 5% | Random number = 68 (no penalty kick)
============================================================================
============================================================================
A  T  T  A  C  K  I  N  G      C  H  A  N  C  E  S      &      S  H  O  T  S

  (i)   If team A's Fw area total is greater than team B's Df area total, 
        then A earns a number of attacks equal to the difference.
        Note: A Sw  does NOT add his levels to the Df in this league! 

  (ii)  The team with the highest Mf area total gets attacks equal to half
        the difference.

  (iii) If team A's Df area total is greater than team B's Fw total, then  
        team A earns a number of attacks equal to one fifth of the difference.
        If team A is playing a sweeper behind the defence, this rises to one 
        third of the difference.  All fractions of attacks are rounded up, 
        and then each of the attacks is treated as follows to see how many 
        produce shots, then goals: 

  (iv)  Attacks have first to beat the Sw (if playing!).  For each attack,
        there is a percentage chance of it being stopped equal to:
              30 + (Sw level x 2) % 
        (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the 
        Sw become shots.

  (v)   Each shot has a 35% chance of being off-target. If a side has scored
        2 goals this rises to 40%, then by a further 5% after each goal scored,
        to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)

  (vi)  Finally, on-target shots come up against the  Gk. This is similar to 
        the Sw test, but the percentage is:
        40 + (Gk level x 2.25) % 

  Notes: If the defense is playing offside trap then the offensive team has
         their Fw attacks cut in half and theor Mf attacks doubled.

         A team choosing to PFD has 7 extra levels to split between Sw, 
         Df and Mf areas, but their attacks for each area will be halved 
         (round up fractions).

*******  BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS *******
  AREA TOTALS             GK  Sw  Df  Mf  Fw
  -------------------------------------------
  Bridgwater Town          7  11  12  18  42
  Marine FC                7   6  22  20  22

Bridgwater Town Fw Attacks = 20 (42 - 22); result rounded up
Bridgwater Town Mf Attacks = 0 ((18 - 20) / 2;  rounded up)
Bridgwater Town Df Attacks = 0 ((12 - 22) / 3;  rounded up)
Bridgwater Town Total Attacks = 20

1: Attack for Fw Jay Meldrum
    Chance of Sw stopping attack = 42% | Random number = 8 (Sw stopped attack) 
2: Attack for Fw Toby Hall
    Chance of Sw stopping attack = 42% | Random number = 70 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 61 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 33.38 (Shot Saved by Gk) 
3: Attack for Fw George Taylor
    Chance of Sw stopping attack = 42% | Random number = 26 (Sw stopped attack) 
4: Attack for Fw Jay Meldrum
    Chance of Sw stopping attack = 42% | Random number = 25 (Sw stopped attack) 
5: Attack for Fw Toby Hall
    Chance of Sw stopping attack = 42% | Random number = 48 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 88 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 29.63 (Shot Saved by Gk) 
6: Attack for Fw Jay Meldrum
    Chance of Sw stopping attack = 42% | Random number = 21 (Sw stopped attack) 
7: Attack for Fw George Taylor
    Chance of Sw stopping attack = 42% | Random number = 23 (Sw stopped attack) 
8: Attack for Fw Conall Walsh
    Chance of Sw stopping attack = 42% | Random number = 70 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 73 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 78.47 (GOOOOOAAAAALLLLL!!!!!) 
9: Attack for Fw Toby Hall
    Chance of Sw stopping attack = 42% | Random number = 55 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 93 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 44.86 (Shot Saved by Gk) 
10: Attack for Fw Toby Hall
    Chance of Sw stopping attack = 42% | Random number = 57 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 50 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 47.92 (Shot Saved by Gk) 
11: Attack for Fw George Taylor
    Chance of Sw stopping attack = 42% | Random number = 81 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 53 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 22.62 (Shot Saved by Gk) 
12: Attack for Fw Conall Walsh
    Chance of Sw stopping attack = 42% | Random number = 47 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 30 (Shot Off Target) 
13: Attack for Fw Conall Walsh
    Chance of Sw stopping attack = 42% | Random number = 95 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 69 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 65.71 (GOOOOOAAAAALLLLL!!!!!) 
14: Attack for Fw Conall Walsh
    Chance of Sw stopping attack = 42% | Random number = 60 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 40% | Random number = 14 (Shot Off Target) 
15: Attack for Fw Jay Meldrum
    Chance of Sw stopping attack = 42% | Random number = 18 (Sw stopped attack) 
16: Attack for Fw George Taylor
    Chance of Sw stopping attack = 42% | Random number = 75 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 40% | Random number = 42 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 63.03 (GOOOOOAAAAALLLLL!!!!!) 
17: Attack for Fw Conall Walsh
    Chance of Sw stopping attack = 42% | Random number = 62 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 45% | Random number = 38 (Shot Off Target) 
18: Attack for Fw Jay Meldrum
    Chance of Sw stopping attack = 42% | Random number = 76 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 45% | Random number = 14 (Shot Off Target) 
19: Attack for Fw Conall Walsh
    Chance of Sw stopping attack = 42% | Random number = 24 (Sw stopped attack) 
20: Attack for Fw Toby Hall
    Chance of Sw stopping attack = 42% | Random number = 64 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 45% | Random number = 58 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 44.94 (Shot Saved by Gk) 

*******  MARINE FC ATTACKING CHANCES AND SHOTS *******
  AREA TOTALS             GK  Sw  Df  Mf  Fw
  -------------------------------------------
  Marine FC                7   6  22  20  22
  Bridgwater Town          7  11  12  18  42

Marine FC Fw Attacks = 10 (22 - 12); result rounded up
Marine FC Mf Attacks = 1 ((20 - 18) / 2) ; result rounded up
Marine FC Df Attacks = 0 ((22 - 42) / 3;  rounded up)
Marine FC Total Attacks = 11

1: Attack for Mf Adi Peretz
    Chance of Sw stopping attack = 52% | Random number = 37 (Sw stopped attack) 
2: Attack for Fw Liam McColl
    Chance of Sw stopping attack = 52% | Random number = 67 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 58 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 1.52 (Shot Saved by Gk) 
3: Attack for Fw Alexander Murphy
    Chance of Sw stopping attack = 52% | Random number = 81 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 35 (Shot Off Target) 
4: Attack for Fw Joel Sansom
    Chance of Sw stopping attack = 52% | Random number = 60 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 50 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 46.88 (Shot Saved by Gk) 
5: Attack for Fw Joel Sansom
    Chance of Sw stopping attack = 52% | Random number = 6 (Sw stopped attack) 
6: Attack for Fw Alexander Murphy
    Chance of Sw stopping attack = 52% | Random number = 84 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 87 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 38.97 (Shot Saved by Gk) 
7: Attack for Fw Alexander Murphy
    Chance of Sw stopping attack = 52% | Random number = 4 (Sw stopped attack) 
8: Attack for Fw Alexander Murphy
    Chance of Sw stopping attack = 52% | Random number = 79 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 61 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 21.7 (Shot Saved by Gk) 
9: Attack for Fw Joel Sansom
    Chance of Sw stopping attack = 52% | Random number = 62 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 24 (Shot Off Target) 
10: Attack for Fw Alexander Murphy
    Chance of Sw stopping attack = 52% | Random number = 93 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 85 (Shot On Target) 
      Chance of Gk Save = 55.75% | Random number = 35.11 (Shot Saved by Gk) 
11: Attack for Fw Alexander Murphy
    Chance of Sw stopping attack = 52% | Random number = 21 (Sw stopped attack) 
===============================================
     F  I  N  A  L         S  C  O  R  E
BRIDGWATER TOWN 3  -  MARINE FC 0
 
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