(N)

Worksop Town FC
David Morgan

AFC Rushden & Diamonds
John Holden
AP Cup Group (1)
S T A R T I N G L I N E U P S
WORKSOP TOWN FC AFC RUSHDEN & DIAMONDS
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Tyler Chapman 2 2 4 Gk Kevin Hawkins 13 0 13
Sw Léo Laurent 8 0 8 Sw Kai Laidlaw 10 0 10
Df Taylor Saunders 9 0 9 Df Gareth Trickelbank 11 0 11
Df Graham Clarke 8 0 8 Df Baron Jackson 10 0 10
Df Harley Watson 5 0 5 Df Leonardo Greco 10 0 10
Mf Toby Annesleyy 11 0 11 Df Hayden Duncan 5 2 7
Mf Yevgeniy Zaytsev 7 0 7 Mf Gareth Scott 10 0 10
Mf Giuseppe Orlando 5 2 7 Mf Christopher Cannon 8 0 8
Mf Manuel Flores 5 2 7 Fw Fernando Cano 13 0 13
Fw Laurence Newman 7 0 7 Fw William Bell 9 0 9
Fw Michael Johnson 5 2 7 Fw Nick Baumann 5 2 7
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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4 8 22 32 14 ROSTER TOTALS 13 10 38 18 29
0 0 0 0 0 HARDNESS 1 0 0 0 0
0 0 0 0 0 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
=======================================================================
4 8 22 32 14 T O T A L S 14 10 38 18 29
============================================================================
============================================================================
B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* WORKSOP TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Tyler Chapman: Chance of booking = 4.5% | Random number = 40.44 (no booking)
Chance of straight red card = 0.75% | Random number = 46.73 (no red card)
Sw Léo Laurent: Chance of booking = 4.5% | Random number = 3.15 (BOOKED!)
Chance of second booking = 0.75% | Random number = 39.41 (no second yellow)
Df Taylor Saunders: Chance of booking = 4.5% | Random number = 93.16 (no booking)
Chance of second booking = 0.75% | Random number = 11.31 (no red card)
Df Graham Clarke: Chance of booking = 4.5% | Random number = 17.5 (no booking)
Chance of second booking = 0.75% | Random number = 90.19 (no red card)
Df Harley Watson: Chance of booking = 4.5% | Random number = 75.09 (no booking)
Chance of second booking = 0.75% | Random number = 46.77 (no red card)
Mf Toby Annesleyy: Chance of booking = 4.5% | Random number = 76.81 (no booking)
Chance of second booking = 0.75% | Random number = 87.83 (no red card)
Mf Yevgeniy Zaytsev: Chance of booking = 4.5% | Random number = 7.48 (no booking)
Chance of second booking = 0.75% | Random number = 87.2 (no red card)
Mf Giuseppe Orlando: Chance of booking = 4.5% | Random number = 97.43 (no booking)
Chance of second booking = 0.75% | Random number = 47.17 (no red card)
Mf Manuel Flores: Chance of booking = 4.5% | Random number = 68.46 (no booking)
Chance of second booking = 0.75% | Random number = 67.14 (no red card)
Fw Laurence Newman: Chance of booking = 4.5% | Random number = 2.77 (BOOKED!)
Chance of second booking = 0.75% | Random number = 76.21 (no second yellow)
Fw Michael Johnson: Chance of booking = 4.5% | Random number = 50.57 (no booking)
Chance of second booking = 0.75% | Random number = 88.84 (no red card)
******* AFC RUSHDEN & DIAMONDS YELLOW/RED CARD CHANCES *******
- Team Hardness = 1
- Gk Hardness = 1
Gk Kevin Hawkins: Chance of booking = 6.75% | Random number = 31.05 (no booking)
Chance of straight red card = 1.0% | Random number = 18.04 (no red card)
Sw Kai Laidlaw: Chance of booking = 6.0% | Random number = 25.18 (no booking)
Chance of second booking = 1.0% | Random number = 89.94 (no red card)
Df Gareth Trickelbank: Chance of booking = 6.0% | Random number = 80.72 (no booking)
Chance of second booking = 1.0% | Random number = 80.47 (no red card)
Df Baron Jackson: Chance of booking = 6.0% | Random number = 93.02 (no booking)
Chance of second booking = 1.0% | Random number = 72.76 (no red card)
Df Leonardo Greco: Chance of booking = 6.0% | Random number = 35.79 (no booking)
Chance of second booking = 1.0% | Random number = 43.11 (no red card)
Df Hayden Duncan: Chance of booking = 6.0% | Random number = 64.08 (no booking)
Chance of second booking = 1.0% | Random number = 54.26 (no red card)
Mf Gareth Scott: Chance of booking = 6.0% | Random number = 78.13 (no booking)
Chance of second booking = 1.0% | Random number = 26.0 (no red card)
Mf Christopher Cannon: Chance of booking = 6.0% | Random number = 23.81 (no booking)
Chance of second booking = 1.0% | Random number = 21.72 (no red card)
Fw Fernando Cano: Chance of booking = 6.0% | Random number = 88.2 (no booking)
Chance of second booking = 1.0% | Random number = 96.35 (no red card)
Fw William Bell: Chance of booking = 6.0% | Random number = 23.77 (no booking)
Chance of second booking = 1.0% | Random number = 39.03 (no red card)
Fw Nick Baumann: Chance of booking = 6.0% | Random number = 62.73 (no booking)
Chance of second booking = 1.0% | Random number = 63.16 (no red card)
============================================================================
============================================================================
I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* WORKSOP TOWN FC CHANCES FOR INJURY *******
- Worksop Town FC Team Hardness = 0
- AFC Rushden & Diamonds Team Hardness = 1
- All (except Gk) chance of injury = 3.25%
- Gk chance of injury = 1.62%
Gk Tyler Chapman: Chance of injury = 1.62% | Random number = 63.15 (no injury)
Sw Léo Laurent: Chance of injury = 3.25% | Random number = 22.05 (no injury)
Df Taylor Saunders: Chance of injury = 3.25% | Random number = 93.33 (no injury)
Df Graham Clarke: Chance of injury = 3.25% | Random number = 2.82 (INJURED!)
Targeted fitness lost = 0
Graham Clarke is being assisted by the Physio and appears to be just fine.
Df Harley Watson: Chance of injury = 3.25% | Random number = 54.42 (no injury)
Mf Toby Annesleyy: Chance of injury = 3.25% | Random number = 83.58 (no injury)
Mf Yevgeniy Zaytsev: Chance of injury = 3.25% | Random number = 74.59 (no injury)
Mf Giuseppe Orlando: Chance of injury = 3.25% | Random number = 94.89 (no injury)
Mf Manuel Flores: Chance of injury = 3.25% | Random number = 52.13 (no injury)
Fw Laurence Newman: Chance of injury = 3.25% | Random number = 30.69 (no injury)
Fw Michael Johnson: Chance of injury = 3.25% | Random number = 2.88 (INJURED!)
Targeted fitness lost = 2
Michael Johnson is being assisted by the Physio. He will lose 1 fitness points (deducted at end of session)
Michael Johnson new match skill level = 3
Michael Johnson new match total level = 5
******* AFC RUSHDEN & DIAMONDS CHANCES FOR INJURY *******
- AFC Rushden & Diamonds Team Hardness = 1
- Worksop Town FC Team Hardness = 0
- All (except Gk) chance of injury = 2.75%
- Gk chance of injury = 1.37%
Gk Kevin Hawkins: Chance of injury = 1.37% | Random number = 34.0 (no injury)
Sw Kai Laidlaw: Chance of injury = 2.75% | Random number = 42.32 (no injury)
Df Gareth Trickelbank: Chance of injury = 2.75% | Random number = 77.87 (no injury)
Df Baron Jackson: Chance of injury = 2.75% | Random number = 83.87 (no injury)
Df Leonardo Greco: Chance of injury = 2.75% | Random number = 70.2 (no injury)
Df Hayden Duncan: Chance of injury = 2.75% | Random number = 20.48 (no injury)
Mf Gareth Scott: Chance of injury = 2.75% | Random number = 17.77 (no injury)
Mf Christopher Cannon: Chance of injury = 2.75% | Random number = 14.87 (no injury)
Fw Fernando Cano: Chance of injury = 2.75% | Random number = 54.49 (no injury)
Fw William Bell: Chance of injury = 2.75% | Random number = 52.24 (no injury)
Fw Nick Baumann: Chance of injury = 2.75% | Random number = 34.08 (no injury)
============================================================================
============================================================================
P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* AFC RUSHDEN & DIAMONDS CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 1; (1 10% chance of yielding a PK)
- PK Taker: Toby Annesleyy SL 11
- Defending Gk: Kevin Hawkins SL 13
1: Chance of PK occurring = 10% | Random number = 21 (no penalty kick)
******* WORKSOP TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Fernando Cano SL 13
- Defending Gk: Tyler Chapman SL 2
intRndPk = 94
1: Chance of PK occurring = 5% | Random number = 94 (no penalty kick)
============================================================================
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* WORKSOP TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Worksop Town FC 4 8 22 32 12
AFC Rushden & Diamonds 14 10 38 18 29
Worksop Town FC Fw Attacks = 0 (12 - 38)
Worksop Town FC Mf Attacks = 7 ((32 - 18) / 2) ; result rounded up
Worksop Town FC Df Attacks = 0 ((22 - 29) / 3; rounded up)
Worksop Town FC Total Attacks = 7
1: Attack for Mf Yevgeniy Zaytsev
Chance of Sw stopping attack = 50% | Random number = 31 (Sw stopped attack)
2: Attack for Mf Manuel Flores
Chance of Sw stopping attack = 50% | Random number = 70 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 58 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 25.76 (Shot Saved by Gk)
3: Attack for Mf Giuseppe Orlando
Chance of Sw stopping attack = 50% | Random number = 84 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 52 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 61.21 (Shot Saved by Gk)
4: Attack for Mf Toby Annesleyy
Chance of Sw stopping attack = 50% | Random number = 84 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 60 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 66.98 (Shot Saved by Gk)
5: Attack for Mf Giuseppe Orlando
Chance of Sw stopping attack = 50% | Random number = 85 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 29 (Shot Off Target)
6: Attack for Mf Toby Annesleyy
Chance of Sw stopping attack = 50% | Random number = 26 (Sw stopped attack)
7: Attack for Mf Giuseppe Orlando
Chance of Sw stopping attack = 50% | Random number = 24 (Sw stopped attack)
******* AFC RUSHDEN & DIAMONDS ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
AFC Rushden & Diamonds 14 10 38 18 29
Worksop Town FC 4 8 22 32 12
AFC Rushden & Diamonds Fw Attacks = 7 (29 - 22); result rounded up
AFC Rushden & Diamonds Mf Attacks = 0 ((18 - 32) / 2; rounded up)
AFC Rushden & Diamonds Df Attacks = 9 ((38 - 12) / 3); result rounded up
AFC Rushden & Diamonds Total Attacks = 16
1: Attack for Df Leonardo Greco
Chance of Sw stopping attack = 46% | Random number = 65 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 46 (Shot On Target)
Chance of Gk Save = 49.0% | Random number = 13.61 (Shot Saved by Gk)
2: Attack for Df Gareth Trickelbank
Chance of Sw stopping attack = 46% | Random number = 8 (Sw stopped attack)
3: Attack for Df Leonardo Greco
Chance of Sw stopping attack = 46% | Random number = 28 (Sw stopped attack)
4: Attack for Df Baron Jackson
Chance of Sw stopping attack = 46% | Random number = 2 (Sw stopped attack)
5: Attack for Df Baron Jackson
Chance of Sw stopping attack = 46% | Random number = 12 (Sw stopped attack)
6: Attack for Df Hayden Duncan
Chance of Sw stopping attack = 46% | Random number = 6 (Sw stopped attack)
7: Attack for Df Baron Jackson
Chance of Sw stopping attack = 46% | Random number = 67 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 79 (Shot On Target)
Chance of Gk Save = 49.0% | Random number = 89.97 (GOOOOOAAAAALLLLL!!!!!)
8: Attack for Df Baron Jackson
Chance of Sw stopping attack = 46% | Random number = 96 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 46 (Shot On Target)
Chance of Gk Save = 49.0% | Random number = 95.01 (GOOOOOAAAAALLLLL!!!!!)
9: Attack for Df Gareth Trickelbank
Chance of Sw stopping attack = 46% | Random number = 37 (Sw stopped attack)
10: Attack for Fw Nick Baumann
Chance of Sw stopping attack = 46% | Random number = 17 (Sw stopped attack)
11: Attack for Fw Fernando Cano
Chance of Sw stopping attack = 46% | Random number = 87 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 8 (Shot Off Target)
12: Attack for Fw Fernando Cano
Chance of Sw stopping attack = 46% | Random number = 62 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 38 (Shot Off Target)
13: Attack for Fw Nick Baumann
Chance of Sw stopping attack = 46% | Random number = 11 (Sw stopped attack)
14: Attack for Fw Fernando Cano
Chance of Sw stopping attack = 46% | Random number = 93 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 22 (Shot Off Target)
15: Attack for Fw Fernando Cano
Chance of Sw stopping attack = 46% | Random number = 35 (Sw stopped attack)
16: Attack for Fw Fernando Cano
Chance of Sw stopping attack = 46% | Random number = 72 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 55 (Shot On Target)
Chance of Gk Save = 49.0% | Random number = 50.18 (GOOOOOAAAAALLLLL!!!!!)
===============================================
F I N A L S C O R E
WORKSOP TOWN FC 0 - AFC RUSHDEN & DIAMONDS 3
Match Notes
Hard game ahead....
David (Worksop Town FC) 05/06 - 2:30 PM

AS predicted...
David (Worksop Town FC) 05/10 - 8:53 PM