(N)

Shepshed Dynamo FC
Alon Atie

Mossley AFC
Mike Jaffe
AP Cup Group (1)
S T A R T I N G L I N E U P S SHEPSHED DYNAMO FC MOSSLEY AFC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Leo Dury 10 0 10 Gk Benjamin Lewis 9 0 9 Sw Daniel Clarke 13 0 13 Sw Paul MacKenzie 5 0 5 Df Sean Taylor 10 0 10 Df William Cockham 10 0 10 Df Matty Barrett 10 0 10 Df Hans Hahn 9 0 9 Mf Paul Kelly 10 0 10 Df Andrea De Luca 8 0 8 Mf Joseph Terry 9 0 9 Mf Zachary Bell 10 0 10 Mf Patrick Torres 5 2 7 Mf Thomas Constant 10 0 10 Fw Ollie O'Brien 13 0 13 Mf George Thomas 6 0 6 Fw Freddie Rees 16 0 16 Fw Nico Fuchs 9 0 9 Fw Archie Hill 10 0 10 Fw Isak Ekström 8 0 8 Fw Reece Reid 5 2 7 Fw Oscar Lindström 2 2 4 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 10 13 20 26 46 ROSTER TOTALS 9 5 27 26 21 0 0 0 0 0 HARDNESS 0 0 0 0 0 0 0 0 0 0 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 10 13 20 26 46 T O T A L S 9 5 27 26 21 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* SHEPSHED DYNAMO FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Leo Dury: Chance of booking = 4.5% | Random number = 73.89 (no booking) Chance of straight red card = 0.75% | Random number = 34.64 (no red card) Sw Daniel Clarke: Chance of booking = 4.5% | Random number = 62.63 (no booking) Chance of second booking = 0.75% | Random number = 65.46 (no red card) Df Sean Taylor: Chance of booking = 4.5% | Random number = 69.82 (no booking) Chance of second booking = 0.75% | Random number = 38.63 (no red card) Df Matty Barrett: Chance of booking = 4.5% | Random number = 47.82 (no booking) Chance of second booking = 0.75% | Random number = 71.82 (no red card) Mf Paul Kelly: Chance of booking = 4.5% | Random number = 87.86 (no booking) Chance of second booking = 0.75% | Random number = 81.71 (no red card) Mf Joseph Terry: Chance of booking = 4.5% | Random number = 93.83 (no booking) Chance of second booking = 0.75% | Random number = 5.5 (no red card) Mf Patrick Torres: Chance of booking = 4.5% | Random number = 77.46 (no booking) Chance of second booking = 0.75% | Random number = 14.9 (no red card) Fw Ollie O'Brien: Chance of booking = 4.5% | Random number = 42.05 (no booking) Chance of second booking = 0.75% | Random number = 21.29 (no red card) Fw Freddie Rees: Chance of booking = 4.5% | Random number = 13.27 (no booking) Chance of second booking = 0.75% | Random number = 32.33 (no red card) Fw Archie Hill: Chance of booking = 4.5% | Random number = 98.76 (no booking) Chance of second booking = 0.75% | Random number = 73.23 (no red card) Fw Reece Reid: Chance of booking = 4.5% | Random number = 91.29 (no booking) Chance of second booking = 0.75% | Random number = 77.49 (no red card) ******* MOSSLEY AFC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Benjamin Lewis: Chance of booking = 4.5% | Random number = 64.87 (no booking) Chance of straight red card = 0.75% | Random number = 55.86 (no red card) Sw Paul MacKenzie: Chance of booking = 4.5% | Random number = 3.63 (BOOKED!) Chance of second booking = 0.75% | Random number = 10.28 (no second yellow) Df William Cockham: Chance of booking = 4.5% | Random number = 52.95 (no booking) Chance of second booking = 0.75% | Random number = 97.89 (no red card) Df Hans Hahn: Chance of booking = 4.5% | Random number = 75.64 (no booking) Chance of second booking = 0.75% | Random number = 10.74 (no red card) Df Andrea De Luca: Chance of booking = 4.5% | Random number = 28.49 (no booking) Chance of second booking = 0.75% | Random number = 53.4 (no red card) Mf Zachary Bell: Chance of booking = 4.5% | Random number = 68.68 (no booking) Chance of second booking = 0.75% | Random number = 1.28 (no red card) Mf Thomas Constant: Chance of booking = 4.5% | Random number = 73.33 (no booking) Chance of second booking = 0.75% | Random number = 2.18 (no red card) Mf George Thomas: Chance of booking = 4.5% | Random number = 73.84 (no booking) Chance of second booking = 0.75% | Random number = 13.59 (no red card) Fw Nico Fuchs: Chance of booking = 4.5% | Random number = 77.11 (no booking) Chance of second booking = 0.75% | Random number = 25.75 (no red card) Fw Isak Ekström: Chance of booking = 4.5% | Random number = 67.09 (no booking) Chance of second booking = 0.75% | Random number = 9.93 (no red card) Fw Oscar Lindström: Chance of booking = 4.5% | Random number = 96.12 (no booking) Chance of second booking = 0.75% | Random number = 55.54 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* SHEPSHED DYNAMO FC CHANCES FOR INJURY ******* - Shepshed Dynamo FC Team Hardness = 0 - Mossley AFC Team Hardness = 0 - All (except Gk) chance of injury = 2.5% - Gk chance of injury = 1.25% Gk Leo Dury: Chance of injury = 1.25% | Random number = 67.2 (no injury) Sw Daniel Clarke: Chance of injury = 2.5% | Random number = 94.99 (no injury) Df Sean Taylor: Chance of injury = 2.5% | Random number = 51.21 (no injury) Df Matty Barrett: Chance of injury = 2.5% | Random number = 0.53 (INJURED!) Targeted fitness lost = 0 Matty Barrett is being assisted by the Physio and appears to be just fine. Mf Paul Kelly: Chance of injury = 2.5% | Random number = 67.52 (no injury) Mf Joseph Terry: Chance of injury = 2.5% | Random number = 17.5 (no injury) Mf Patrick Torres: Chance of injury = 2.5% | Random number = 13.03 (no injury) Fw Ollie O'Brien: Chance of injury = 2.5% | Random number = 96.46 (no injury) Fw Freddie Rees: Chance of injury = 2.5% | Random number = 88.73 (no injury) Fw Archie Hill: Chance of injury = 2.5% | Random number = 82.74 (no injury) Fw Reece Reid: Chance of injury = 2.5% | Random number = 71.04 (no injury) ******* MOSSLEY AFC CHANCES FOR INJURY ******* - Mossley AFC Team Hardness = 0 - Shepshed Dynamo FC Team Hardness = 0 - All (except Gk) chance of injury = 2.5% - Gk chance of injury = 1.25% Gk Benjamin Lewis: Chance of injury = 1.25% | Random number = 2.01 (no injury) Sw Paul MacKenzie: Chance of injury = 2.5% | Random number = 89.02 (no injury) Df William Cockham: Chance of injury = 2.5% | Random number = 89.67 (no injury) Df Hans Hahn: Chance of injury = 2.5% | Random number = 57.21 (no injury) Df Andrea De Luca: Chance of injury = 2.5% | Random number = 77.06 (no injury) Mf Zachary Bell: Chance of injury = 2.5% | Random number = 92.56 (no injury) Mf Thomas Constant: Chance of injury = 2.5% | Random number = 31.03 (no injury) Mf George Thomas: Chance of injury = 2.5% | Random number = 94.5 (no injury) Fw Nico Fuchs: Chance of injury = 2.5% | Random number = 41.29 (no injury) Fw Isak Ekström: Chance of injury = 2.5% | Random number = 23.18 (no injury) Fw Oscar Lindström: Chance of injury = 2.5% | Random number = 39.23 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* MOSSLEY AFC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Freddie Rees SL 16 - Defending Gk: Benjamin Lewis SL 9 intRndPk = 40 1: Chance of PK occurring = 5% | Random number = 40 (no penalty kick) ******* SHEPSHED DYNAMO FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: William Cockham SL 10 - Defending Gk: Leo Dury SL 10 intRndPk = 75 1: Chance of PK occurring = 5% | Random number = 75 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* SHEPSHED DYNAMO FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Shepshed Dynamo FC 10 13 20 26 46 Mossley AFC 9 5 27 26 21 Shepshed Dynamo FC Fw Attacks = 19 (46 - 27); result rounded up Shepshed Dynamo FC Mf Attacks = 0 ((26 - 26) / 2; rounded up) Shepshed Dynamo FC Df Attacks = 0 ((20 - 21) / 3; rounded up) Shepshed Dynamo FC Total Attacks = 19 1: Attack for Fw Freddie Rees Chance of Sw stopping attack = 40% | Random number = 20 (Sw stopped attack) 2: Attack for Fw Freddie Rees Chance of Sw stopping attack = 40% | Random number = 13 (Sw stopped attack) 3: Attack for Fw Archie Hill Chance of Sw stopping attack = 40% | Random number = 53 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 4 (Shot Off Target) 4: Attack for Fw Freddie Rees Chance of Sw stopping attack = 40% | Random number = 32 (Sw stopped attack) 5: Attack for Fw Ollie O'Brien Chance of Sw stopping attack = 40% | Random number = 96 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 45 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 34.96 (Shot Saved by Gk) 6: Attack for Fw Reece Reid Chance of Sw stopping attack = 40% | Random number = 85 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 96 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 33.84 (Shot Saved by Gk) 7: Attack for Fw Reece Reid Chance of Sw stopping attack = 40% | Random number = 65 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 5 (Shot Off Target) 8: Attack for Fw Freddie Rees Chance of Sw stopping attack = 40% | Random number = 34 (Sw stopped attack) 9: Attack for Fw Archie Hill Chance of Sw stopping attack = 40% | Random number = 30 (Sw stopped attack) 10: Attack for Fw Ollie O'Brien Chance of Sw stopping attack = 40% | Random number = 84 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 42 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 38.59 (Shot Saved by Gk) 11: Attack for Fw Freddie Rees Chance of Sw stopping attack = 40% | Random number = 5 (Sw stopped attack) 12: Attack for Fw Freddie Rees Chance of Sw stopping attack = 40% | Random number = 33 (Sw stopped attack) 13: Attack for Fw Archie Hill Chance of Sw stopping attack = 40% | Random number = 80 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 40 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 70.37 (GOOOOOAAAAALLLLL!!!!!) 14: Attack for Fw Ollie O'Brien Chance of Sw stopping attack = 40% | Random number = 67 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 40 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 95.06 (GOOOOOAAAAALLLLL!!!!!) 15: Attack for Fw Freddie Rees Chance of Sw stopping attack = 40% | Random number = 65 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 46 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 38.88 (Shot Saved by Gk) 16: Attack for Fw Freddie Rees Chance of Sw stopping attack = 40% | Random number = 87 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 36 (Shot Off Target) 17: Attack for Fw Freddie Rees Chance of Sw stopping attack = 40% | Random number = 78 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 16 (Shot Off Target) 18: Attack for Fw Archie Hill Chance of Sw stopping attack = 40% | Random number = 59 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 33 (Shot Off Target) 19: Attack for Fw Archie Hill Chance of Sw stopping attack = 40% | Random number = 37 (Sw stopped attack) ******* MOSSLEY AFC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Mossley AFC 9 5 27 26 21 Shepshed Dynamo FC 10 13 20 26 46 Mossley AFC Fw Attacks = 1 (21 - 20); result rounded up Mossley AFC Mf Attacks = 0 ((26 - 26) / 2; rounded up) Mossley AFC Df Attacks = 0 ((27 - 46) / 3; rounded up) Mossley AFC Total Attacks = 1 1: Attack for Fw Isak Ekström Chance of Sw stopping attack = 56% | Random number = 44 (Sw stopped attack) =============================================== F I N A L S C O R E SHEPSHED DYNAMO FC 2 - MOSSLEY AFC 0
Match Notes

Good luck Alon
Mike (Mossley AFC) 05/24 - 5:15 PM


Didn’t expect any points in this one
Mike (Mossley AFC) 05/25 - 8:14 PM