(H)

Bridgwater Town
Martyn Hathaway

AFC Rushden & Diamonds
John Holden
FA Cup Round 1
S T A R T I N G L I N E U P S
BRIDGWATER TOWN AFC RUSHDEN & DIAMONDS
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Owen Brudenell 11 0 11 Gk Kevin Hawkins 13 0 13
Sw Luiz Dias 11 0 11 Sw Kai Laidlaw 5 2 7
Df Josh Martin 10 0 10 Df Robert Howells 10 0 10
Df André Carvalho 10 0 10 Df Lucas Soramaki 6 0 6
Fw Patrick Gallaher 9 0 9 Df Baron Jackson 5 2 7
Fw Melker Lundin 9 0 9 Mf Gareth Scott 5 2 7
Mf Geoffrey Simpson 9 0 9 Mf Henry Henry 2 2 4
Mf Chuck Knox 7 0 7 Fw Mark Solomon 7 0 7
Fw Jay Meldrum 11 0 11 Fw William Bell 5 2 7
Fw Toby Hall 10 0 10 Fw Joseph Padilla 5 2 7
Fw Conall Walsh 7 0 7 Fw Nick Baumann 2 2 4
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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11 11 20 16 46 ROSTER TOTALS 13 7 23 11 25
0 0 0 1 0 HARDNESS 1 0 0 0 0
0 0 0 1 8 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
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11 11 20 18 54 T O T A L S 14 7 23 11 25
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B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES *******
- Team Hardness = 1
- Gk Hardness = 0
Gk Owen Brudenell: Chance of booking = 4.5% | Random number = 45.03 (no booking)
Chance of straight red card = 0.75% | Random number = 78.05 (no red card)
Sw Luiz Dias: Chance of booking = 6.0% | Random number = 39.65 (no booking)
Chance of second booking = 1.0% | Random number = 48.52 (no red card)
Df Josh Martin: Chance of booking = 6.0% | Random number = 48.14 (no booking)
Chance of second booking = 1.0% | Random number = 30.02 (no red card)
Df André Carvalho: Chance of booking = 6.0% | Random number = 5.21 (BOOKED!)
Chance of second booking = 1.0% | Random number = 1.28 (no second yellow)
Fw Patrick Gallaher: Chance of booking = 6.0% | Random number = 22.68 (no booking)
Chance of second booking = 1.0% | Random number = 88.5 (no red card)
Fw Melker Lundin: Chance of booking = 6.0% | Random number = 56.93 (no booking)
Chance of second booking = 1.0% | Random number = 91.27 (no red card)
Mf Geoffrey Simpson: Chance of booking = 6.0% | Random number = 48.8 (no booking)
Chance of second booking = 1.0% | Random number = 79.81 (no red card)
Mf Chuck Knox: Chance of booking = 6.0% | Random number = 7.47 (no booking)
Chance of second booking = 1.0% | Random number = 63.0 (no red card)
Fw Jay Meldrum: Chance of booking = 6.0% | Random number = 98.36 (no booking)
Chance of second booking = 1.0% | Random number = 23.76 (no red card)
Fw Toby Hall: Chance of booking = 6.0% | Random number = 22.34 (no booking)
Chance of second booking = 1.0% | Random number = 54.65 (no red card)
Fw Conall Walsh: Chance of booking = 6.0% | Random number = 38.44 (no booking)
Chance of second booking = 1.0% | Random number = 49.54 (no red card)
******* AFC RUSHDEN & DIAMONDS YELLOW/RED CARD CHANCES *******
- Team Hardness = 1
- Gk Hardness = 1
Gk Kevin Hawkins: Chance of booking = 6.75% | Random number = 6.75 (no booking)
Chance of straight red card = 1.0% | Random number = 88.44 (no red card)
Sw Kai Laidlaw: Chance of booking = 6.0% | Random number = 28.34 (no booking)
Chance of second booking = 1.0% | Random number = 6.64 (no red card)
Df Robert Howells: Chance of booking = 6.0% | Random number = 5.01 (BOOKED!)
Chance of second booking = 1.0% | Random number = 48.31 (no second yellow)
Df Lucas Soramaki: Chance of booking = 6.0% | Random number = 55.24 (no booking)
Chance of second booking = 1.0% | Random number = 82.12 (no red card)
Df Baron Jackson: Chance of booking = 6.0% | Random number = 77.81 (no booking)
Chance of second booking = 1.0% | Random number = 31.09 (no red card)
Mf Gareth Scott: Chance of booking = 6.0% | Random number = 5.47 (BOOKED!)
Chance of second booking = 1.0% | Random number = 30.23 (no second yellow)
Mf Henry Henry: Chance of booking = 6.0% | Random number = 25.81 (no booking)
Chance of second booking = 1.0% | Random number = 43.84 (no red card)
Fw Mark Solomon: Chance of booking = 6.0% | Random number = 87.36 (no booking)
Chance of second booking = 1.0% | Random number = 20.15 (no red card)
Fw William Bell: Chance of booking = 6.0% | Random number = 91.51 (no booking)
Chance of second booking = 1.0% | Random number = 99.68 (no red card)
Fw Joseph Padilla: Chance of booking = 6.0% | Random number = 10.53 (no booking)
Chance of second booking = 1.0% | Random number = 95.0 (no red card)
Fw Nick Baumann: Chance of booking = 6.0% | Random number = 12.31 (no booking)
Chance of second booking = 1.0% | Random number = 93.34 (no red card)
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I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* BRIDGWATER TOWN CHANCES FOR INJURY *******
- Bridgwater Town Team Hardness = 1
- AFC Rushden & Diamonds Team Hardness = 1
- All (except Gk) chance of injury = 3.5%
- Gk chance of injury = 1.75%
Gk Owen Brudenell: Chance of injury = 1.75% | Random number = 12.53 (no injury)
Sw Luiz Dias: Chance of injury = 3.5% | Random number = 95.31 (no injury)
Df Josh Martin: Chance of injury = 3.5% | Random number = 45.38 (no injury)
Df André Carvalho: Chance of injury = 3.5% | Random number = 93.11 (no injury)
Fw Patrick Gallaher: Chance of injury = 3.5% | Random number = 35.46 (no injury)
Fw Melker Lundin: Chance of injury = 3.5% | Random number = 67.93 (no injury)
Mf Geoffrey Simpson: Chance of injury = 3.5% | Random number = 62.52 (no injury)
Mf Chuck Knox: Chance of injury = 3.5% | Random number = 64.3 (no injury)
Fw Jay Meldrum: Chance of injury = 3.5% | Random number = 42.68 (no injury)
Fw Toby Hall: Chance of injury = 3.5% | Random number = 14.95 (no injury)
Fw Conall Walsh: Chance of injury = 3.5% | Random number = 55.04 (no injury)
******* AFC RUSHDEN & DIAMONDS CHANCES FOR INJURY *******
- AFC Rushden & Diamonds Team Hardness = 1
- Bridgwater Town Team Hardness = 1
- All (except Gk) chance of injury = 3.5%
- Gk chance of injury = 1.75%
Gk Kevin Hawkins: Chance of injury = 1.75% | Random number = 40.09 (no injury)
Sw Kai Laidlaw: Chance of injury = 3.5% | Random number = 81.99 (no injury)
Df Robert Howells: Chance of injury = 3.5% | Random number = 9.22 (no injury)
Df Lucas Soramaki: Chance of injury = 3.5% | Random number = 12.29 (no injury)
Df Baron Jackson: Chance of injury = 3.5% | Random number = 6.12 (no injury)
Mf Gareth Scott: Chance of injury = 3.5% | Random number = 92.93 (no injury)
Mf Henry Henry: Chance of injury = 3.5% | Random number = 56.36 (no injury)
Fw Mark Solomon: Chance of injury = 3.5% | Random number = 79.08 (no injury)
Fw William Bell: Chance of injury = 3.5% | Random number = 85.88 (no injury)
Fw Joseph Padilla: Chance of injury = 3.5% | Random number = 11.81 (no injury)
Fw Nick Baumann: Chance of injury = 3.5% | Random number = 91.66 (no injury)
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P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* AFC RUSHDEN & DIAMONDS CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 1; (1 10% chance of yielding a PK)
- PK Taker: Jay Meldrum SL 11
- Defending Gk: Kevin Hawkins SL 13
1: Chance of PK occurring = 10% | Random number = 91 (no penalty kick)
******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 1; (1 10% chance of yielding a PK)
- PK Taker: Robert Howells SL 10
- Defending Gk: Owen Brudenell SL 11
1: Chance of PK occurring = 10% | Random number = 59 (no penalty kick)
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Bridgwater Town 11 11 20 18 54
AFC Rushden & Diamonds 14 7 23 11 25
Bridgwater Town Fw Attacks = 31 (54 - 23); result rounded up
Bridgwater Town Mf Attacks = 4 ((18 - 11) / 2) ; result rounded up
Bridgwater Town Df Attacks = 0 ((20 - 25) / 3; rounded up)
Bridgwater Town Total Attacks = 35
1: Attack for Mf Chuck Knox
Chance of Sw stopping attack = 44% | Random number = 19 (Sw stopped attack)
2: Attack for Mf Chuck Knox
Chance of Sw stopping attack = 44% | Random number = 42 (Sw stopped attack)
3: Attack for Mf Geoffrey Simpson
Chance of Sw stopping attack = 44% | Random number = 64 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 36 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 14.98 (Shot Saved by Gk)
4: Attack for Mf Geoffrey Simpson
Chance of Sw stopping attack = 44% | Random number = 77 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 12 (Shot Off Target)
5: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 44% | Random number = 69 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 89 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 62.15 (Shot Saved by Gk)
6: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 44% | Random number = 90 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 5 (Shot Off Target)
7: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 44% | Random number = 19 (Sw stopped attack)
8: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 44% | Random number = 58 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 48 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 47.63 (Shot Saved by Gk)
9: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 44% | Random number = 46 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 13 (Shot Off Target)
10: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 44% | Random number = 16 (Sw stopped attack)
11: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 44% | Random number = 21 (Sw stopped attack)
12: Attack for Fw Toby Hall
Chance of Sw stopping attack = 44% | Random number = 92 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 28 (Shot Off Target)
13: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 44% | Random number = 12 (Sw stopped attack)
14: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 44% | Random number = 84 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 47 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 11.44 (Shot Saved by Gk)
15: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 44% | Random number = 25 (Sw stopped attack)
16: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 44% | Random number = 90 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 20 (Shot Off Target)
17: Attack for Fw Toby Hall
Chance of Sw stopping attack = 44% | Random number = 42 (Sw stopped attack)
18: Attack for Fw Conall Walsh
Chance of Sw stopping attack = 44% | Random number = 94 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 66 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 64.85 (Shot Saved by Gk)
19: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 44% | Random number = 2 (Sw stopped attack)
20: Attack for Fw Conall Walsh
Chance of Sw stopping attack = 44% | Random number = 53 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 90 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 35.98 (Shot Saved by Gk)
21: Attack for Fw Toby Hall
Chance of Sw stopping attack = 44% | Random number = 65 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 40 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 83.37 (GOOOOOAAAAALLLLL!!!!!)
22: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 44% | Random number = 98 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 96 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 61.62 (Shot Saved by Gk)
23: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 44% | Random number = 63 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 72 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 89.28 (GOOOOOAAAAALLLLL!!!!!)
24: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 44% | Random number = 61 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 2 (Shot Off Target)
25: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 44% | Random number = 49 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 20 (Shot Off Target)
26: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 44% | Random number = 48 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 2 (Shot Off Target)
27: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 44% | Random number = 66 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 82 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 68.41 (Shot Saved by Gk)
28: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 44% | Random number = 41 (Sw stopped attack)
29: Attack for Fw Toby Hall
Chance of Sw stopping attack = 44% | Random number = 78 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 11 (Shot Off Target)
30: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 44% | Random number = 56 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 78 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 12.9 (Shot Saved by Gk)
31: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 44% | Random number = 76 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 8 (Shot Off Target)
32: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 44% | Random number = 45 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 62 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 14.21 (Shot Saved by Gk)
33: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 44% | Random number = 100 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 48 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 36.87 (Shot Saved by Gk)
34: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 44% | Random number = 42 (Sw stopped attack)
35: Attack for Fw Toby Hall
Chance of Sw stopping attack = 44% | Random number = 55 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 88 (Shot On Target)
Chance of Gk Save = 71.5% | Random number = 80.08 (GOOOOOAAAAALLLLL!!!!!)
******* AFC RUSHDEN & DIAMONDS ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
AFC Rushden & Diamonds 14 7 23 11 25
Bridgwater Town 11 11 20 18 54
AFC Rushden & Diamonds Fw Attacks = 5 (25 - 20); result rounded up
AFC Rushden & Diamonds Mf Attacks = 0 ((11 - 18) / 2; rounded up)
AFC Rushden & Diamonds Df Attacks = 0 ((23 - 54) / 3; rounded up)
AFC Rushden & Diamonds Total Attacks = 5
1: Attack for Fw William Bell
Chance of Sw stopping attack = 52% | Random number = 99 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 57 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 95.04 (GOOOOOAAAAALLLLL!!!!!)
2: Attack for Fw Joseph Padilla
Chance of Sw stopping attack = 52% | Random number = 79 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 30 (Shot Off Target)
3: Attack for Fw Nick Baumann
Chance of Sw stopping attack = 52% | Random number = 18 (Sw stopped attack)
4: Attack for Fw Mark Solomon
Chance of Sw stopping attack = 52% | Random number = 89 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 60 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 99.58 (GOOOOOAAAAALLLLL!!!!!)
5: Attack for Fw Nick Baumann
Chance of Sw stopping attack = 52% | Random number = 55 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 63 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 58.79 (Shot Saved by Gk)
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F I N A L S C O R E
BRIDGWATER TOWN 3 - AFC RUSHDEN & DIAMONDS 2