(H)

Chasetown FC
Paul Cockayne

Bridgwater Town
Martyn Hathaway
League Round 5
S T A R T I N G L I N E U P S CHASETOWN FC BRIDGWATER TOWN Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Niklas Kaiser 13 0 13 Gk Owen Brudenell 10 0 10 Df David Gardner 11 0 11 Sw Luiz Dias 10 0 10 Sw Diego Lombardo 7 2 9 Df Cameron Ramsay 6 2 8 Fw Jake Whyte 9 2 11 Df Josh Martin 6 2 8 Df Carlos Rodriguez 13 0 13 Df John Tufnel 3 2 5 Mf Arno Christiaens 10 0 10 Mf Patrick Gallaher 6 2 8 Fw Finley Harris 11 1 12 Mf Toby Robertson 6 2 8 Fw Diego Ribeiro 10 0 10 Mf Jakob Schmitz 3 2 5 Mf Alf Jenssen 7 2 9 Fw Elvis Kristoffersen 6 2 8 Fw Gerry Ruddle 13 2 15 Fw Jay Meldrum 6 2 8 Fw Ryan Clemence 9 0 9 Fw Taylor Shilton 3 2 5 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 13 9 24 19 57 ROSTER TOTALS 10 10 21 21 21 0 0 0 0 0 HARDNESS 0 0 2 0 0 0 0 1 2 6 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 13 9 25 21 63 T O T A L S 10 10 23 21 21 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* CHASETOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Niklas Kaiser: Chance of booking = 4.5% | Random number = 23.78 (no booking) Chance of straight red card = 0.75% | Random number = 91.68 (no red card) Df David Gardner: Chance of booking = 4.5% | Random number = 97.77 (no booking) Chance of second booking = 0.75% | Random number = 39.91 (no red card) Sw Diego Lombardo: Chance of booking = 4.5% | Random number = 44.99 (no booking) Chance of second booking = 0.75% | Random number = 36.49 (no red card) Fw Jake Whyte: Chance of booking = 4.5% | Random number = 19.38 (no booking) Chance of second booking = 0.75% | Random number = 83.68 (no red card) Df Carlos Rodriguez: Chance of booking = 4.5% | Random number = 99.93 (no booking) Chance of second booking = 0.75% | Random number = 70.55 (no red card) Mf Arno Christiaens: Chance of booking = 4.5% | Random number = 8.16 (no booking) Chance of second booking = 0.75% | Random number = 38.93 (no red card) Fw Finley Harris: Chance of booking = 4.5% | Random number = 17.76 (no booking) Chance of second booking = 0.75% | Random number = 88.26 (no red card) Fw Diego Ribeiro: Chance of booking = 4.5% | Random number = 69.84 (no booking) Chance of second booking = 0.75% | Random number = 58.39 (no red card) Mf Alf Jenssen: Chance of booking = 4.5% | Random number = 62.67 (no booking) Chance of second booking = 0.75% | Random number = 21.48 (no red card) Fw Gerry Ruddle: Chance of booking = 4.5% | Random number = 96.22 (no booking) Chance of second booking = 0.75% | Random number = 14.98 (no red card) Fw Ryan Clemence: Chance of booking = 4.5% | Random number = 37.35 (no booking) Chance of second booking = 0.75% | Random number = 29.0 (no red card) ******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES ******* - Team Hardness = 2 - Gk Hardness = 0 Gk Owen Brudenell: Chance of booking = 4.5% | Random number = 69.47 (no booking) Chance of straight red card = 0.75% | Random number = 77.0 (no red card) Sw Luiz Dias: Chance of booking = 7.5% | Random number = 92.71 (no booking) Chance of second booking = 1.25% | Random number = 24.77 (no red card) Df Cameron Ramsay: Chance of booking = 7.5% | Random number = 97.74 (no booking) Chance of second booking = 1.25% | Random number = 2.4 (no red card) Df Josh Martin: Chance of booking = 7.5% | Random number = 93.72 (no booking) Chance of second booking = 1.25% | Random number = 75.44 (no red card) Df John Tufnel: Chance of booking = 7.5% | Random number = 61.02 (no booking) Chance of second booking = 1.25% | Random number = 53.87 (no red card) Mf Patrick Gallaher: Chance of booking = 7.5% | Random number = 15.21 (no booking) Chance of second booking = 1.25% | Random number = 84.93 (no red card) Mf Toby Robertson: Chance of booking = 7.5% | Random number = 45.77 (no booking) Chance of second booking = 1.25% | Random number = 62.3 (no red card) Mf Jakob Schmitz: Chance of booking = 7.5% | Random number = 54.73 (no booking) Chance of second booking = 1.25% | Random number = 44.17 (no red card) Fw Elvis Kristoffersen: Chance of booking = 7.5% | Random number = 58.68 (no booking) Chance of second booking = 1.25% | Random number = 2.09 (no red card) Fw Jay Meldrum: Chance of booking = 7.5% | Random number = 11.09 (no booking) Chance of second booking = 1.25% | Random number = 52.25 (no red card) Fw Taylor Shilton: Chance of booking = 7.5% | Random number = 67.68 (no booking) Chance of second booking = 1.25% | Random number = 23.93 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* CHASETOWN FC CHANCES FOR INJURY ******* - Chasetown FC Team Hardness = 0 - Bridgwater Town Team Hardness = 2 - All (except Gk) chance of injury = 4.0% - Gk chance of injury = 2.0% Gk Niklas Kaiser: Chance of injury = 2.0% | Random number = 96.61 (no injury) Df David Gardner: Chance of injury = 4.0% | Random number = 22.85 (no injury) Sw Diego Lombardo: Chance of injury = 4.0% | Random number = 17.71 (no injury) Fw Jake Whyte: Chance of injury = 4.0% | Random number = 46.14 (no injury) Df Carlos Rodriguez: Chance of injury = 4.0% | Random number = 7.76 (no injury) Mf Arno Christiaens: Chance of injury = 4.0% | Random number = 93.2 (no injury) Fw Finley Harris: Chance of injury = 4.0% | Random number = 98.75 (no injury) Fw Diego Ribeiro: Chance of injury = 4.0% | Random number = 62.8 (no injury) Mf Alf Jenssen: Chance of injury = 4.0% | Random number = 21.88 (no injury) Fw Gerry Ruddle: Chance of injury = 4.0% | Random number = 2.64 (INJURED!) Targeted fitness lost = 1 Gerry Ruddle is being assisted by the Physio. He won't lose any fitness points, but he'll have to come off. Gerry Ruddle new match skill level = 7 Gerry Ruddle new match total level = 9 Fw Ryan Clemence: Chance of injury = 4.0% | Random number = 28.34 (no injury) ******* BRIDGWATER TOWN CHANCES FOR INJURY ******* - Bridgwater Town Team Hardness = 2 - Chasetown FC Team Hardness = 0 - All (except Gk) chance of injury = 3.0% - Gk chance of injury = 1.5% Gk Owen Brudenell: Chance of injury = 1.5% | Random number = 5.78 (no injury) Sw Luiz Dias: Chance of injury = 3.0% | Random number = 67.13 (no injury) Df Cameron Ramsay: Chance of injury = 3.0% | Random number = 34.06 (no injury) Df Josh Martin: Chance of injury = 3.0% | Random number = 73.48 (no injury) Df John Tufnel: Chance of injury = 3.0% | Random number = 19.57 (no injury) Mf Patrick Gallaher: Chance of injury = 3.0% | Random number = 38.25 (no injury) Mf Toby Robertson: Chance of injury = 3.0% | Random number = 24.62 (no injury) Mf Jakob Schmitz: Chance of injury = 3.0% | Random number = 38.78 (no injury) Fw Elvis Kristoffersen: Chance of injury = 3.0% | Random number = 96.06 (no injury) Fw Jay Meldrum: Chance of injury = 3.0% | Random number = 65.58 (no injury) Fw Taylor Shilton: Chance of injury = 3.0% | Random number = 88.13 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 2; (2 10% chances of yielding PKs) - PK Taker: Carlos Rodriguez SL 13 - Defending Gk: Owen Brudenell SL 10 1: Chance of PK occurring = 10% | Random number = 82 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 18 (no penalty kick) ******* CHASETOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Cameron Ramsay SL 6 - Defending Gk: Niklas Kaiser SL 13 intRndPk = 66 1: Chance of PK occurring = 5% | Random number = 66 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* CHASETOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Chasetown FC 13 9 25 21 57 Bridgwater Town 10 10 23 21 21 Chasetown FC Fw Attacks = 34 (57 - 23); result rounded up Chasetown FC Mf Attacks = 0 ((21 - 21) / 2; rounded up) Chasetown FC Df Attacks = 2 ((25 - 21) / 3); result rounded up Chasetown FC Total Attacks = 36 1: Attack for Df Carlos Rodriguez Chance of Sw stopping attack = 50% | Random number = 55 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 64 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 2.33 (Shot Saved by Gk) 2: Attack for Df Carlos Rodriguez Chance of Sw stopping attack = 50% | Random number = 32 (Sw stopped attack) 3: Attack for Fw Gerry Ruddle Chance of Sw stopping attack = 50% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 68 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 50.76 (Shot Saved by Gk) 4: Attack for Fw Finley Harris Chance of Sw stopping attack = 50% | Random number = 73 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 25.78 (Shot Saved by Gk) 5: Attack for Fw Gerry Ruddle Chance of Sw stopping attack = 50% | Random number = 91 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 81 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 58.57 (Shot Saved by Gk) 6: Attack for Fw Finley Harris Chance of Sw stopping attack = 50% | Random number = 24 (Sw stopped attack) 7: Attack for Fw Finley Harris Chance of Sw stopping attack = 50% | Random number = 30 (Sw stopped attack) 8: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 40 (Sw stopped attack) 9: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 61 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 44 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 98.57 (GOOOOOAAAAALLLLL!!!!!) 10: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 99 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 65 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 40.71 (Shot Saved by Gk) 11: Attack for Fw Jake Whyte Chance of Sw stopping attack = 50% | Random number = 20 (Sw stopped attack) 12: Attack for Fw Jake Whyte Chance of Sw stopping attack = 50% | Random number = 8 (Sw stopped attack) 13: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 21 (Sw stopped attack) 14: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 68 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 16 (Shot Off Target) 15: Attack for Fw Finley Harris Chance of Sw stopping attack = 50% | Random number = 25 (Sw stopped attack) 16: Attack for Fw Finley Harris Chance of Sw stopping attack = 50% | Random number = 89 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 14 (Shot Off Target) 17: Attack for Fw Jake Whyte Chance of Sw stopping attack = 50% | Random number = 59 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 74 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 37.41 (Shot Saved by Gk) 18: Attack for Fw Ryan Clemence Chance of Sw stopping attack = 50% | Random number = 4 (Sw stopped attack) 19: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 65 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 98 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 6.25 (Shot Saved by Gk) 20: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 49 (Sw stopped attack) 21: Attack for Fw Jake Whyte Chance of Sw stopping attack = 50% | Random number = 53 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 50.86 (Shot Saved by Gk) 22: Attack for Fw Finley Harris Chance of Sw stopping attack = 50% | Random number = 81 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 7 (Shot Off Target) 23: Attack for Fw Finley Harris Chance of Sw stopping attack = 50% | Random number = 86 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 88 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 34.15 (Shot Saved by Gk) 24: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 64 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 76 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 43.36 (Shot Saved by Gk) 25: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 47 (Sw stopped attack) 26: Attack for Fw Ryan Clemence Chance of Sw stopping attack = 50% | Random number = 85 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 67 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 9.57 (Shot Saved by Gk) 27: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 15 (Sw stopped attack) 28: Attack for Fw Gerry Ruddle Chance of Sw stopping attack = 50% | Random number = 18 (Sw stopped attack) 29: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 14 (Sw stopped attack) 30: Attack for Fw Ryan Clemence Chance of Sw stopping attack = 50% | Random number = 6 (Sw stopped attack) 31: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 59 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 2 (Shot Off Target) 32: Attack for Fw Ryan Clemence Chance of Sw stopping attack = 50% | Random number = 71 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 23 (Shot Off Target) 33: Attack for Fw Jake Whyte Chance of Sw stopping attack = 50% | Random number = 55 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 75 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 52.39 (Shot Saved by Gk) 34: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 53 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 23 (Shot Off Target) 35: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 50% | Random number = 19 (Sw stopped attack) 36: Attack for Fw Finley Harris Chance of Sw stopping attack = 50% | Random number = 98 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 93 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 4.82 (Shot Saved by Gk) ******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Bridgwater Town 10 10 23 21 21 Chasetown FC 13 9 25 21 57 Bridgwater Town Fw Attacks = 0 (21 - 25) Bridgwater Town Mf Attacks = 0 ((21 - 21) / 2; rounded up) Bridgwater Town Df Attacks = 0 ((23 - 57) / 3; rounded up) Bridgwater Town Total Attacks = 0 =============================================== F I N A L S C O R E CHASETOWN FC 1 - BRIDGWATER TOWN 0
Match Notes

Important one if we're to challenge for promotion
Paul (Chasetown FC) 01/19 - 5:02 PM


Bridgwater got off rather lightly here....36-0 the shot count!
Paul (Chasetown FC) 01/25 - 7:15 PM