(H)

Bridgwater Town
Martyn Hathaway

Chippenham Town FC
Mike Parnaby
League Round 15
S T A R T I N G L I N E U P S BRIDGWATER TOWN CHIPPENHAM TOWN FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Owen Brudenell 14 0 14 Gk Owen Rooney 11 1 12 Sw Luiz Dias 14 2 16 Sw Reece Hamilton 8 2 10 Df André Carvalho 13 0 13 Df Nathan Doyle 13 0 13 Df Josh Martin 12 1 13 Df Bryan Price 9 2 11 Mf Jamie Whiteside 9 1 10 Df Michael Schmidt 8 2 10 Fw Patrick Gallaher 10 1 11 Df Diego Torres 5 0 5 Fw Geoffrey Simpson 10 1 11 Mf Evan Jones 12 1 13 Mf Chuck Knox 11 -1 10 Mf David Kirk 8 2 10 Fw Jay Meldrum 11 0 11 Mf Tony Long 5 2 7 Fw Conall Walsh 14 1 15 Fw Gregory Hines 12 0 12 Fw Toby Hall 9 2 11 Fw Hans Frings 8 2 10 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 14 16 26 20 59 ROSTER TOTALS 12 10 39 30 22 0 0 0 0 2 HARDNESS 0 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 0 0 0 4 2 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 7 0 ======================================================================= 14 16 26 24 72 T O T A L S 12 10 39 37 22 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES ******* - Team Hardness = 2 - Gk Hardness = 0 Gk Owen Brudenell: Chance of booking = 4.5% | Random number = 42.63 (no booking) Chance of straight red card = 0.75% | Random number = 17.2 (no red card) Sw Luiz Dias: Chance of booking = 7.5% | Random number = 33.31 (no booking) Chance of second booking = 1.25% | Random number = 24.2 (no red card) Df André Carvalho: Chance of booking = 7.5% | Random number = 33.33 (no booking) Chance of second booking = 1.25% | Random number = 4.77 (no red card) Df Josh Martin: Chance of booking = 7.5% | Random number = 94.66 (no booking) Chance of second booking = 1.25% | Random number = 9.37 (no red card) Mf Jamie Whiteside: Chance of booking = 7.5% | Random number = 8.94 (no booking) Chance of second booking = 1.25% | Random number = 33.78 (no red card) Fw Patrick Gallaher: Chance of booking = 7.5% | Random number = 23.76 (no booking) Chance of second booking = 1.25% | Random number = 44.29 (no red card) Fw Geoffrey Simpson: Chance of booking = 7.5% | Random number = 49.33 (no booking) Chance of second booking = 1.25% | Random number = 58.01 (no red card) Mf Chuck Knox: Chance of booking = 7.5% | Random number = 71.12 (no booking) Chance of second booking = 1.25% | Random number = 69.11 (no red card) Fw Jay Meldrum: Chance of booking = 7.5% | Random number = 8.47 (no booking) Chance of second booking = 1.25% | Random number = 76.49 (no red card) Fw Conall Walsh: Chance of booking = 7.5% | Random number = 18.46 (no booking) Chance of second booking = 1.25% | Random number = 21.96 (no red card) Fw Toby Hall: Chance of booking = 7.5% | Random number = 17.93 (no booking) Chance of second booking = 1.25% | Random number = 7.68 (no red card) ******* CHIPPENHAM TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Owen Rooney: Chance of booking = 4.5% | Random number = 71.94 (no booking) Chance of straight red card = 0.75% | Random number = 36.83 (no red card) Sw Reece Hamilton: Chance of booking = 4.5% | Random number = 31.55 (no booking) Chance of second booking = 0.75% | Random number = 18.72 (no red card) Df Nathan Doyle: Chance of booking = 4.5% | Random number = 92.46 (no booking) Chance of second booking = 0.75% | Random number = 36.61 (no red card) Df Bryan Price: Chance of booking = 4.5% | Random number = 4.86 (no booking) Chance of second booking = 0.75% | Random number = 66.28 (no red card) Df Michael Schmidt: Chance of booking = 4.5% | Random number = 67.69 (no booking) Chance of second booking = 0.75% | Random number = 28.4 (no red card) Df Diego Torres: Chance of booking = 4.5% | Random number = 89.93 (no booking) Chance of second booking = 0.75% | Random number = 35.58 (no red card) Mf Evan Jones: Chance of booking = 4.5% | Random number = 25.81 (no booking) Chance of second booking = 0.75% | Random number = 44.07 (no red card) Mf David Kirk: Chance of booking = 4.5% | Random number = 0.87 (BOOKED!) Chance of second booking = 0.75% | Random number = 38.22 (no second yellow) Mf Tony Long: Chance of booking = 4.5% | Random number = 64.98 (no booking) Chance of second booking = 0.75% | Random number = 20.23 (no red card) Fw Gregory Hines: Chance of booking = 4.5% | Random number = 30.61 (no booking) Chance of second booking = 0.75% | Random number = 94.09 (no red card) Fw Hans Frings: Chance of booking = 4.5% | Random number = 28.13 (no booking) Chance of second booking = 0.75% | Random number = 34.15 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* BRIDGWATER TOWN CHANCES FOR INJURY ******* - Bridgwater Town Team Hardness = 2 - Chippenham Town FC Team Hardness = 0 - All (except Gk) chance of injury = 3.0% - Gk chance of injury = 1.5% Gk Owen Brudenell: Chance of injury = 1.5% | Random number = 22.75 (no injury) Sw Luiz Dias: Chance of injury = 3.0% | Random number = 89.48 (no injury) Df André Carvalho: Chance of injury = 3.0% | Random number = 3.46 (no injury) Df Josh Martin: Chance of injury = 3.0% | Random number = 54.72 (no injury) Mf Jamie Whiteside: Chance of injury = 3.0% | Random number = 9.08 (no injury) Fw Patrick Gallaher: Chance of injury = 3.0% | Random number = 91.17 (no injury) Fw Geoffrey Simpson: Chance of injury = 3.0% | Random number = 24.0 (no injury) Mf Chuck Knox: Chance of injury = 3.0% | Random number = 48.21 (no injury) Fw Jay Meldrum: Chance of injury = 3.0% | Random number = 0.61 (INJURED!) Targeted fitness lost = 2 Jay Meldrum is being assisted by the Physio. He will lose 1 fitness points (deducted at end of session) Jay Meldrum new match skill level = 6 Jay Meldrum new match total level = 6 Fw Conall Walsh: Chance of injury = 3.0% | Random number = 71.24 (no injury) Fw Toby Hall: Chance of injury = 3.0% | Random number = 32.31 (no injury) ******* CHIPPENHAM TOWN FC CHANCES FOR INJURY ******* - Chippenham Town FC Team Hardness = 0 - Bridgwater Town Team Hardness = 2 - All (except Gk) chance of injury = 4.0% - Gk chance of injury = 2.0% Gk Owen Rooney: Chance of injury = 2.0% | Random number = 26.44 (no injury) Sw Reece Hamilton: Chance of injury = 4.0% | Random number = 20.98 (no injury) Df Nathan Doyle: Chance of injury = 4.0% | Random number = 3.21 (INJURED!) Targeted fitness lost = 1 Nathan Doyle is being assisted by the Physio. He won't lose any fitness points, but he'll have to come off. Nathan Doyle new match skill level = 7 Nathan Doyle new match total level = 7 Df Bryan Price: Chance of injury = 4.0% | Random number = 55.1 (no injury) Df Michael Schmidt: Chance of injury = 4.0% | Random number = 50.85 (no injury) Df Diego Torres: Chance of injury = 4.0% | Random number = 47.1 (no injury) Mf Evan Jones: Chance of injury = 4.0% | Random number = 81.29 (no injury) Mf David Kirk: Chance of injury = 4.0% | Random number = 91.98 (no injury) Mf Tony Long: Chance of injury = 4.0% | Random number = 9.48 (no injury) Fw Gregory Hines: Chance of injury = 4.0% | Random number = 90.16 (no injury) Fw Hans Frings: Chance of injury = 4.0% | Random number = 77.46 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* CHIPPENHAM TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Conall Walsh SL 14 - Defending Gk: Owen Rooney SL 11 intRndPk = 96 1: Chance of PK occurring = 5% | Random number = 96 (no penalty kick) ******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 2; (2 10% chances of yielding PKs) - PK Taker: Evan Jones SL 12 - Defending Gk: Owen Brudenell SL 14 1: Chance of PK occurring = 10% | Random number = 53 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 15 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Bridgwater Town 14 16 26 24 67 Chippenham Town FC 12 10 33 37 22 Bridgwater Town Fw Attacks = 34 (67 - 33); result rounded up Bridgwater Town Mf Attacks = 0 ((24 - 37) / 2; rounded up) Bridgwater Town Df Attacks = 2 ((26 - 22) / 3); result rounded up Bridgwater Town Total Attacks = 36 1: Attack for Df André Carvalho Chance of Sw stopping attack = 50% | Random number = 32 (Sw stopped attack) 2: Attack for Df André Carvalho Chance of Sw stopping attack = 50% | Random number = 50 (Sw stopped attack) 3: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 43 (Sw stopped attack) 4: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 65 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 15 (Shot Off Target) 5: Attack for Fw Toby Hall Chance of Sw stopping attack = 50% | Random number = 96 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 31 (Shot Off Target) 6: Attack for Fw Geoffrey Simpson Chance of Sw stopping attack = 50% | Random number = 23 (Sw stopped attack) 7: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 45 (Sw stopped attack) 8: Attack for Fw Geoffrey Simpson Chance of Sw stopping attack = 50% | Random number = 66 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 93 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 39.6 (Shot Saved by Gk) 9: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 3 (Sw stopped attack) 10: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 57 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 12 (Shot Off Target) 11: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 5 (Sw stopped attack) 12: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 19 (Sw stopped attack) 13: Attack for Fw Toby Hall Chance of Sw stopping attack = 50% | Random number = 6 (Sw stopped attack) 14: Attack for Fw Geoffrey Simpson Chance of Sw stopping attack = 50% | Random number = 50 (Sw stopped attack) 15: Attack for Fw Toby Hall Chance of Sw stopping attack = 50% | Random number = 85 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 19 (Shot Off Target) 16: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 30 (Sw stopped attack) 17: Attack for Fw Toby Hall Chance of Sw stopping attack = 50% | Random number = 90 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 24 (Shot Off Target) 18: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 50% | Random number = 81 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 49 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 82.56 (GOOOOOAAAAALLLLL!!!!!) 19: Attack for Fw Toby Hall Chance of Sw stopping attack = 50% | Random number = 1 (Sw stopped attack) 20: Attack for Fw Geoffrey Simpson Chance of Sw stopping attack = 50% | Random number = 78 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 77 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 41.37 (Shot Saved by Gk) 21: Attack for Fw Geoffrey Simpson Chance of Sw stopping attack = 50% | Random number = 10 (Sw stopped attack) 22: Attack for Fw Patrick Gallaher Chance of Sw stopping attack = 50% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 64 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 74.61 (GOOOOOAAAAALLLLL!!!!!) 23: Attack for Fw Patrick Gallaher Chance of Sw stopping attack = 50% | Random number = 68 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 74 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 65.93 (Shot Saved by Gk) 24: Attack for Fw Toby Hall Chance of Sw stopping attack = 50% | Random number = 19 (Sw stopped attack) 25: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 50 (Sw stopped attack) 26: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 54 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 98 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 62.16 (Shot Saved by Gk) 27: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 50% | Random number = 51 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 75 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 17.54 (Shot Saved by Gk) 28: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 50% | Random number = 64 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 32 (Shot Off Target) 29: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 68 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 30 (Shot Off Target) 30: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 59 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 52 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 89.58 (GOOOOOAAAAALLLLL!!!!!) 31: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 16 (Sw stopped attack) 32: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 28 (Sw stopped attack) 33: Attack for Fw Toby Hall Chance of Sw stopping attack = 50% | Random number = 66 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 74 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 56.31 (Shot Saved by Gk) 34: Attack for Fw Conall Walsh Chance of Sw stopping attack = 50% | Random number = 57 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 5 (Shot Off Target) 35: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 50% | Random number = 87 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 43 (Shot Off Target) 36: Attack for Fw Patrick Gallaher Chance of Sw stopping attack = 50% | Random number = 94 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 44 (Shot Off Target) ******* CHIPPENHAM TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Chippenham Town FC 12 10 33 37 22 Bridgwater Town 14 16 26 24 67 Chippenham Town FC is Playing For A Draw! Chippenham Town FC Fw Attacks = 0 (22 - 26) Chippenham Town FC Mf Attacks = 3 ((37 - 24) / 2) * 0.5 (Play For Draw Multiplier); result rounded up Chippenham Town FC Df Attacks = 0 ((33 - 67) / 3; rounded up) Chippenham Town FC Total Attacks = 3 1: Attack for Mf David Kirk Chance of Sw stopping attack = 62% | Random number = 10 (Sw stopped attack) 2: Attack for Mf Evan Jones Chance of Sw stopping attack = 62% | Random number = 20 (Sw stopped attack) 3: Attack for Mf Tony Long Chance of Sw stopping attack = 62% | Random number = 30 (Sw stopped attack) =============================================== F I N A L S C O R E BRIDGWATER TOWN 3 - CHIPPENHAM TOWN FC 0
Match Notes

Cannot see past a home win, but you never know!
Mike (Chippenham Town FC) 07/14 - 7:26 AM


Yep, never really in it
Mike (Chippenham Town FC) 07/20 - 11:14 AM