(H)
AFC Rushden & Diamonds
John Holden
Kendal Town FC
Ian Lindsay
League Round 1
S T A R T I N G L I N E U P S AFC RUSHDEN & DIAMONDS KENDAL TOWN FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Gordon Wilkins 14 1 15 Gk Gareth Green 15 1 16 Sw Luís Morais 6 2 8 Df Lucas Hill 10 1 11 Df Carrington Green 11 0 11 Df Jake Lowe 8 1 9 Df Charles Clarke 10 1 11 Df Hernan Torres 5 2 7 Df Markus Jacobsen 2 2 4 Mf Joe Walsh 17 1 18 Mf Ashton Ali 10 1 11 Mf Brandon Moore 9 1 10 Mf Jay Hill 9 0 9 Mf Pedro Gomes 5 2 7 Fw Angus Williamson 13 1 14 Fw Ryan McDonald 13 1 14 Fw Harvey Davis 14 1 15 Fw Kyle Bate 13 1 14 Fw Giles Lee 10 1 11 Fw Jermaine Rogers 5 2 7 Fw Mark Solomon 5 2 7 Fw Philipp Wagner 2 2 4 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 15 8 26 20 47 ROSTER TOTALS 16 0 27 35 39 1 0 0 0 0 HARDNESS 0 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 16 8 26 20 56 T O T A L S 16 0 27 35 39 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* AFC RUSHDEN & DIAMONDS YELLOW/RED CARD CHANCES ******* - Team Hardness = 1 - Gk Hardness = 1 Gk Gordon Wilkins: Chance of booking = 6.75% | Random number = 51.75 (no booking) Chance of straight red card = 1.0% | Random number = 96.55 (no red card) Sw Luís Morais: Chance of booking = 6.0% | Random number = 88.97 (no booking) Chance of second booking = 1.0% | Random number = 64.88 (no red card) Df Carrington Green: Chance of booking = 6.0% | Random number = 82.79 (no booking) Chance of second booking = 1.0% | Random number = 91.49 (no red card) Df Charles Clarke: Chance of booking = 6.0% | Random number = 68.07 (no booking) Chance of second booking = 1.0% | Random number = 51.58 (no red card) Df Markus Jacobsen: Chance of booking = 6.0% | Random number = 89.51 (no booking) Chance of second booking = 1.0% | Random number = 81.36 (no red card) Mf Ashton Ali: Chance of booking = 6.0% | Random number = 56.46 (no booking) Chance of second booking = 1.0% | Random number = 65.14 (no red card) Mf Jay Hill: Chance of booking = 6.0% | Random number = 49.3 (no booking) Chance of second booking = 1.0% | Random number = 20.46 (no red card) Fw Angus Williamson: Chance of booking = 6.0% | Random number = 54.06 (no booking) Chance of second booking = 1.0% | Random number = 64.59 (no red card) Fw Harvey Davis: Chance of booking = 6.0% | Random number = 15.68 (no booking) Chance of second booking = 1.0% | Random number = 44.21 (no red card) Fw Giles Lee: Chance of booking = 6.0% | Random number = 0.93 (BOOKED!) Chance of second booking = 1.0% | Random number = 45.77 (no second yellow) Fw Mark Solomon: Chance of booking = 6.0% | Random number = 34.76 (no booking) Chance of second booking = 1.0% | Random number = 24.89 (no red card) ******* KENDAL TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Gareth Green: Chance of booking = 4.5% | Random number = 79.94 (no booking) Chance of straight red card = 0.75% | Random number = 19.21 (no red card) Df Lucas Hill: Chance of booking = 4.5% | Random number = 85.46 (no booking) Chance of second booking = 0.75% | Random number = 1.53 (no red card) Df Jake Lowe: Chance of booking = 4.5% | Random number = 76.57 (no booking) Chance of second booking = 0.75% | Random number = 96.97 (no red card) Df Hernan Torres: Chance of booking = 4.5% | Random number = 83.63 (no booking) Chance of second booking = 0.75% | Random number = 31.21 (no red card) Mf Joe Walsh: Chance of booking = 4.5% | Random number = 49.72 (no booking) Chance of second booking = 0.75% | Random number = 9.67 (no red card) Mf Brandon Moore: Chance of booking = 4.5% | Random number = 48.54 (no booking) Chance of second booking = 0.75% | Random number = 91.7 (no red card) Mf Pedro Gomes: Chance of booking = 4.5% | Random number = 34.18 (no booking) Chance of second booking = 0.75% | Random number = 93.48 (no red card) Fw Ryan McDonald: Chance of booking = 4.5% | Random number = 10.05 (no booking) Chance of second booking = 0.75% | Random number = 60.46 (no red card) Fw Kyle Bate: Chance of booking = 4.5% | Random number = 21.1 (no booking) Chance of second booking = 0.75% | Random number = 9.58 (no red card) Fw Jermaine Rogers: Chance of booking = 4.5% | Random number = 29.29 (no booking) Chance of second booking = 0.75% | Random number = 25.92 (no red card) Fw Philipp Wagner: Chance of booking = 4.5% | Random number = 7.19 (no booking) Chance of second booking = 0.75% | Random number = 70.19 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* AFC RUSHDEN & DIAMONDS CHANCES FOR INJURY ******* - AFC Rushden & Diamonds Team Hardness = 1 - Kendal Town FC Team Hardness = 0 - All (except Gk) chance of injury = 2.75% - Gk chance of injury = 1.37% Gk Gordon Wilkins: Chance of injury = 1.37% | Random number = 3.6 (no injury) Sw Luís Morais: Chance of injury = 2.75% | Random number = 16.07 (no injury) Df Carrington Green: Chance of injury = 2.75% | Random number = 87.05 (no injury) Df Charles Clarke: Chance of injury = 2.75% | Random number = 26.75 (no injury) Df Markus Jacobsen: Chance of injury = 2.75% | Random number = 47.85 (no injury) Mf Ashton Ali: Chance of injury = 2.75% | Random number = 17.02 (no injury) Mf Jay Hill: Chance of injury = 2.75% | Random number = 72.92 (no injury) Fw Angus Williamson: Chance of injury = 2.75% | Random number = 10.5 (no injury) Fw Harvey Davis: Chance of injury = 2.75% | Random number = 66.74 (no injury) Fw Giles Lee: Chance of injury = 2.75% | Random number = 14.28 (no injury) Fw Mark Solomon: Chance of injury = 2.75% | Random number = 37.98 (no injury) ******* KENDAL TOWN FC CHANCES FOR INJURY ******* - Kendal Town FC Team Hardness = 0 - AFC Rushden & Diamonds Team Hardness = 1 - All (except Gk) chance of injury = 3.25% - Gk chance of injury = 1.62% Gk Gareth Green: Chance of injury = 1.62% | Random number = 53.72 (no injury) Df Lucas Hill: Chance of injury = 3.25% | Random number = 22.69 (no injury) Df Jake Lowe: Chance of injury = 3.25% | Random number = 97.16 (no injury) Df Hernan Torres: Chance of injury = 3.25% | Random number = 54.01 (no injury) Mf Joe Walsh: Chance of injury = 3.25% | Random number = 61.49 (no injury) Mf Brandon Moore: Chance of injury = 3.25% | Random number = 79.64 (no injury) Mf Pedro Gomes: Chance of injury = 3.25% | Random number = 11.56 (no injury) Fw Ryan McDonald: Chance of injury = 3.25% | Random number = 90.99 (no injury) Fw Kyle Bate: Chance of injury = 3.25% | Random number = 42.91 (no injury) Fw Jermaine Rogers: Chance of injury = 3.25% | Random number = 91.7 (no injury) Fw Philipp Wagner: Chance of injury = 3.25% | Random number = 11.79 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* KENDAL TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Harvey Davis SL 14 - Defending Gk: Gareth Green SL 15 intRndPk = 18 1: Chance of PK occurring = 5% | Random number = 18 (no penalty kick) ******* AFC RUSHDEN & DIAMONDS CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 1; (1 10% chance of yielding a PK) - PK Taker: Joe Walsh SL 17 - Defending Gk: Gordon Wilkins SL 14 1: Chance of PK occurring = 10% | Random number = 34 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* AFC RUSHDEN & DIAMONDS ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- AFC Rushden & Diamonds 16 8 26 20 56 Kendal Town FC 16 0 27 35 39 Kendal Town FC is using Offside Trap! AFC Rushden & Diamonds Fw Attacks = 15 (56 - 27) * 0.5 (OST Multiplier) ; result rounded up AFC Rushden & Diamonds Mf Attacks = 0 ((20 - 35) / 2; rounded up) AFC Rushden & Diamonds Df Attacks = 0 ((26 - 39) / 3; rounded up) AFC Rushden & Diamonds Total Attacks = 15 1: Attack for Fw Giles Lee Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 75 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 62.89 (Shot Saved by Gk) 2: Attack for Fw Mark Solomon Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 38 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 30.92 (Shot Saved by Gk) 3: Attack for Fw Mark Solomon Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 69 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 45.37 (Shot Saved by Gk) 4: Attack for Fw Angus Williamson Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 84 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 37.72 (Shot Saved by Gk) 5: Attack for Fw Harvey Davis Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 80 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 38.15 (Shot Saved by Gk) 6: Attack for Fw Giles Lee Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 13 (Shot Off Target) 7: Attack for Fw Angus Williamson Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 36 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 55.77 (Shot Saved by Gk) 8: Attack for Fw Mark Solomon Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 89 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 16.17 (Shot Saved by Gk) 9: Attack for Fw Mark Solomon Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 21 (Shot Off Target) 10: Attack for Fw Harvey Davis Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 6 (Shot Off Target) 11: Attack for Fw Giles Lee Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 95 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 24.84 (Shot Saved by Gk) 12: Attack for Fw Angus Williamson Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 28 (Shot Off Target) 13: Attack for Fw Harvey Davis Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 53 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 17.18 (Shot Saved by Gk) 14: Attack for Fw Angus Williamson Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 29 (Shot Off Target) 15: Attack for Fw Harvey Davis Chance of Sw stopping attack = 0; no Sw playing for Kendal Town FC Chance of Shot Off Target = 35% | Random number = 19 (Shot Off Target) ******* KENDAL TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Kendal Town FC 16 0 27 35 39 AFC Rushden & Diamonds 16 8 26 20 56 Kendal Town FC Fw Attacks = 13 (39 - 26); result rounded up Kendal Town FC Mf Attacks = 8 ((35 - 20) / 2) ; result rounded up Kendal Town FC Df Attacks = 0 ((27 - 56) / 5; rounded up) Kendal Town FC Total Attacks = 21 1: Attack for Mf Joe Walsh Chance of Sw stopping attack = 46% | Random number = 30 (Sw stopped attack) 2: Attack for Mf Joe Walsh Chance of Sw stopping attack = 46% | Random number = 98 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 100 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 71.31 (Shot Saved by Gk) 3: Attack for Mf Joe Walsh Chance of Sw stopping attack = 46% | Random number = 52 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 86 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 70.23 (Shot Saved by Gk) 4: Attack for Mf Brandon Moore Chance of Sw stopping attack = 46% | Random number = 19 (Sw stopped attack) 5: Attack for Mf Brandon Moore Chance of Sw stopping attack = 46% | Random number = 18 (Sw stopped attack) 6: Attack for Mf Brandon Moore Chance of Sw stopping attack = 46% | Random number = 69 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 87 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 72.54 (Shot Saved by Gk) 7: Attack for Mf Joe Walsh Chance of Sw stopping attack = 46% | Random number = 74 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 2 (Shot Off Target) 8: Attack for Mf Joe Walsh Chance of Sw stopping attack = 46% | Random number = 6 (Sw stopped attack) 9: Attack for Fw Kyle Bate Chance of Sw stopping attack = 46% | Random number = 16 (Sw stopped attack) 10: Attack for Fw Ryan McDonald Chance of Sw stopping attack = 46% | Random number = 99 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 14 (Shot Off Target) 11: Attack for Fw Ryan McDonald Chance of Sw stopping attack = 46% | Random number = 2 (Sw stopped attack) 12: Attack for Fw Kyle Bate Chance of Sw stopping attack = 46% | Random number = 70 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 85 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 14.33 (Shot Saved by Gk) 13: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 46% | Random number = 2 (Sw stopped attack) 14: Attack for Fw Ryan McDonald Chance of Sw stopping attack = 46% | Random number = 64 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 16 (Shot Off Target) 15: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 46% | Random number = 2 (Sw stopped attack) 16: Attack for Fw Kyle Bate Chance of Sw stopping attack = 46% | Random number = 11 (Sw stopped attack) 17: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 46% | Random number = 71 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 34 (Shot Off Target) 18: Attack for Fw Kyle Bate Chance of Sw stopping attack = 46% | Random number = 20 (Sw stopped attack) 19: Attack for Fw Ryan McDonald Chance of Sw stopping attack = 46% | Random number = 3 (Sw stopped attack) 20: Attack for Fw Kyle Bate Chance of Sw stopping attack = 46% | Random number = 59 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 67 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 91.92 (GOOOOOAAAAALLLLL!!!!!) 21: Attack for Fw Kyle Bate Chance of Sw stopping attack = 46% | Random number = 83 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 86 (Shot On Target) Chance of Gk Save = 76.0% | Random number = 59.92 (Shot Saved by Gk) =============================================== F I N A L S C O R E AFC RUSHDEN & DIAMONDS 0 - KENDAL TOWN FC 1
Match Notes
It's a long long season. Hopefully OLMEC will just let Ian win again.
John (AFC Rushden & Diamonds) 02/02 - 8:18 PM
Should have taken this one :(
John (AFC Rushden & Diamonds) 02/04 - 10:45 AM