(H)
Kendal Town FC
Ian Lindsay
Shepshed Dynamo FC
Alon Atie
League Round 16
S T A R T I N G L I N E U P S KENDAL TOWN FC SHEPSHED DYNAMO FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Gareth Green 17 2 19 Gk José Fita 16 2 18 Sw Harry Stewart 16 2 18 Sw Joshua Burroughs 16 0 16 Df Lucas Hill 15 2 17 Df Maximillian Beerman 13 2 15 Df Hernan Torres 9 2 11 Df Luke MacTavish 9 2 11 Fw Joe Walsh 17 2 19 Mf Giles Dixon 11 2 13 Mf Roger Flinders 13 2 15 Mf Bernd Kaiser 9 2 11 Mf Pedro Gomes 9 2 11 Fw Ruben Diez 16 2 18 Fw Kyle Bate 15 1 16 Fw Tobias Walter 14 1 15 Fw Jermaine Rogers 9 2 11 Fw Dong-Sun Jang 17 2 19 Fw Aaron Quinn 9 0 9 Fw Freddie Rees 9 2 11 Fw Finn Maier 5 2 7 Fw Ollie O'Brien 5 2 7 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 19 18 28 26 62 ROSTER TOTALS 18 16 26 24 70 0 0 0 0 0 HARDNESS 0 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 3 0 0 0 0 GREAT PERFORMANCE POINTS 3 2 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 22 18 28 26 71 T O T A L S 21 18 26 24 70 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* KENDAL TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Gareth Green: Chance of booking = 4.5% | Random number = 97.49 (no booking) Chance of straight red card = 0.75% | Random number = 35.19 (no red card) Sw Harry Stewart: Chance of booking = 4.5% | Random number = 54.17 (no booking) Chance of second booking = 0.75% | Random number = 87.94 (no red card) Df Lucas Hill: Chance of booking = 4.5% | Random number = 41.4 (no booking) Chance of second booking = 0.75% | Random number = 7.45 (no red card) Df Hernan Torres: Chance of booking = 4.5% | Random number = 78.46 (no booking) Chance of second booking = 0.75% | Random number = 32.5 (no red card) Fw Joe Walsh: Chance of booking = 4.5% | Random number = 50.72 (no booking) Chance of second booking = 0.75% | Random number = 52.78 (no red card) Mf Roger Flinders: Chance of booking = 4.5% | Random number = 75.25 (no booking) Chance of second booking = 0.75% | Random number = 79.97 (no red card) Mf Pedro Gomes: Chance of booking = 4.5% | Random number = 23.97 (no booking) Chance of second booking = 0.75% | Random number = 55.04 (no red card) Fw Kyle Bate: Chance of booking = 4.5% | Random number = 46.99 (no booking) Chance of second booking = 0.75% | Random number = 95.19 (no red card) Fw Jermaine Rogers: Chance of booking = 4.5% | Random number = 99.91 (no booking) Chance of second booking = 0.75% | Random number = 36.37 (no red card) Fw Aaron Quinn: Chance of booking = 4.5% | Random number = 4.96 (no booking) Chance of second booking = 0.75% | Random number = 2.79 (no red card) Fw Finn Maier: Chance of booking = 4.5% | Random number = 75.83 (no booking) Chance of second booking = 0.75% | Random number = 43.33 (no red card) ******* SHEPSHED DYNAMO FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk José Fita: Chance of booking = 4.5% | Random number = 23.2 (no booking) Chance of straight red card = 0.75% | Random number = 30.88 (no red card) Sw Joshua Burroughs: Chance of booking = 4.5% | Random number = 82.73 (no booking) Chance of second booking = 0.75% | Random number = 72.63 (no red card) Df Maximillian Beerman: Chance of booking = 4.5% | Random number = 80.11 (no booking) Chance of second booking = 0.75% | Random number = 97.63 (no red card) Df Luke MacTavish: Chance of booking = 4.5% | Random number = 43.33 (no booking) Chance of second booking = 0.75% | Random number = 99.99 (no red card) Mf Giles Dixon: Chance of booking = 4.5% | Random number = 13.11 (no booking) Chance of second booking = 0.75% | Random number = 30.82 (no red card) Mf Bernd Kaiser: Chance of booking = 4.5% | Random number = 96.0 (no booking) Chance of second booking = 0.75% | Random number = 3.33 (no red card) Fw Ruben Diez: Chance of booking = 4.5% | Random number = 91.2 (no booking) Chance of second booking = 0.75% | Random number = 17.59 (no red card) Fw Tobias Walter: Chance of booking = 4.5% | Random number = 10.23 (no booking) Chance of second booking = 0.75% | Random number = 6.31 (no red card) Fw Dong-Sun Jang: Chance of booking = 4.5% | Random number = 77.14 (no booking) Chance of second booking = 0.75% | Random number = 22.43 (no red card) Fw Freddie Rees: Chance of booking = 4.5% | Random number = 19.36 (no booking) Chance of second booking = 0.75% | Random number = 12.14 (no red card) Fw Ollie O'Brien: Chance of booking = 4.5% | Random number = 32.35 (no booking) Chance of second booking = 0.75% | Random number = 94.35 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* KENDAL TOWN FC CHANCES FOR INJURY ******* - Kendal Town FC Team Hardness = 0 - Shepshed Dynamo FC Team Hardness = 0 - All (except Gk) chance of injury = 2.5% - Gk chance of injury = 1.25% Gk Gareth Green: Chance of injury = 1.25% | Random number = 31.89 (no injury) Sw Harry Stewart: Chance of injury = 2.5% | Random number = 0.23 (INJURED!) Targeted fitness lost = 6 Harry Stewart is being assisted by the Physio. He will lose 5 fitness points (deducted at end of session) Harry Stewart new match skill level = 8 Harry Stewart new match total level = 10 Df Lucas Hill: Chance of injury = 2.5% | Random number = 84.7 (no injury) Df Hernan Torres: Chance of injury = 2.5% | Random number = 35.76 (no injury) Fw Joe Walsh: Chance of injury = 2.5% | Random number = 88.0 (no injury) Mf Roger Flinders: Chance of injury = 2.5% | Random number = 17.05 (no injury) Mf Pedro Gomes: Chance of injury = 2.5% | Random number = 5.39 (no injury) Fw Kyle Bate: Chance of injury = 2.5% | Random number = 34.66 (no injury) Fw Jermaine Rogers: Chance of injury = 2.5% | Random number = 13.87 (no injury) Fw Aaron Quinn: Chance of injury = 2.5% | Random number = 61.09 (no injury) Fw Finn Maier: Chance of injury = 2.5% | Random number = 37.14 (no injury) ******* SHEPSHED DYNAMO FC CHANCES FOR INJURY ******* - Shepshed Dynamo FC Team Hardness = 0 - Kendal Town FC Team Hardness = 0 - All (except Gk) chance of injury = 2.5% - Gk chance of injury = 1.25% Gk José Fita: Chance of injury = 1.25% | Random number = 23.55 (no injury) Sw Joshua Burroughs: Chance of injury = 2.5% | Random number = 86.88 (no injury) Df Maximillian Beerman: Chance of injury = 2.5% | Random number = 9.74 (no injury) Df Luke MacTavish: Chance of injury = 2.5% | Random number = 40.06 (no injury) Mf Giles Dixon: Chance of injury = 2.5% | Random number = 32.52 (no injury) Mf Bernd Kaiser: Chance of injury = 2.5% | Random number = 6.49 (no injury) Fw Ruben Diez: Chance of injury = 2.5% | Random number = 55.18 (no injury) Fw Tobias Walter: Chance of injury = 2.5% | Random number = 40.33 (no injury) Fw Dong-Sun Jang: Chance of injury = 2.5% | Random number = 83.01 (no injury) Fw Freddie Rees: Chance of injury = 2.5% | Random number = 77.61 (no injury) Fw Ollie O'Brien: Chance of injury = 2.5% | Random number = 49.42 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* SHEPSHED DYNAMO FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Joe Walsh SL 17 - Defending Gk: José Fita SL 16 intRndPk = 93 1: Chance of PK occurring = 5% | Random number = 93 (no penalty kick) ******* KENDAL TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Dong-Sun Jang SL 17 - Defending Gk: Gareth Green SL 17 intRndPk = 79 1: Chance of PK occurring = 5% | Random number = 79 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* KENDAL TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Kendal Town FC 22 10 28 26 71 Shepshed Dynamo FC 21 18 26 24 70 Kendal Town FC Fw Attacks = 45 (71 - 26); result rounded up Kendal Town FC Mf Attacks = 1 ((26 - 24) / 2) ; result rounded up Kendal Town FC Df Attacks = 0 ((28 - 70) / 3; rounded up) Kendal Town FC Total Attacks = 46 1: Attack for Mf Roger Flinders Chance of Sw stopping attack = 66% | Random number = 38 (Sw stopped attack) 2: Attack for Fw Finn Maier Chance of Sw stopping attack = 66% | Random number = 65 (Sw stopped attack) 3: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 69 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 65 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 22.44 (Shot Saved by Gk) 4: Attack for Fw Aaron Quinn Chance of Sw stopping attack = 66% | Random number = 44 (Sw stopped attack) 5: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 66% | Random number = 84 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 54 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 56.86 (Shot Saved by Gk) 6: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 50 (Sw stopped attack) 7: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 83 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 4 (Shot Off Target) 8: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 65 (Sw stopped attack) 9: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 14 (Sw stopped attack) 10: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 90 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 42 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 45.1 (Shot Saved by Gk) 11: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 66% | Random number = 66 (Sw stopped attack) 12: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 5 (Sw stopped attack) 13: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 66% | Random number = 46 (Sw stopped attack) 14: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 66% | Random number = 32 (Sw stopped attack) 15: Attack for Fw Aaron Quinn Chance of Sw stopping attack = 66% | Random number = 97 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 45 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 22.84 (Shot Saved by Gk) 16: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 43 (Sw stopped attack) 17: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 29 (Sw stopped attack) 18: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 25 (Sw stopped attack) 19: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 28 (Sw stopped attack) 20: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 97 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 4 (Shot Off Target) 21: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 66% | Random number = 12 (Sw stopped attack) 22: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 33 (Sw stopped attack) 23: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 86 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 93 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 39.37 (Shot Saved by Gk) 24: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 25 (Sw stopped attack) 25: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 69 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 63 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 33.01 (Shot Saved by Gk) 26: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 56 (Sw stopped attack) 27: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 89 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 5 (Shot Off Target) 28: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 53 (Sw stopped attack) 29: Attack for Fw Aaron Quinn Chance of Sw stopping attack = 66% | Random number = 36 (Sw stopped attack) 30: Attack for Fw Aaron Quinn Chance of Sw stopping attack = 66% | Random number = 26 (Sw stopped attack) 31: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 66% | Random number = 30 (Sw stopped attack) 32: Attack for Fw Aaron Quinn Chance of Sw stopping attack = 66% | Random number = 96 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 3 (Shot Off Target) 33: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 54 (Sw stopped attack) 34: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 9 (Sw stopped attack) 35: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 53 (Sw stopped attack) 36: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 28 (Sw stopped attack) 37: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 8 (Sw stopped attack) 38: Attack for Fw Finn Maier Chance of Sw stopping attack = 66% | Random number = 14 (Sw stopped attack) 39: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 66% | Random number = 68 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 29 (Shot Off Target) 40: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 64 (Sw stopped attack) 41: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 30 (Shot Off Target) 42: Attack for Fw Aaron Quinn Chance of Sw stopping attack = 66% | Random number = 58 (Sw stopped attack) 43: Attack for Fw Kyle Bate Chance of Sw stopping attack = 66% | Random number = 79 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 58 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 49.15 (Shot Saved by Gk) 44: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 66% | Random number = 8 (Sw stopped attack) 45: Attack for Fw Aaron Quinn Chance of Sw stopping attack = 66% | Random number = 19 (Sw stopped attack) 46: Attack for Fw Joe Walsh Chance of Sw stopping attack = 66% | Random number = 17 (Sw stopped attack) ******* SHEPSHED DYNAMO FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Shepshed Dynamo FC 21 18 26 24 70 Kendal Town FC 22 10 28 26 71 Shepshed Dynamo FC Fw Attacks = 42 (70 - 28); result rounded up Shepshed Dynamo FC Mf Attacks = 0 ((24 - 26) / 2; rounded up) Shepshed Dynamo FC Df Attacks = 0 ((26 - 71) / 3; rounded up) Shepshed Dynamo FC Total Attacks = 42 1: Attack for Fw Freddie Rees Chance of Sw stopping attack = 50% | Random number = 98 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 73 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 14.2 (Shot Saved by Gk) 2: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 96 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 34 (Shot Off Target) 3: Attack for Fw Freddie Rees Chance of Sw stopping attack = 50% | Random number = 47 (Sw stopped attack) 4: Attack for Fw Tobias Walter Chance of Sw stopping attack = 50% | Random number = 99 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 67 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 16.15 (Shot Saved by Gk) 5: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 89 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 40 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 23.42 (Shot Saved by Gk) 6: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 76 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 46 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 85.02 (Shot Saved by Gk) 7: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 87 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 11 (Shot Off Target) 8: Attack for Fw Tobias Walter Chance of Sw stopping attack = 50% | Random number = 6 (Sw stopped attack) 9: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 6 (Sw stopped attack) 10: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 87 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 14 (Shot Off Target) 11: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 27 (Sw stopped attack) 12: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 57 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 97 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 77.38 (Shot Saved by Gk) 13: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 86 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 91 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 76.72 (Shot Saved by Gk) 14: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 65 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 43 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 28.32 (Shot Saved by Gk) 15: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 40 (Sw stopped attack) 16: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 8 (Sw stopped attack) 17: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 38 (Sw stopped attack) 18: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 43 (Sw stopped attack) 19: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 70 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 73.44 (Shot Saved by Gk) 20: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 90 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 30 (Shot Off Target) 21: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 77 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 38 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 98.0 (GOOOOOAAAAALLLLL!!!!!) 22: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 23 (Sw stopped attack) 23: Attack for Fw Tobias Walter Chance of Sw stopping attack = 50% | Random number = 11 (Sw stopped attack) 24: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 24 (Sw stopped attack) 25: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 42 (Sw stopped attack) 26: Attack for Fw Tobias Walter Chance of Sw stopping attack = 50% | Random number = 47 (Sw stopped attack) 27: Attack for Fw Ollie O'Brien Chance of Sw stopping attack = 50% | Random number = 22 (Sw stopped attack) 28: Attack for Fw Freddie Rees Chance of Sw stopping attack = 50% | Random number = 63 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 34 (Shot Off Target) 29: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 88 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 88 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 17.81 (Shot Saved by Gk) 30: Attack for Fw Tobias Walter Chance of Sw stopping attack = 50% | Random number = 88 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 7 (Shot Off Target) 31: Attack for Fw Tobias Walter Chance of Sw stopping attack = 50% | Random number = 69 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 82 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 30.0 (Shot Saved by Gk) 32: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 75 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 83 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 37.13 (Shot Saved by Gk) 33: Attack for Fw Tobias Walter Chance of Sw stopping attack = 50% | Random number = 76 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 42 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 38.96 (Shot Saved by Gk) 34: Attack for Fw Freddie Rees Chance of Sw stopping attack = 50% | Random number = 36 (Sw stopped attack) 35: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 25 (Sw stopped attack) 36: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 69 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 100 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 59.69 (Shot Saved by Gk) 37: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 26 (Sw stopped attack) 38: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 50% | Random number = 10 (Sw stopped attack) 39: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 26 (Sw stopped attack) 40: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 33 (Sw stopped attack) 41: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 96 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 31 (Shot Off Target) 42: Attack for Fw Ruben Diez Chance of Sw stopping attack = 50% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 43 (Shot On Target) Chance of Gk Save = 89.5% | Random number = 87.53 (Shot Saved by Gk) =============================================== F I N A L S C O R E KENDAL TOWN FC 0 - SHEPSHED DYNAMO FC 1