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Just One Thing...
Posted by Allan Sellers on Tuesday, May. 10th, 2022 at 9:27 PM

If you could add one thing to U1 or U2, what would that be? 

It can be anything.  Maybe it is as simple as you'd like me to be nicer to Ian (doing that would waste the series of posts I have from an earlier league called "did Ian have the worst logo in the history of the MSWL?")...so maybe not that one.

But maybe there's something you want to see done differently or an enhancement.  It could be something you've already mentioned that I've dragged my feet on.   on.

Thanks!

Readers Comments

I have a couple ideas.

* more variation in BRBs, but a cap in how many you can have on a team (there's no reason for every team to not have all 6 BRBs each season, so there's really not much of a difference they make if every team has one). If we had maybe 2 or 3 more types of BRBs, but then capped the max each season at, say, 5 - it would force teams to choose and strategize, adding variety to the leagues. 

* a simple strategic addition... we have loaded FW line, or OST as the 2 main strategies. I don't really see PFD really ever helping, but it is also a strategy. I find myself wishing for some of the strategic options of MSWL, but having it somehow fit into the simple and straightforward nature of MSWL U.  

Rob Peterson on Tuesday, May. 10th, 2022 at 9:40 PM
 

* Poochie.

John Holden on Wednesday, May. 11th, 2022 at 5:06 AM
 

I’d put a maximum limit on the GK and SW skill levels. In my opinion the challenge in United is to employ the formation against your opponent’s predicted formation that you think will gain you more shots than your opponent. It is frustrating to achieve such an objective only to be thwarted by big GK/SW barriers. My suggestion would be that GK and SW skill levels be capped at 15.

Stewart Miller on Wednesday, May. 11th, 2022 at 8:01 AM
 

I dont know if we need anything. However if we do a change ,I agree with Rob that it should be something that adds to the strategy options. Of course with a reward and cost element.

I seem to remember that the initial united had a feature where a player could be seasoned to become a multi position player if he played a certain amount of games at a different position to what he was. I  dont really know if this would add to the game, but maybe we could go back to the original rules and explore that idea.

I think the guys who invented this games were genius,despite not living in a computer age, so I always preffer looking at their ideas as I know they were really careful about balancing their innovations to not let any change throw the game out of kilter.

Alon Atie on Wednesday, May. 11th, 2022 at 11:15 AM
 

Firstly I love the game so the need for change is mininmal, but here are some thoughts

I like the BRB with more variety but still limited to six,

I am in 2 minds about Multipos.  I like the idea, but makes the poker side of team selection less predictable and takes away some of the team selection thought process.

I think Stewart has it that it should easier to score, particulalry in the latter stages of the season when you often face SL23 keepers.  The effectiveness of keepers should be an upside down hockey stick of effectiveness, ie SL23 is still better than SL22, but the improvement is not as great as going from SL10 to SL11.    Having 50 shots and not scoring can be very frustrating.

Also Rob has another good point a more effective measure of countering a loaded FW line.  You can blank teams with a heavy DF line, but this blunts your own attacks. (also make the DF shot to 1/3 always) -  Maybe a midfield stategy that gives a shot to SL difference of 0.75/1, but halves the MF total SL effectivness for defending. You could both get and lose shots in the MF area.

PFD, Hardness and HA to improve slightly through the season to adjust for improving team strengths

James Tucker on Wednesday, May. 11th, 2022 at 12:47 PM
 

I don't know that much needs to change, but one thing I have never understood is how a team with no attacks can still be awarded a PK?

Dave Dohm on Wednesday, May. 11th, 2022 at 11:53 PM
 

I'll speak on the other side of GK issue. I like the fact that the GK's can, on occasion have great games. I'm not a fan of seeing 80SL on the frontline simply overpowering the GK. That's not strategy. That's bullying. :-)

Phil McIntosh on Saturday, May. 14th, 2022 at 4:23 AM
 

One thing I might like to see is the ability to pull up old saved lineups...but not a big deal. 

Phil McIntosh on Saturday, May. 14th, 2022 at 4:25 AM
 

Far too early in my MWSL career for me to know what might improve the game, but happy to share a couple of things I thought worked well in other United games:

* Multipositions - I always thought this added an extra dimension of strategic choice, I'd often end up with a squad where all the outfield players were UT.

* Lower coaching costs for older players - I seem to recall this was a feature of Striker but I can't remember quite how it worked in practice. Others who played more recently might recall.

* Option to draft a player for relegated / bottom of the league teams - definitely helped with the rebuilding process

Roger Mendonça on Saturday, May. 14th, 2022 at 8:21 PM
 
 
 
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