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![]() | Fitness Query Posted by |
2.5 A FITNESS MODIFIER of up to +2. Players on fitness -3 or lower are unable to play. Fitness is affected by fatigue,
by resting and by coaching. If a player plays 3 or more matches in a session (4 or more for Gk), his fitness falls by 1
immediately after the third match.
Does this mean that if a team has four matches in a session and plays a non-GK in the first three matches who starts the session at fitness -2, that that player won't be able to play in the final game of that session?
Readers Comments

Who let Andy have a rulebook indeed. 
I have a feeling that in the future if anyone wants to know why the rulebook has expanded so much they'll need to go no further than my esteemed colleague Mr. Bate.
Seriously though its a good point.
The code covers the FIT reduction after match 3 in a 4-game session for a team. However, I don't have anything in place to 'remove' a player if they become -3 FIT for that 4th game. That gets into a lot of discussion on a) do you put in a different player and b) who do you put in...and why.
Those sorts of sub routines can get messy and my goal for this game is to really, as much as possible, keep things simple.
So...what I'll do is make a note to investigate fixing this in the lineup program in the future (next season hopefully).
In the meantime I will update (and soon publish this) the rules as follows (note the Exception). As noted, this should be a fairly rare event, but that doesn't mean it can't happen or shouldn't be addressed.
Al
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2 .5 A FITNESS MODIFIER of up to +2. Players on fitness -3 or lower are unable to play. Fitness is affected by fatigue,
by resting and by coaching. If a player plays 3 or more matches in a session (4 or more for Gk), his fitness falls by 1
immediately after the third match. If he plays no matches his fitness rises by 1.
EXCEPTION: If a non-Gk starts the session on fitness –2 AND plays the first three matches of a session AND plays in the
4th match of a session, he WILL be allowed to play in the 4th match of the session at fitness –3. Ideally, however, more code
will be put into the lineup program eventually to prevent that. This should be very rare.
At the start of a season, youth players have fitness 2, older players have fitness 0. For more details see sections on
injuries and coaching.

Thanks Al. Sorry to be a bit of a logician!
I suspect there are other anomalies with regard to the immediate loss of one level for playing too many games, like the ability to break the three times rule.
Does it need to be an immediate loss of a level? Surely much easier if the fitness is lost at the end of the session?

Well...
I do actually like the rule itself in concept as I think managers who already have a 4-game session have a little of an advantage in terms of:
a) more games to spread out their SBY/APP playing on
b) more opportunities to play their best players
By saying "hey in that 4th game, if you've already played in the first three, you are going to drop a FIT point", I think that's a good thing.
Its just that I obviously didn't code very well for it. :-)
This might be one to mull over some more or put in the upcoming survey to see what others thing...
Thanks for the feedback.
Al